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Pokémon Generations DS A new Nintendo DS fan project from scratch. Following Red’s story. Pixel art, DS hardware limits, and old-school ambition. NO AI 🚫🤖

Italia
Joined September 2026
Photo by Pokémon Generation DS (@GenerationNDS)Photo by Pokémon Generation DS (@GenerationNDS)Photo by Pokémon Generation DS (@GenerationNDS)Photo by Pokémon Generation DS (@GenerationNDS)Photo by Pokémon Generation DS (@GenerationNDS)Photo by Pokémon Generation DS (@GenerationNDS)Photo by Pokémon Generation DS (@GenerationNDS)Photo by Pokémon Generation DS (@GenerationNDS)Photo by Pokémon Generation DS (@GenerationNDS)Photo by Pokémon Generation DS (@GenerationNDS)
Pokémon Generation DS retweeted
Get ready! INAZUMA ELEVEN DS — CREATION KIT REVEAL! After months of development, sacrifices, countless experiments, and challenges, I'm finally ready to show you something REAL. I've been working on this project since August 2026, and today marks a very special milestone for me. Introducing the INAZUMA ELEVEN DS CREATION KIT! My ambition goes far beyond. I want to help push the boundaries of what's possible with Inazuma Eleven on Nintendo DS, developing tools that could eventually give the entire community more freedom to create, modify, and experiment with these incredible games. And this is only the beginning. WHAT'S NEXT? Fixing the current graphical flickering issues. Improving the editor's stability, functionality, and overall experience. Exploring the possibility of a REAL-TIME 3D EDITOR, allowing us to visualize directly! None of this has been easy. There have been frustrating moments, technical limitations, failed attempts, and countless hours spent trying to make things work. But I never wanted to announce something that existed only as an idea. I wanted to show actual progress. And after all these months, I finally can. This is an early look, not a finished release. There's still a long road ahead, and some of the most ambitious features are experimental. But I genuinely believe Inazuma Eleven DS still has enormous untapped potential. The goal isn't just to create something new. It's to give the community the tools to create something of their own. Thank you to everyone who continues to support my work. ⚡ THE FUTURE STARTS HERE. #InazumaEleven
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Pokémon Generation DS retweeted
Audio Test Inazuma Eleven 4 The Last Adventure 3DS Working with Nanni
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Pokémon Generation DS retweeted
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Small dev update! Pokémon Generation NDS Here’s an early look at how gameplay is shaping up on Nintendo DS: Red’s model placed in a test map, with the project being built specifically around DS limitations and real hardware targets.
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Excited to show this new dungeon... 🏮
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Pokémon Generation DS retweeted
🚨 POKÉMON GENERATION NDS — DEV UPDATE! 🎬 I worked 8 hours today! Playable 3D custom maps with: 💡 Custom lighting & collisions 🎯 Interactive tutorial & mission system All running on Nintendo DS hardware! 🔥 #PokemonGeneration #NintendoDS #Homebrew
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Pokémon Generation DS retweeted
🚨 POKÉMON GENERATION NDS — DEV UPDATE! 🎬 CINEMATIC CUTSCENES ARE HERE! ✅ Pre-rendered cinematics running at 30 FPS ✅ Optimized video compression ✅ Smooth transitions ✅ Running on real Nintendo DS hardware! #PokemonGeneration #NintendoDS #Homebrew
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Pokémon Generation DS retweeted
⚡ MAJOR DEV UPDATE ⚡ INAZUMA ELEVEN: THE LAST ADVENTURE 🎮 A NEW NINTENDO 3DS FAN GAME! 🔥 3D Models & Animations 🏟️ Stadiums 💬 Dialogues ⚽ Special Moves ✨ Mixi Max & Keshins! THE STORM IS COMING. 🌩️ BM VISION 2026/2027 #InazumaEleven #3DS
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Pokémon Generation DS retweeted
Pokémon Generations DS – Dev Update 🔥 First 3D map system is finally implemented after a week of testing. Placeholder map for now, but collisions, vertex colors and world setup are working. Real game development starts very soon, with a downloadable alpha planned. 👀🎮
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Pokémon Generation DS retweeted
Generation Dev Update Fully animated Pokémon models are now running live in 3D on Nintendo DS hardware. I manually converted the GLB pipeline — mesh, rig, animation, UVs, textures and camera — into a DS-compatible runtime system.
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