GT: Gunoftruth My discord server: https://xitter.cf/t.co/FqAHd35Tfh Paint Ops: https://xitter.cf/t.co/xXoXW1BFhk Creator of Kowloon and @PlayPaintOps

Joined June 2013
Thank you so much @Treyarch and @KSherwoodOPS for sending me these posters!
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Looks like they broke loading into a bunch of custom zombies maps as well?? Wow..
Holy shit... stop updating Black Ops 3 now this is the 5th time we have to fix Paint Ops in 5 years almost... getting ridiculous...
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Holy shit... stop updating Black Ops 3 now this is the 5th time we have to fix Paint Ops in 5 years almost... getting ridiculous...
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Their will be a planned test tonight. I will be selecting some of people who already submitted applications in a few hours. Thanks!
Hey everyone! I want to thank everyone again for all the support on the mod. Last night discussing with other developers on the team we realized that we do need around 10-18 people to help stress test and bug test the mod before the closed beta in the near future. I am looking for people who have experience in testing and finding bugs in games and other mods and who can be available almost "On The Spot" when needed. Also you do not need to always be available to VC. Please understand if you are selected their will be no recording or streaming allowed and their will be missing features. This is as I stated purely for stress testing and finding bugs. If this applies to you, sign up with the link below: forms.gle/zdrx1aBm9dtwUs1w7 We are looking to do test tonight/this weekend to all who apply ✅
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Andy retweeted
Hey everyone! I want to thank everyone again for all the support on the mod. Last night discussing with other developers on the team we realized that we do need around 10-18 people to help stress test and bug test the mod before the closed beta in the near future. I am looking for people who have experience in testing and finding bugs in games and other mods and who can be available almost "On The Spot" when needed. Also you do not need to always be available to VC. Please understand if you are selected their will be no recording or streaming allowed and their will be missing features. This is as I stated purely for stress testing and finding bugs. If this applies to you, sign up with the link below: forms.gle/zdrx1aBm9dtwUs1w7 We are looking to do test tonight/this weekend to all who apply ✅
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Hey everyone! I want to thank everyone again for all the support on the mod. Last night discussing with other developers on the team we realized that we do need around 10-18 people to help stress test and bug test the mod before the closed beta in the near future. I am looking for people who have experience in testing and finding bugs in games and other mods and who can be available almost "On The Spot" when needed. Also you do not need to always be available to VC. Please understand if you are selected their will be no recording or streaming allowed and their will be missing features. This is as I stated purely for stress testing and finding bugs. If this applies to you, sign up with the link below: forms.gle/zdrx1aBm9dtwUs1w7 We are looking to do test tonight/this weekend to all who apply ✅
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Andy retweeted
Hey everyone… it’s been a while since our last update! Today I’ve got some great news and a few announcements to share with you all. The last few years of development on Paint Ops have been rough. The Black Ops 3 updates really set the mod back, as they broke various things within the mod and forced us to figure out how to fix and work around them. A big thank you to Rattpak for being able to figure out all these issues and get the mod back on track! The biggest issue that had been plaguing the mod since its creation back in July 2021 was the progression system. I am thrilled to announce that after nearly 4.5 years of development and especially the last 2.5 years of @zm_rexx working tirelessly to figure out the correct method to implement a clean and robust progression system, we have successfully implemented the progression and it is now 100% complete! This breakthrough happened within the last two months, and it is an incredible feeling to finally have this weight off our backs and now have a fantastic progression system fully working. So you may be wondering… what is left to do before release? The only major feature left to complete is the killstreak system! After that, it’s mainly bug fixing and thorough testing before we move into a public beta. Also another thing is we have hit the global limit for Call Of Duty Black Ops 3. We are actively working to figure out how to unload stuff so we are able to add more into the mod. If we can do that then every single menu will be redone in Paint Ops as well as we will be able to add more content into the mod. If we cannot figure it out unfortunately some menus will not be able to get the redesign like you see in the other menus. As we learn more I will make a update on that. I also have a few other announcements to make today. Since there has been a delay over the last two years from the initial projected 2024 release date, other developers on the mod (as well as myself) have been working on additional content ahead of the public beta release. You may have noticed that the Paint Ops logo on our social media pages changed sometime last year. I commissioned an artist to create one final redesign of the Paint Ops logo along with new main menu artwork that I’m happy to finally show off today, as seen in the screenshot! I’m also excited to announce that Paint Ops will launch with 4 maps at release! Last year, @eMoX_MaNgA created a brand new unique map for the mod called “Splatter.” A sneak peek of the map will be dropping in the near future, so stay tuned! On top of that, I have personally been working on two additional brand new maps for the mod. One of them may possibly launch alongside the release of the mod, bringing the total launch map count to 5! Stay tuned! And finally… the question I’m sure many of you are wondering: when will there be a closed beta? Over the years, many of you have talked with me about the idea of a closed beta. Initially, I never wanted to do one as I always wanted to simply release the mod publicly for everyone on day one. However, after thinking it over during the last year, I realized that running a closed beta would be the best way to stress test servers and iron out any bugs we may have missed as a team. In the near future, closed beta sign-ups will officially open for anyone interested in participating. If you are selected for the closed beta, you will receive a commemorative and exclusive “Beta” clan tag that only beta participants will be able to use! Also… you may have noticed the “Dev” clan tag. That clan tag will be exclusive to developers who worked on the mod and will let everyone know that you are playing alongside an actual Paint Ops developer! Exciting times are ahead for this project. Thank you to everyone who has stuck around and patiently waited all these years to play Paint Ops. #PaintOps @PlayPaintOps
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That's the goal for the team the mod has to come out before GTA 6 lol.
Replying to @GunofTZ
really hope to play this before gta6
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Big Update Regarding Paint Ops.. Check it out! Thank you everyone who has been patiently waiting the last 5 years 👇👇
Hey everyone… it’s been a while since our last update! Today I’ve got some great news and a few announcements to share with you all. The last few years of development on Paint Ops have been rough. The Black Ops 3 updates really set the mod back, as they broke various things within the mod and forced us to figure out how to fix and work around them. A big thank you to Rattpak for being able to figure out all these issues and get the mod back on track! The biggest issue that had been plaguing the mod since its creation back in July 2021 was the progression system. I am thrilled to announce that after nearly 4.5 years of development and especially the last 2.5 years of @zm_rexx working tirelessly to figure out the correct method to implement a clean and robust progression system, we have successfully implemented the progression and it is now 100% complete! This breakthrough happened within the last two months, and it is an incredible feeling to finally have this weight off our backs and now have a fantastic progression system fully working. So you may be wondering… what is left to do before release? The only major feature left to complete is the killstreak system! After that, it’s mainly bug fixing and thorough testing before we move into a public beta. Also another thing is we have hit the global limit for Call Of Duty Black Ops 3. We are actively working to figure out how to unload stuff so we are able to add more into the mod. If we can do that then every single menu will be redone in Paint Ops as well as we will be able to add more content into the mod. If we cannot figure it out unfortunately some menus will not be able to get the redesign like you see in the other menus. As we learn more I will make a update on that. I also have a few other announcements to make today. Since there has been a delay over the last two years from the initial projected 2024 release date, other developers on the mod (as well as myself) have been working on additional content ahead of the public beta release. You may have noticed that the Paint Ops logo on our social media pages changed sometime last year. I commissioned an artist to create one final redesign of the Paint Ops logo along with new main menu artwork that I’m happy to finally show off today, as seen in the screenshot! I’m also excited to announce that Paint Ops will launch with 4 maps at release! Last year, @eMoX_MaNgA created a brand new unique map for the mod called “Splatter.” A sneak peek of the map will be dropping in the near future, so stay tuned! On top of that, I have personally been working on two additional brand new maps for the mod. One of them may possibly launch alongside the release of the mod, bringing the total launch map count to 5! Stay tuned! And finally… the question I’m sure many of you are wondering: when will there be a closed beta? Over the years, many of you have talked with me about the idea of a closed beta. Initially, I never wanted to do one as I always wanted to simply release the mod publicly for everyone on day one. However, after thinking it over during the last year, I realized that running a closed beta would be the best way to stress test servers and iron out any bugs we may have missed as a team. In the near future, closed beta sign-ups will officially open for anyone interested in participating. If you are selected for the closed beta, you will receive a commemorative and exclusive “Beta” clan tag that only beta participants will be able to use! Also… you may have noticed the “Dev” clan tag. That clan tag will be exclusive to developers who worked on the mod and will let everyone know that you are playing alongside an actual Paint Ops developer! Exciting times are ahead for this project. Thank you to everyone who has stuck around and patiently waited all these years to play Paint Ops. #PaintOps @PlayPaintOps
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Hey everyone… it’s been a while since our last update! Today I’ve got some great news and a few announcements to share with you all. The last few years of development on Paint Ops have been rough. The Black Ops 3 updates really set the mod back, as they broke various things within the mod and forced us to figure out how to fix and work around them. A big thank you to Rattpak for being able to figure out all these issues and get the mod back on track! The biggest issue that had been plaguing the mod since its creation back in July 2021 was the progression system. I am thrilled to announce that after nearly 4.5 years of development and especially the last 2.5 years of @zm_rexx working tirelessly to figure out the correct method to implement a clean and robust progression system, we have successfully implemented the progression and it is now 100% complete! This breakthrough happened within the last two months, and it is an incredible feeling to finally have this weight off our backs and now have a fantastic progression system fully working. So you may be wondering… what is left to do before release? The only major feature left to complete is the killstreak system! After that, it’s mainly bug fixing and thorough testing before we move into a public beta. Also another thing is we have hit the global limit for Call Of Duty Black Ops 3. We are actively working to figure out how to unload stuff so we are able to add more into the mod. If we can do that then every single menu will be redone in Paint Ops as well as we will be able to add more content into the mod. If we cannot figure it out unfortunately some menus will not be able to get the redesign like you see in the other menus. As we learn more I will make a update on that. I also have a few other announcements to make today. Since there has been a delay over the last two years from the initial projected 2024 release date, other developers on the mod (as well as myself) have been working on additional content ahead of the public beta release. You may have noticed that the Paint Ops logo on our social media pages changed sometime last year. I commissioned an artist to create one final redesign of the Paint Ops logo along with new main menu artwork that I’m happy to finally show off today, as seen in the screenshot! I’m also excited to announce that Paint Ops will launch with 4 maps at release! Last year, @eMoX_MaNgA created a brand new unique map for the mod called “Splatter.” A sneak peek of the map will be dropping in the near future, so stay tuned! On top of that, I have personally been working on two additional brand new maps for the mod. One of them may possibly launch alongside the release of the mod, bringing the total launch map count to 5! Stay tuned! And finally… the question I’m sure many of you are wondering: when will there be a closed beta? Over the years, many of you have talked with me about the idea of a closed beta. Initially, I never wanted to do one as I always wanted to simply release the mod publicly for everyone on day one. However, after thinking it over during the last year, I realized that running a closed beta would be the best way to stress test servers and iron out any bugs we may have missed as a team. In the near future, closed beta sign-ups will officially open for anyone interested in participating. If you are selected for the closed beta, you will receive a commemorative and exclusive “Beta” clan tag that only beta participants will be able to use! Also… you may have noticed the “Dev” clan tag. That clan tag will be exclusive to developers who worked on the mod and will let everyone know that you are playing alongside an actual Paint Ops developer! Exciting times are ahead for this project. Thank you to everyone who has stuck around and patiently waited all these years to play Paint Ops. #PaintOps @PlayPaintOps
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Both 10 Year Anniversary, Blood of the Dead and Voyage are now gone. The others are still available. I may put up one more 10 year in the future.
Hey all, I decided I am ready to part way with some duplicate COD posters from my collection. The funds from this will help fund the remaining things on paint ops and finishing up my main poster collection. The following posters are available: 2x Bo2 Preorder posters (Double Sided) 1x Bo3 Awakening DLC Poster (Double Sided) 1x Origins Poster 2x 10 year anniversary posters 1x Smaller 10 year anniversary poster (numbered) 1x Timeline Poster 2x Call Of The Dead Posters 3x Shadows Of Evil Posters (Numbered) 1x The Giant Poster (Numbered) 1x Moon/Ressurection poster (double sided) 1x Black Ops 4 Cover Poster 1x Blood of the Dead Poster 1x Voyage of Despair Poster DM me if you are interested. Series inqueries only 👍
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Andy retweeted
Hey all, I decided I am ready to part way with some duplicate COD posters from my collection. The funds from this will help fund the remaining things on paint ops and finishing up my main poster collection. The following posters are available: 2x Bo2 Preorder posters (Double Sided) 1x Bo3 Awakening DLC Poster (Double Sided) 1x Origins Poster 2x 10 year anniversary posters 1x Smaller 10 year anniversary poster (numbered) 1x Timeline Poster 2x Call Of The Dead Posters 3x Shadows Of Evil Posters (Numbered) 1x The Giant Poster (Numbered) 1x Moon/Ressurection poster (double sided) 1x Black Ops 4 Cover Poster 1x Blood of the Dead Poster 1x Voyage of Despair Poster DM me if you are interested. Series inqueries only 👍
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Just some reference images to what's available(these are from my collection thats not for sale but my duplicates unsigned etc are) :
Serious inquiries* I will send pictures to people who are interested😁 Pre order/ purchased during the dlc season/ Gamestop power point rewards : 2x Bo2 Posters are the GameStop preorder posters for Black Ops 2 1x bo3 awakening dlc posters The bo3 awakening dlc poster was given out if you bought black ops 3 during dlc 1. It has der eisendrache on one side the the old school Bo3. 2x Call Of The Dead Posters Could be purchased with Gamestop power points. Glows in the dark. SDCC Comic Con: These were given out to people who attended. Numbered Posters. x/3500 for SOE and x/1000 out of The Giant. Small 10 year anniversary x/2500 3x Shadows of Evil 1x The Giant 1x Small SDCC 10 year anniversary COD XP: Given out to very select few. 1x Moon poster The rest are developer are posters given out to only developers. The Rarest posters out of them all. Here is your chance to own one!: 1x Origins Poster 2x Full size 10 year anniversary posters 1x Timeline Poster 1x Black Ops 4 Cover Poster 1x Blood of the Dead Poster 1x Voyage of Despair Poster
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Serious inquiries* I will send pictures to people who are interested😁 Pre order/ purchased during the dlc season/ Gamestop power point rewards : 2x Bo2 Posters are the GameStop preorder posters for Black Ops 2 1x bo3 awakening dlc posters The bo3 awakening dlc poster was given out if you bought black ops 3 during dlc 1. It has der eisendrache on one side the the old school Bo3. 2x Call Of The Dead Posters Could be purchased with Gamestop power points. Glows in the dark. SDCC Comic Con: These were given out to people who attended. Numbered Posters. x/3500 for SOE and x/1000 out of The Giant. Small 10 year anniversary x/2500 3x Shadows of Evil 1x The Giant 1x Small SDCC 10 year anniversary COD XP: Given out to very select few. 1x Moon poster The rest are developer are posters given out to only developers. The Rarest posters out of them all. Here is your chance to own one!: 1x Origins Poster 2x Full size 10 year anniversary posters 1x Timeline Poster 1x Black Ops 4 Cover Poster 1x Blood of the Dead Poster 1x Voyage of Despair Poster
Hey all, I decided I am ready to part way with some duplicate COD posters from my collection. The funds from this will help fund the remaining things on paint ops and finishing up my main poster collection. The following posters are available: 2x Bo2 Preorder posters (Double Sided) 1x Bo3 Awakening DLC Poster (Double Sided) 1x Origins Poster 2x 10 year anniversary posters 1x Smaller 10 year anniversary poster (numbered) 1x Timeline Poster 2x Call Of The Dead Posters 3x Shadows Of Evil Posters (Numbered) 1x The Giant Poster (Numbered) 1x Moon/Ressurection poster (double sided) 1x Black Ops 4 Cover Poster 1x Blood of the Dead Poster 1x Voyage of Despair Poster DM me if you are interested. Series inqueries only 👍
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Hey all, I decided I am ready to part way with some duplicate COD posters from my collection. The funds from this will help fund the remaining things on paint ops and finishing up my main poster collection. The following posters are available: 2x Bo2 Preorder posters (Double Sided) 1x Bo3 Awakening DLC Poster (Double Sided) 1x Origins Poster 2x 10 year anniversary posters 1x Smaller 10 year anniversary poster (numbered) 1x Timeline Poster 2x Call Of The Dead Posters 3x Shadows Of Evil Posters (Numbered) 1x The Giant Poster (Numbered) 1x Moon/Ressurection poster (double sided) 1x Black Ops 4 Cover Poster 1x Blood of the Dead Poster 1x Voyage of Despair Poster DM me if you are interested. Series inqueries only 👍
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Andy retweeted
I turned 25 today... where has the time gone? Regarding Paint Ops - it’s still being developed nearly every day for the past four years. I decided against the December release because it was honestly not finished and let alone finished at the quality I want it at. The extra time we have taken has allowed us to add in tons of things that I felt was needed to make it a more complete experience. I've kept a lot of the new additions to the mod under wraps, but they'll be revealed in the near future. I can't wait to show everyone! 👍
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Andy retweeted
Actually, I'm feeling good today on my birthday, so I want to showcase one of the new additions to the mod that came with the delay - Barracks! Just like in the old school Call of Duty games, the Barracks menu will track your stats and challenges, and it’s also where you’ll prestige once you hit level 55. 🔥
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A birthday gift from @GunofTZ 👇 more will be revealed in time ⏰️
Actually, I'm feeling good today on my birthday, so I want to showcase one of the new additions to the mod that came with the delay - Barracks! Just like in the old school Call of Duty games, the Barracks menu will track your stats and challenges, and it’s also where you’ll prestige once you hit level 55. 🔥
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