🇮🇹 Artist specialized in pixel art. Enthusiast of retro games and occasional developer. BS: https://xitter.cf/t.co/dIT1w1uX6m

Italia
Joined December 2017
A wild, smelly dude blocks the way! (The stench is unbearable.)
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some animations for the werewolf, gotta work on the other angles next #pixelart #gamedev
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my one wish is for BUMPERS & BROADSWORDS to get popular enough to one day have its own TV Tropes page 🙏 #indiedev #pixelartㅤㅤㅤㅤ
hwilson.itch.io/bbacademy Latest Yu-Gi-Oh! x Air Hockey nonsense just dropped ^^ Enroll in BUMP ACADEMY and combo play your way to becoming the next BUMPEROR! #gbstudio #indiedev #pixelart
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Franco retweeted
Juri Han
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BIGG ENEMIES! (or bosses) it's undecided yet.
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Franco retweeted
The 1.0 "Phantom Update" for JUMP KING QUEST releases on May 25th!
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¡Nuevo digimon!, (este es mío), ¡un rookie llamado Yukimon! #digimon #digimonfanart #digitalart #commissionsopen
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We now has a trailer! I've had a pit in my stomach this past week just thinking of everything that needs to happen, but I'm also so excited to finally have this out to everyone. BioCreeps is an action arcade game for the NES coming very soon. #nes #nesdev #indiedev #biocreeps
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The #WalkBench Easter Event starts tomorrow! 🥚 To celebrate, WalkBench will be 20% OFF starting tomorrow through April 6th. Want a bigger discount? Join the challenge to unlock an exclusive 40% OFF and a chance to win one of 3 FREE keys! Check comments for rules!👇🏻
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haniwasoft.itch.io/walkbench Rules: 1. Download the FREE WalkBench Demo 2. Post your walk animation tagging me + #WalkBench 3. I’ll DM you the 40% OFF link (valid until Apr 8) Prize: I’ll pick 3 artists to receive the Full key for FREE on April 7th (Follow me so I can DM you the key)
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[This challenge is not sponsored or endorsed by X. Prizes are keys for WalkBench only. No purchase necessary to enter.]
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#WalkBench v1.1.0 now reads .ase/.aseprite files, allowing artists to work with layers. I've also added quick background management, with 10 slots accessible via number keys 1 to 0. Link below ⏬
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I rushed a video for everyone who struggled with the manual, hoping auto-subs will do the trick. It’s also a drinking game: take a drink every time I say #WalkBench 🤣. Now, back to full-time work on my game! youtube.com/watch?v=wcCTmw6h…
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I've just got your app , i think it will help me with the workflow greatly, i just tried it with some sprites i've created previously for an asset pack beowulf.itch.io/mini-animals…, works great! thanks for making it!
Only 7 hours left to grab WalkBench at 60% off! Not sure if it fits your workflow? No worries: with the release of v1.0.2, I've made a free demo available so you can try it out right away! 😉👇 A huge thank you to everyone who has already bought it and supported my work! ❤️
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If in Aseprite (or your preferred tool) you could test animations directly from the sprite sheet? Explanation below.
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As an artist, it’s frustrating when you have to fix the sprites in the timeline and then reorganize the sprite sheet for the engine. I made WalkBench to test animations directly from sprite sheets. Works with any tool, even Paint. It’s 60% off for 3 days haniwasoft.itch.io/walkbench
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If you tried downloading the Demo over the last few days and only got the manual, the real Demo just dropped! It’s totally free. Also, just a heads-up that these are the final hours for the 60% launch discount! :3
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Only 7 hours left to grab WalkBench at 60% off! Not sure if it fits your workflow? No worries: with the release of v1.0.2, I've made a free demo available so you can try it out right away! 😉👇 A huge thank you to everyone who has already bought it and supported my work! ❤️
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You can drag and drop small PNGs to automatically generate the test scene background.
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