Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
Back when lighting was meant to imply tone rather than realism.
Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
I know this post is bait, but Morrowind keeps on being a fascinating example of a lot of peoples strange inability to abstract the interactions and points of engagement in a game from its audiovisuals. Like, "How can the game be fun to play if it isn't fun to watch?"
Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
i feel like this is a real turning point for the industry, especially regarding the general public sentiment. these kinds of games have gone to such extreme lengths to be approachable and inoffensive that they became repulsive instead.
Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
It also explicitly says political correctness is a weapon to prime people into instinctively rejecting information out of discomfort and not because of its value.
Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
Elric of Melnibonรฉ art by Brazilian illustrator Ezer Vilela ๐ก๏ธ
Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
Everything far away in a game engine can feel small, flat, and washed out. That is correct perspective, but it can make for some poor scenery sometimes.
Two features I've added to my engine try to fight against that:
Spatial Recession magnifies the distance. After a vertex is projected I push its screen position outward from center. Near geometry is untouched. It only moves x and y, never depth, so nothing sorts differently and nothing z-fights. The result is a long lens bolted onto the far half of a wide one: the tower and the ridgeline loom instead of receding, while I keep the wide field of view I actually play in (FOV is identical in both of these examples).
Dimensional Falloff is four distance ramps on the surface itself. Lighting contrast flattens so distant hills stop having a hard lit side and a hard dark side, which is what haze does in real life. Color then desaturates toward its own brightness to fake more distance. Then that desaturated color is pushed, and that is the one doing most of the visible work here. Last is texture detail, with a custom MIP value based on distances.
All of it keys off real radial distance from the camera rather than depth This is so it stays put when you turn your head.
Performance cost is next to nothing. The recession is two lines in the vertex shader. The falloff is a few lerps at the end of the pixel shader, which was already computing that distance for the mip bias anyway.
Quite happy with the results, what do you think?
#gamedev
Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
What nobody seems to observe is how next gen puritanism has grown line for line, beat for beat, viewpoint to rule, with online monetization restrictions and requirements on all the content they consume. Same way people pick up phrases and ways of talking from their favourite content creators, they're also picking up what is or isn't ok to see and say. What to shy away from, what to restrict, what to demand goes away or is removed from content and gaming.
To the streamer or content creator, it's simply to make the stuff they use rule compliant. It's not art criticism but income compliance. Example "if they would only remove all that unneeded fan service from gacha games chat, like mannn I don't even know who it's for" they don't really care, they only say it because they can't use it for monetized content and know it's popular with viewers, so they're missing out on revenue. Which is why all these content creators are shying away from and treating these things like complete no goes. Things to avoid like it's life or death. Throwing their hands in front of the screen and yelling "no, no, no skip, skip!" when they see some side boob, it isn't values or a moral system (i'm sure most before the regs would have made boob jokes) but just to keep being monetized.
However the people viewing, consuming all day. All the time in the back of their heads are absorbing that as it's a no go subject, it's a bad word, bad thing, it's something we don't like or want to even see anymore. Violence, sexualization, an ever increasing rejection of anything, even the lightest of character femininity showing through is now treat like p*rn, because that's how harshly the regulations on content monetization treat it now. All the shifts into extreme puritanism and moralizing just so happen to line up near exactly with changing online regulations and restrictions about what you can say and show in your content without being demonetization. For the creators its simply compliance, but for their viewers it has become a template of their own moralization. Same way a kid learnt their values by constantly being taken to church every week. They're now being subconsciously told what is sin (a crime against advertisers) by YouTube, by Twitch, TikTok.
It's why you're seeing people say 'unalived' in real life now, when that whole phrase is due to social media rules around monetization. There is no reason to use it in reality with your friends or other people but they do because they have absorbed it being used through all their content, therefor it becomes their character.
They're living their lives unaware they're shaping themselves, their real values, views and acceptability around a monetization system.
When it comes to fictional content, they're not puritans...they're advertiser friendly.
Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
I'm not sure why Modern Fallout fans get so upset with me: You won. Since 2008 Fallout has been irrevocably transformed into a mainstream multimedia franchise. It's been diluted, neutered and homogenised. You've got endless merch, Pop Vinyls, Cash Shops and Season Passes. You have clothing lines and lunch boxes and an enormously successful TV show. Do you get upset because deep down - you know I'm right? Is there some tiny part of you that wishes for a dark, nuanced world to explore that also treats you like a thinking adult? Just maybe there's hope for you yet. Maybe.
Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
"Dude games are only increasing to 80"
"Dude games are only increasing to 100"
"Dude games are only increasing to 150"
"Dude it's only an extra 20 a month for the subscription"
"Dude it's only getting rid of disks"
Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
BACK THEN FOR 80 BUCKS I COULD GET A GAME WITH A POSTER OR A STATUE!!!
I COULD GET A FULLY DETAILED MAP!!!
NOW I CAN'T EVEN GET A DISC WITH AN INSTRUCTION MANUAL!!
Replying to @ComplainsLex
If you canโt afford $80 for GTAVI, you should get a new hobby. Delusional.
Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
Tim Curry's excellence as an actor is him comitting to the bit 10,010%.
But what's equally tragic is that, at least for Western Media, we can't seem to find writers to treat the source material with the same respect.
Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
It's because these games are funded by investors that don't know anything about games and game development.
Their only indicator of a game being good is the graphics and spectacle being showcased.
Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
I'll keep saying it: this will never be fixed until it is the underlying credit card service that must pay for fraud. So long as it continues to be passed on to the merchant, it will never get fixed, just mitigated (and still at high cost to the merchant).
Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
The state of Windows is so damn bad we're now celebrating when its BUILT IN weather app takes SIX SECONDS to fully load...๐คฆโโ๏ธ
Microsoft is cooking! Windows 11โs faster app launches released today, and everything is noticeably faster on low-end PCs.
Windows 11โs CPU boost feature is no longer just for Start, Search, and shell flyouts. After installing the August 2026 security update, it is now silently active while opening apps too.
We tested this on the same PC before and after KB5121003, and the difference is real. Notepad, Calculator, Chrome, VLC, PowerPoint, Weather, and even the Epic Games Store now trigger the same Low Latency Profile behavior Microsoft first rolled out for the Windows shell in June.
The moment you open an app, Windows briefly pushes the CPU close to its maximum frequency for one to three seconds, finishes the launch work faster, and then drops back to idle.
This is called โrace to sleep,โ and it is not a lazy trick. macOS and Linux already do similar things.
CPU utilization does not spike the same way, so this is not your PC suddenly working harder forever. It is a short frequency burst to make Windows feel more responsive.
I know people love mocking Windows performance, and often for good reason, but this one actually works. Apps open faster now, especially on budget and older PCs where every second of delay is noticeable.
Windows 11 is finally getting the kind of performance work it should have had from day one.
Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
At what point do we accept that web and C# apps were a mistake? I haven't seen a single one, ever, in my life, that's responsive, fast, and uses resources like they aren't unlimited. It's not funny, it affects daily work, it makes everyone lose a ton of time. 6 shameful seconds
Microsoft is cooking! Windows 11โs faster app launches released today, and everything is noticeably faster on low-end PCs.
Windows 11โs CPU boost feature is no longer just for Start, Search, and shell flyouts. After installing the August 2026 security update, it is now silently active while opening apps too.
We tested this on the same PC before and after KB5121003, and the difference is real. Notepad, Calculator, Chrome, VLC, PowerPoint, Weather, and even the Epic Games Store now trigger the same Low Latency Profile behavior Microsoft first rolled out for the Windows shell in June.
The moment you open an app, Windows briefly pushes the CPU close to its maximum frequency for one to three seconds, finishes the launch work faster, and then drops back to idle.
This is called โrace to sleep,โ and it is not a lazy trick. macOS and Linux already do similar things.
CPU utilization does not spike the same way, so this is not your PC suddenly working harder forever. It is a short frequency burst to make Windows feel more responsive.
I know people love mocking Windows performance, and often for good reason, but this one actually works. Apps open faster now, especially on budget and older PCs where every second of delay is noticeable.
Windows 11 is finally getting the kind of performance work it should have had from day one.
Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
>people joke for years that if 343 industries were to remake the Halo CE they would add sprint and aim down sights
>they actually remake Halo CE
>they added sprint and aim down sights
Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
Titanfall โsuccessorโ but with no speed, no momentum, all the grittiness stripped away, and every edge rounded off into a market analyst approved, generic, mass-appeal, investor-friendly esports art style. It was an open book exam, and they still fumbled it
Tech Priest Daniil ๐๏ธ๐ฎ๐ฑ retweeted
I admire Fabrice Bellard. He is almost certainly a better overall programmer than I am.
A French engineer who lives quietly in Paris has spent 30 years writing software that the entire internet now runs on without knowing his name.
He wrote the code that streams every YouTube video, every Netflix show, every TikTok clip. He wrote the code that runs the virtual servers underneath AWS, Google Cloud, and Microsoft Azure. He calculated more digits of pi than anyone in history. He has no Twitter. He has no marketing. He just keeps shipping.
His name is Fabrice Bellard.
Here is the story, because almost nobody outside the systems programming world knows what one man has built.
Fabrice was born in 1972 in Grenoble, France. He studied at รcole Polytechnique, the top French engineering school. He never went to Silicon Valley. He never built a startup empire. He just wrote code.
In 2000 he started a project called FFmpeg, an open-source multimedia framework for encoding, decoding, and streaming video. He was 28. The project did one thing nobody else had done well. It handled every video and audio format that existed, in one library, on every operating system. He led it himself for years.
Today FFmpeg is the invisible engine of the internet. YouTube uses it. Netflix uses it. VLC uses it. Chrome and Firefox use parts of it. Every Android phone, every iPhone, every smart TV, every video editing tool you have ever touched runs FFmpeg somewhere underneath. If you have watched a video on a screen in the last 20 years, Fabrice's code processed it.
He was not done.
In 2003 he started QEMU, a machine emulator and virtualizer. He wrote it solo until version 0.7.1 in 2005. QEMU lets you run any operating system on any other operating system. It became the foundation of modern virtualization. KVM, the Linux kernel hypervisor, runs on top of QEMU. Every major cloud provider, AWS, Google Cloud, Microsoft Azure, IBM Cloud, runs virtual machines on infrastructure built around it. The Quick Emulator is the most cited piece of cloud infrastructure code on Earth.
He kept going.
In 2001 he won the International Obfuscated C Code Contest with a small C compiler that grew into TCC, the Tiny C Compiler. TCC can compile and boot a Linux kernel from source in under 15 seconds. In 2004 he calculated the most digits of pi ever computed at the time, using a personal desktop computer and an algorithm he derived himself called Bellard's formula. In 2011 he wrote a complete PC emulator in pure JavaScript that runs Linux in your browser, a project called JSLinux that engineers still cannot believe is real.
In 2019 he released QuickJS, a small but complete JavaScript engine that fits where V8 cannot. In 2021 he released NNCP, a neural network based lossless data compressor that immediately took the lead on the Large Text Compression Benchmark.
Then he turned his attention to large language models. He built TextSynth Server, a web server with a REST API for running LLMs locally. He released ts_zip and ts_sms, compression utilities that use language models to compress text and short messages at ratios traditional algorithms cannot reach. He released TSAC, a very low bitrate audio compression system. In December 2025 he released Micro QuickJS, a new JavaScript engine for microcontrollers, separate from QuickJS, designed for environments with almost no memory.
Fabrice co-founded a telecom company called Amarisoft in 2012, where he serves as CTO. Amarisoft builds 4G and 5G base station software used by carriers and labs around the world. He has been running it for over a decade while continuing to ship personal projects from his own home page at bellard dot org
He has no Twitter. He has no Instagram. He gives almost no interviews. His personal website is a flat list of projects with no styling, no fonts, no marketing copy. Just titles and links.
A quiet French engineer who never moved to Silicon Valley wrote the code that quietly runs the internet.
He is still shipping.















































