Holochain 0.7..1 now supported with the latest HoloNET release!
github.com/holochain-open-de…
We also added support for ios with the Holochain mobile Runtime and fixed multiple bugs for 0.7.x We shared this work with @Holochain via PRs on their github.com/holochain/android… repro.
+more
🚀🌌 MASSIVE OASIS OMNIVERSE RELEASE UPDATE! 🔥
We've been cooking! 👨🍳 Major releases across WEB4–WEB6, decentralized AI, offline-first computing, P2P networking, gaming & more!
📦 LATEST RELEASES:
🔥 OASIS Runtime v5.1.0
⚡ OASIS Edge Runtime v1.2.0
🌟 STAR ODK Runtime v4.1.0
🖥️ ONODE Manager v1.0.1
🔗 HoloNET v4.4.0 — Holochain 0.7.1!
🎮 OGEngineClient v2.1.0 (RemoteOnly + Edge)
🎮 OGEngineClient + Edge + Unity v1.1.0
🌐 OASIS API Native Endpoint v2.1.0
🧩 OASIS NuGet Packages v2.0.6
Plus major advances across ODOOM, OQUAKE, OQuake2, OQuake2 RTX, OQuake3, STARNET, WEB6 AI and Our World! 🌍
✨ Offline-first apps & games
🔄 Hybrid HyperDrive + Holochain P2P sync
🌀 Cross-game portals & teleportation
🤖 Decentralized multi-agent AI
🌱 Real-world quests & GeoNFTs
🛡️ Enhanced resilience & interoperability
🔥 AND THERE'S EVEN MORE!
We've also been busy with releases across our other repositories!
🛠️ OIDE — Our integrated development environment for building OASIS-powered apps, games and experiences.
⚡ HyperDrive Client — Think Google Drive, Dropbox or OneDrive, but for the entire Omniverse! 🌌
Manage Holons, files, data, NFTs, quests, OAPPs, assets, Smart Bricks and more across OASIS and STARNET through one unified interface!
Plus more developer tools, SDKs and ecosystem upgrades!
Dedicated announcements coming soon! 👀
ONE ECOSYSTEM. INFINITE POSSIBILITIES. 🌌
📦 github.com/NextGenSoftwareUK…
🧵 Full breakdown + download links below! 👇
#OASISOmniverse #WEB4 #WEB5 #WEB6 #OpenSource
HoloNET retweeted
🚀🌌 MASSIVE OASIS OMNIVERSE RELEASE UPDATE! 🔥
We've been cooking! 👨🍳 Major releases across WEB4–WEB6, decentralized AI, offline-first computing, P2P networking, gaming & more!
📦 LATEST RELEASES:
🔥 OASIS Runtime v5.1.0
⚡ OASIS Edge Runtime v1.2.0
🌟 STAR ODK Runtime v4.1.0
🖥️ ONODE Manager v1.0.1
🔗 HoloNET v4.4.0 — Holochain 0.7.1!
🎮 OGEngineClient v2.1.0 (RemoteOnly + Edge)
🎮 OGEngineClient + Edge + Unity v1.1.0
🌐 OASIS API Native Endpoint v2.1.0
🧩 OASIS NuGet Packages v2.0.6
Plus major advances across ODOOM, OQUAKE, OQuake2, OQuake2 RTX, OQuake3, STARNET, WEB6 AI and Our World! 🌍
✨ Offline-first apps & games
🔄 Hybrid HyperDrive + Holochain P2P sync
🌀 Cross-game portals & teleportation
🤖 Decentralized multi-agent AI
🌱 Real-world quests & GeoNFTs
🛡️ Enhanced resilience & interoperability
🔥 AND THERE'S EVEN MORE!
We've also been busy with releases across our other repositories!
🛠️ OIDE — Our integrated development environment for building OASIS-powered apps, games and experiences.
⚡ HyperDrive Client — Think Google Drive, Dropbox or OneDrive, but for the entire Omniverse! 🌌
Manage Holons, files, data, NFTs, quests, OAPPs, assets, Smart Bricks and more across OASIS and STARNET through one unified interface!
Plus more developer tools, SDKs and ecosystem upgrades!
Dedicated announcements coming soon! 👀
ONE ECOSYSTEM. INFINITE POSSIBILITIES. 🌌
📦 github.com/NextGenSoftwareUK…
🧵 Full breakdown + download links below! 👇
#OASISOmniverse #WEB4 #WEB5 #WEB6 #OpenSource
HoloNET retweeted
222 providers now supported, 100+ AI models supported in web6... nearly 500k downloads... things are seriously moving now... new releases inbound...
nuget.org/profiles/OASISOmni…
HoloNET retweeted
Just look at the uptick in extreme activity in the main OASIS repro... something has been seriously cooking... but what exactly? 😉 maybe the recent activity on the other repros can give some clues...
HoloNET retweeted
There's a reason we have been quiet... lots going on behind the scenes... including lots of releases and other big news... the calm before the storm... 😉
Replying to @ID_AA_Carmack
Haha they becoming more and more human all the time! Lol what's next? Cyber ai road rage! God I hope not! 🤪🤣
HoloNET retweeted
⚡ MORE OASIS UPDATES...
Been ridiculously busy cooking behind the scenes 👨💻🔥 and there are SO many updates coming across the entire OASIS ecosystem.
One we are particularly excited about:
📱 ONODE Edge + OASIS Edge Runtime
We've created a new lightweight ONODE designed to run on phones and other edge devices.
And importantly — this isn't just for games. 👇
The Edge Runtime is being built as a core OASIS capability for:
🌐 Websites
📱 Mobile apps
⭐ OAPPs
🎮 Games
🥽 AR/VR experiences
🧱 STARNET Smart Bricks
🛠️ Other OASIS-powered applications and services
The goal: allow OASIS-powered experiences to continue operating offline or in low-connectivity environments, then automatically resync when connectivity returns. 🌍🔄
Our World is already using the new Edge Runtime, making this especially powerful for geospatial AR experiences where reliable connectivity isn't guaranteed.
But here's where it gets really interesting...
🔀 HYBRID SYNC ENGINE
The new Edge Runtime uses a hybrid synchronization engine combining:
⚡ HyperDrive + ONET — synchronization between Edge and hosted full ONODEs
🧬 Holochain P2P Gossip — decentralized peer-to-peer synchronization between participating nodes
Rather than relying on one synchronization path, the Edge Runtime can combine OASIS infrastructure with Holochain's decentralized P2P capabilities. So this means phones can still sync even over Bluetooth, mesh networks etc even when offline!
Offline → Local Edge Runtime → P2P / ONET → Full ONODE → OASIS 🌌
We've also:
⚡ Upgraded HyperDrive to v3
🌐 Upgraded ONET for the new edge architecture
🔗 Upgraded HoloOASIS to work with the Edge Runtime
💾 Upgraded SqlLiteOASIS for the Edge Runtime
🎮 Deeply integrated the Edge Runtime into the OGEngine Client
🔥 Upgraded ODOOM to the new OGEngine Client + Edge Runtime
⚡ Upgraded OQUAKE to the new OGEngine Client + Edge Runtime
🧬 Upgraded HoloNET to the latest Holochain v7.0.0
ODOOM and OQUAKE are great demonstrations of what this means in practice.
✈️ Play while travelling or without a reliable connection → reconnect → automatically resync. 🔄
But the exact same underlying architecture isn't limited to gaming.
Imagine an OAPP, website or mobile experience continuing to function when connectivity disappears — with changes stored locally and synchronized back into the wider OASIS when connectivity becomes available again. 🌐📱
That's particularly important for remote areas, travelling, field applications and real-world experiences such as Our World.
Offline-first isn't a game feature. It's becoming an OASIS platform feature. 🌌
And that's STILL only part of what's been happening... 😂🫠
We've been working through a MASSIVE number of new releases across the entire OASIS ecosystem while putting a huge amount of work into fully automating our end-to-end CI/CD pipeline and fixing/upgrading our GitHub Actions. 🛠️🚀
Not everything exciting is visible on the frontend.
A lot of important backend work and technical debt has been getting cleaned up so we have stronger, more scalable foundations for everything that's coming next.
We used to publish daily technical updates...
There's now simply too much happening to find the time to document everything every day! 😂
So...
👨💻 Who would be interested in a weekly OASIS DEV PULSE?
A concise weekly update covering:
🚀 New releases
⚡ WEB4 → WEB10 progress
🌐 Provider integrations
🧠 AI/WEB6
🎮 OGEngine + Our World
🧱 STARNET
🔗 HoloNET + Holochain
📱 ONODE/ONET + Edge Runtime
🔀 Hybrid Sync Engine
⚡ HyperDrive
🛠️ Infrastructure + CI/CD
✨ And whatever else we've been cooking...
Would you read it? 😉🫡🌌
#OASIS #DevUpdate #Holochain #EdgeComputing #P2P #OfflineFirst #GameDev #Web4 #Web5 #Web6 #AI
HoloNET retweeted
🌍 OUR WORLD IS EVOLVING.
We have made a lot of progress on Our World recently, and we're getting closer to integrating Light Seed. 🌱
Imagine Pokémon GO-style geospatial AR quests — but designed to reconnect people with nature and reward positive real-world action.
🌳 Plant trees
🗑️ Clean up litter
🌱 Restore local environments
🦋 Discover & learn about wildlife
🥾 Explore nature
💚 Complete real-world good deeds
✨ Earn Karma for making a difference
And that's just the beginning.
Our World already supports creating geospatial quests and GeoNFTs through Creator Mode.
Quests can contain multiple objectives and sub-quests, prerequisites and rewards — while larger quests can become Missions, with major Missions spanning entire Chapters.
Rewards can include items, NFTs, GeoNFTs and more.
And because Our World is part of OGEngine and the wider OASIS Omniverse, those rewards don't have to stay in one experience. 🤯
🔑 Find a Golden Key hidden in a real-world park → use it to unlock a Golden Door in OQUAKE.
🟥 Find a Red Keycard in OQUAKE → use it to unlock something in ODOOM.
🌍 Real world → virtual world → another game → back into the real world.
Cross-game quests.
Cross-game inventory.
Shared assets.
Persistent identity.
One interconnected Omniverse.
All powered by the WEB4 OASIS API + WEB5 STAR API. 🌌
And soon, STARNET will introduce a Quest Builder as part of its decentralized App/Asset Store, built around composable Smart Bricks — allowing creators to build and share experiences across the ecosystem.
Meanwhile, the OASIS continues to expand:
⚡ 220+ providers and counting
🤖 100+ AI models and counting
The pieces are coming together. 🫡🫠
What will YOU create? 😉🌌
ourworld.oasisomniverse.one
#OASIS #OurWorld #AugmentedReality #AR #Web4 #Web5 #Metaverse #Gaming #GameDev #GeoNFT #Nature #ReFi #AI
HoloNET retweeted
🌌 OASIS OMNIVERSE — LIVE AMA 🎙️
We’re excited to announce that OASIS is joining Crypto Streams Lounge for a LIVE Telegram AMA! 🚀
📅 September 22, 2026
⏰ 6PM UTC
📍 Crypto Streams Lounge — Telegram
We’ll be diving into the OASIS Omniverse and the technology we’ve been building across our rapidly expanding ecosystem — from Web4 → Web10 and decentralized infrastructure to AI, gaming, metaverse interoperability and beyond. 🌐🤖🎮
We’ll be talking about:
✨ WEB4 OASIS — our interoperability and abstraction layer connecting Web2, Web3 and decentralized technologies
⭐ WEB5 STAR — OAPPs, Smart Bricks, STARNET and the gamification/metaverse layer
🤖 WEB6 — next-generation AI orchestration powered by FAHRN and multi-agent intelligence
🎮 OGEngine — bringing OASIS interoperability into games, worlds and engines
🌀 HoloNET — bridging Holochain with .NET, Unity and the wider developer ecosystem
🌍 Our World — taking the Omniverse into the real world through geolocation and AR
🚀 WEB7 → WEB10 — where we're heading next
And of course, we'll be taking LIVE questions from the community! 🙏
🏆 USDC prizes will also be available during the AMA!
📅 September 22
⏰ 6PM UTC
📍 Crypto Streams Lounge
👉 t.me/cryptostreamslounge
Come meet the team, ask us anything, and discover what we're building as we continue connecting the decentralized world into one interoperable OASIS. 🌌
People. Planet. Purpose. ❤️🌍✨
#OASIS #OASISOmniverse #Web4 #Web5 #Web6 #Web3 #AI #Blockchain #Holochain #Metaverse #GameDev #AMA
HoloNET retweeted
🛡️ WHAT IF YOUR AI INFRASTRUCTURE GOT STRONGER WHEN THINGS WENT WRONG?
AI providers fail.
Models time out.
APIs hit rate limits.
Agents stall.
Performance changes.
Most AI systems treat these as problems to recover from.
OASIS WEB6 learns from them.
Through FAHRN's anti-fragile intelligent routing, every success AND failure can improve future decisions.
🧠 Agents are continuously scored
⚡ Speed is measured
🎯 Accuracy & performance are tracked
💰 Cost is considered
🛡️ Reliability is learned
🔄 Failures influence future routing
If an agent stalls, times out or fails, FAHRN updates its routing scores.
If another consistently performs better, workloads can naturally move toward it.
And because WEB6 sits across 100+ providers, models, protocols and orchestrators, the system isn't dependent on one model, one company or one AI stack.
Provider goes down?
➡️ Fail over.
Provider becomes slow?
➡️ Route around it.
A better model appears?
➡️ Start using it.
An agent repeatedly underperforms?
➡️ Its routing score falls.
And through Holonic BRAID, those learned outcomes can persist rather than disappearing after the request ends.
So WEB6 doesn't just aim for resilience.
It learns from adversity.
The more the network operates, the more information it gains about what works, what doesn't, and where intelligence should be routed next.
🛡️ ANTI-FRAGILE AI INFRASTRUCTURE
Built to adapt.
Built to learn.
Built to evolve.
Part of OASIS WEB6.
web6.oasisomniverse.one
#WEB6 #FAHRN #AI #AIAgents #AgenticAI #AIInfrastructure #ArtificialIntelligence #OASIS
HoloNET retweeted
🧠 WHAT IF AI DIDN'T HAVE TO START FROM ZERO EVERY TIME?
Every AI conversation.
Every agent.
Every solved problem.
Every successful reasoning strategy.
What if that intelligence could persist, evolve and help future AI systems solve similar problems more efficiently?
That's the idea behind HOLONIC BRAID.
🧬 A fractal shared memory and reasoning architecture built into OASIS WEB6.
When an AI agent solves a problem, its reasoning patterns can become reusable knowledge.
Instead of every agent independently rediscovering how to solve the same type of problem...
Intelligence compounds.
A high-tier AI can generate an advanced reasoning strategy once.
A lower-cost model can then reuse that strategy to solve future problems at a fraction of the cost.
The result?
⚡ Higher accuracy
💰 Lower AI costs
🧠 Persistent memory
🔄 Reusable reasoning strategies
🌐 Shared collective intelligence
And Holonic BRAID doesn't just store conversations.
Memory exists across a fractal hierarchy:
💬 Session
🤖 Agent
👤 User
👥 Groups & Communities
🌎 Geographic Holons
🌍 Earth
With configurable membrane rules controlling what information can be shared, propagated or kept private.
This means intelligence can grow from individual interactions into collective knowledge — without every AI system having to start from scratch.
Don't just make AI smarter.
Let intelligence compound.
🧬 HOLONIC BRAID
The memory and collective intelligence foundation beneath FAHRN and OASIS WEB6.
#WEB6 #AI #HolonicMemory #CollectiveIntelligence #AIAgents #FAHRN #ArtificialIntelligence #OASIS
HoloNET retweeted
So who here is checking out the APIs and the STAR ODK/CLI/Low/No code generator and is planning to build on the OASIS?
For a special limited time you all have free and open access during our ALPHA testing phase and rollout...
Even if you have no coding experience you can vibe code and bring any idea alive... from internal research we did we found junior devs, senior devs and AI vibe coding you get around 70% increase in productivity, speed and ease building on the OASIS rather than building your own stack...
AI agents love building on The OASIS! ;-)
HoloNET retweeted
🤖 ONE AI AGENT ISN'T ALWAYS ENOUGH.
Some problems need multiple perspectives.
Others need the best answer at the lowest possible cost.
That's why OASIS WEB6 includes FAHRN.
🧠 Fractal Adaptive Holonic Reasoning Network
FAHRN is a self-optimising reasoning network that intelligently orchestrates 100+ AI providers, models, protocols and orchestrators to determine how AI systems should work together.
⚡ Parallel — multiple agents tackle a problem simultaneously for higher accuracy.
🔗 Serial — the best-fit agent handles the task with intelligent fallback, optimised for lower cost.
🧩 Decomposed — complex problems are broken into sub-problems and routed to the agents best suited to solve them.
🌳 Hierarchical — agents coordinate across structured levels and responsibilities.
🗣️ Debate — agents challenge and critique each other's reasoning.
🗳️ Vote — agents evaluate competing solutions and reach a collective decision.
And FAHRN continuously learns from outcomes — scoring agents based on performance, speed, cost and reliability to improve future routing.
So it's not just about asking:
"Which AI model should I use?"
It's about asking:
"What is the smartest and most efficient way to solve this problem?"
Higher accuracy when you need it.
Lower cost when you don't need maximum reasoning power.
🤖 FAHRN — Fractal Adaptive Holonic Reasoning Network
Part of OASIS WEB6.
web6.oasisomniverse.one
#WEB6 #FAHRN #AI #MultiAgentAI #AgenticAI #AIAgents #ArtificialIntelligence #OASIS
HoloNET retweeted
Gm fams, happy Sunday
OASIS is building an open ecosystem connecting Web2, Web3, AI, gaming, metaverse and real world experiences through its Web4 infrastructure.
Join let's build the future together
Tg:oasisomniverse.one/
HoloNET retweeted
This is exactly the direction we're building towards making digital identity more authentic, secure, and human.
Excited for everyone to experience what's coming with Avatar SSO.
This is part of the upcoming upgrades to the Avatar SSO API allowing people to authenticate themselves with just their aura (AI or human can never replicate or impersonate that). People can also see your aura in games such as @OurWorldTheGame and can even tell how you feel...
HoloNET retweeted
🧠 ONE API. EVERY AI.
Why build your application around a single AI provider?
Models change.
Providers change.
Prices change.
Capabilities change.
Your application shouldn't have to.
OASIS WEB6 gives developers a unified AI abstraction layer across 20+ AI providers.
🔄 Switch models without rebuilding your application
🧭 Route requests intelligently
⚡ Use the right model for the right task
🛡️ Build provider failover into your AI stack
💰 Optimise cost and performance
🔌 Keep your application architecture provider-agnostic
And because WEB6 handles the abstraction, you can focus on building your AI application instead of maintaining a pile of provider-specific integrations.
Build once.
Choose your intelligence.
🧠 web6.oasisomniverse.one
#WEB6 #AI #AIAgents #ArtificialIntelligence #Developers #OASIS
HoloNET retweeted
🧠 You’ve seen the WEB6 reveal.
Now let’s get into what actually makes it different.
WEB6 isn’t another AI model.
It’s the intelligence layer between your application and the AI ecosystem.
⚡ 20+ AI providers → one unified API
🧭 Intelligent model routing
🤖 Multi-agent orchestration
🔄 Automatic provider failover
🧠 Persistent Holonic Memory
🗣️ AI debate & voting
🔗 MCP integration
🪪 Agent DID + Verifiable Credentials
💎 Karma-gated AI access
🧬 Self-evolving SkillOpt agents
⚡ Semantic caching
And this is where it gets really interesting:
WEB6 isn't isolated from the rest of OASIS.
It connects AI with identity, reputation, data, assets, worlds and experiences through the WEB4 + WEB5 layers.
So instead of building another AI wrapper...
We're building the infrastructure that lets AI systems work together.
One intelligent layer.
Every AI. Infinite possibilities. 🧠⚡
Explore WEB6 →
web6.oasisomniverse.one
#WEB6 #AI #AIAgents #MultiAgentAI #ArtificialIntelligence #OASIS #MCP
HoloNET retweeted
Yes we have had web4 since 2020! 😉 web4 is the data abstraction and aggregation layer over all of web2 and web3 and web6 is the ai abstraction & aggregation layer so what you call web4 is actually web6... and yes our web6 is a LOT more advanced than just a simple passport...
Replying to @EgoistMachines @ycombinator
@OASISWEB4 oasis has been building decentralised version of AI passport and excited to see others catching up to this philosophy



















