Harold retweeted
Reminder: Starting tomorrow, portrait thumbnails, landscape thumbnails, and logos will be required to publish or update your island.
Get your island ready for the newly redesigned surfaces in Discover by uploading yours in the Creator Portal. 👉 fn.gg/uefn-thumbs
Harold retweeted
🚨 Fortnite Discover Redesign: Known Issues
Epic confirmed 4 issues:
• Community Events row temporarily hidden
• Favorites not saving in home carousel
• Like % showing as decimals
• Library tab notification dot missing
All fixes targeted before v43.00 (Nov 1).
It’s been great watching the assets come in. The images you’re creating are doing a great job of telling your game’s story.
Starting October 22, the new Discover image assets will be required to publish or update an island. This will make sure every island is set up to take advantage of the new redesigned surfaces in Discover.
Reminder: Adding these new asset types to your island is still required for the new placements, including the hero carousel, Top 10, and Epic’s Picks starting October 15.
We're excited to finally share some more news on our next iteration of Discover.
Starting October 15, we’ll begin rolling out a redesigned Discover that gives players more info about your game at a glance. This includes autoplay video, a cleaner logo treatment, new tile shapes, and more.
You can upload new asset types in the Creator Portal, which are required to take advantage of the new rows and placements.
Get the specs, prepare, and upload your new Discover assets now 👉 fn.gg/discover-redesign
Harold retweeted
Stop guessing. Start benchmarking. 📊
Compare your island’s CTR, retention, bounce rate, and average session length against top islands in your genre, right inside Creator Portal.
Learn more: fn.gg/fne-benchmarks
Harold retweeted
I still see so many creators publish without Analytics devices.
They’re one of the most important things you can set up. Track where players leave, what they use, and what they ignore.
Set them up right and your players will show you exactly what needs work.
Today we're shipping the first batch in a series of updates to Like, Save, and Follow. Players can now like, dislike, save, and follow from the in-game Overview tab, so they can follow you while they're still playing. Exit flow controls are clearer and easier to use too.
Up next—like and dislike on island details pages, like percentages on tiles, and more ways for players to save and follow. Still more to come here.
Harold retweeted
🚨 Creators, submit your maps!
This Saturday, August 15th at 2 PM ET, I’m hosting another Creator Map Showcase stream.
Send in your Fortnite Creative or UEFN game for a chance to be played live 👀
🔗 Submission link in the replies
Harold retweeted
We're currently rolling out personalized ranking within genre rows in Discover. Over the next few days, players will begin to see islands ranked based on their interests and play history, even within the same genre.
Learn more in our updated How Discover Works documentation: fn.gg/fortnite-discover
At Unreal Fest Chicago we announced changes to Discover, and they're coming soon.
Read @HaroldAtEpic's forum post to find out what's arriving over the next few days and what's planned for the weeks ahead. fn.gg/discover-updates
Harold retweeted
Epic Games just announced the BIGGIEST CHANGES to Fortnite Discover in a while, and the first piece ships TOMORROW!
tl;dr
❤️🔥 1. Starting August 5, Epic will tell you when your island isn't eligible for Discover.
❤️🔥 2. Discover is now personalized INSIDE the rows, not just across them.
❤️🔥 3. The Updated row is being removed. An "Updated" badge replaces it.
❤️🔥 4. Still to come: richer social proof on tiles, a like-percentage shown alongside CCU, and a redesign that puts Discover upfront in the player experience.
#UEFN #Fortnite #GameDev #CreatorEconomy
More details here: ugcplaybook.io/p/epic-games-…
Really excited to get this update out for all of you. Happy to clarify any questions!
At Unreal Fest Chicago we announced changes to Discover, and they're coming soon.
Read @HaroldAtEpic's forum post to find out what's arriving over the next few days and what's planned for the weeks ahead. fn.gg/discover-updates
Harold retweeted
In just 3 days, provable results in Adopt A Pet for bounce rate reduction due to paying close attention to players play style and desires. Creator Portal analytics are really improving all the time to help us understand what's happening. Good job Epic @FNCreate
Great breakdown from niki_uefn on how they built the Rocket Drifters thumbnail.
reddit.com/r/FortniteCreativ…
For fellow UEFN Developers, we released an app to make it easier to check your CCU!
I built Island IQ because I wanted CCU on my iPhone Home Screen, Lock Screen, and Apple Watch, not buried in a browser tab.
It pulls island metrics exclusively from the @FNCreate Fortnite API. No login. No backend.
iOS is out now. Android coming soon.
Link in the replies 👇
Excited to get this out to all of you! We continue to push hard to improve visibility into how your games are performing.
Looking for more insight into player behavior? 📊
Recently added to Creator Portal Project Analytics, Bounce Rate shows the percentage of sessions that end within 2, 5, or 10 minutes, helping you pinpoint where players are dropping off so you can refine onboarding and improve retention.
Learn more: fn.gg/bounce-rate






















