After some final tweaks and fixes... IT IS LIVE!
UdonVoiceUtils 6.0.0 is now available via VCC/ALCOM!
Please check the wiki for tutorials and additional information.
Please backup your projects first!!!
#VRChat #MadeWithUdon
guribo.github.io/TLP/
github.com/Guribo/UdonVoiceU…
J7W1 stall is naaasty... video is at 3x speed, only elevator is being controlled, no engine torque affecting the aircraft. The aircraft is very sensitive to center of gravity changes. Behaves almost exactly like I have seen in my own RC aircraft and in videos of others. #VRChat
Guribo retweeted
A wonderful tribute to the victims of 9/11 by Sky Element Drones, 2,977 Lights over New York Harbor. One light for every life lost.
I am tired... just spend 12h to finish the last bits of wiki and fixing some long existing avatar audio bugs we discovered last weekend. Release of UdonVoiceUtils 6.0.0 will happen tomorrow.
This is a major release and "some" things changed... and biggest feature addition yet.
I released the Wiki ahead of time, just so that those interested can already do some reading. It is a lot ;)
The WorldAudio related parts are new.
github.com/Guribo/UdonVoiceU…
Yay! Thanks for upvoting the bug report 😊 #VRChat
#VRChat
For anyone using my UdonVoiceUtils:
The Unity 6 beta build of VRChat is breaking global audio effects. Please upvote this Canny so that this gets some attention by the developers so that they can hopefully fix it.
feedback.vrchat.com/open-bet…
UdonVoiceUtils 6.0.0 is almost ready for release :)
I could technically release right now but from past experiences it turns out it is better to sleep a night on it. Usually I forget something important. So yea, please be patient but expect it to drop within the next few days😬
The UdonVoiceUtils Wiki has been completely overhauled. There is now a bunch of additional information on how the system works under the hood. For those interested.
WorldAudioController etc. are not yet live and documentation for that will follow.
github.com/Guribo/UdonVoiceU… #VRChat
This is coming soon too:
xitter.cf/GuriboVR/status/206598…
#VRChat
Added that occluded audio sources are turning more 3D and reverby when behind an obstacle. There is still 1000 audio sources in this scene but the video player occlusion is still snappy when moving in and out of cover. Thanks to the priority system. Private zones next...
#VRChat
For anyone using my UdonVoiceUtils:
The Unity 6 beta build of VRChat is breaking global audio effects. Please upvote this Canny so that this gets some attention by the developers so that they can hopefully fix it.
feedback.vrchat.com/open-bet…
















