I’ve spent the last four years building this soulslike alone in Türkiye.
Today, Godless Dawn finally steps out of the darkness.
Here’s our first gameplay trailer. Every comment, repost, and Steam wishlist genuinely helps this one-person project move forward.
#Godlessdawn
New Boss: Masamune, Oni of Ruin — 破滅の鬼・政宗
••He can also enter a parry stance and parry all incoming attacks••
The world behind you will never forgive you, the world ahead was never waiting.
Here are a few frames from Godless Dawn which one's your favorite?
I’ve been fully focused on development for quite some time now, so I haven’t been able to share much.
As shown in the video, NPCs can also parry, dodge, and perform feints. There are different behavior trees for groups of NPCs.
They can also communicate with each other and perform behaviors such as retreating together. Additionally, provocation and counterattacks have been added. There are still many other features left for you to discover as you play. :)
Godless Dawn | Solo Dev Souls-like retweeted
A new look at Godless Dawn’s boss fights.
After our last boss build test, I went through the feedback from everyone who played it and made a bunch of changes and improvements based on what you told me.
Now I’ve recorded the updated build and put together a new gameplay trailer.
A new look at Godless Dawn’s boss fights.
After our last boss build test, I went through the feedback from everyone who played it and made a bunch of changes and improvements based on what you told me.
Now I’ve recorded the updated build and put together a new gameplay trailer.
If you’ve been following Godless Dawn, I’d love to hear what you think.
Wishlist the game on Steam and follow the journey ↓
store.steampowered.com/app/4…
Godless Dawn | Solo Dev Souls-like retweeted
It's #TrailerTuesday and I'm looking for great indie games!
Got one? 👀





