made this in a fit of rage after token hunting for the past while
ADDING MORE FROM THE GAME FILES ON HOW TREASURE HUNT PRIZES ACTUALLY WORK
Prize table is DT_DelilahTreasureHunt_Prizes (build 43.00). 16 prizes total
Pirate Shop Access is the only one set to PreRollOnly. All other 15 are AttemptPreRoll
This means the Pirate Shop token is the only prize determined exclusively before the chest opens. The other 15 can be considered during the pre-roll but aren’t restricted to that phase
Other prizes
- 10 cosmetics (Major/Supreme): 2 gold outfits, pickaxe, back bling, 2 jam tracks, 2 loading screens, 2 gold car decals. One-time only. They drop from Treasure Hunt chests and get added to your account through a quest reward.
- 5 Sprite Gizmos (Standard): Lucky Locator, Relic Finder, smuggler’s key, etc. Can be won multiple times, go straight into match inventory.
Roll behavior
- Prize roll is requested the first time a player tries to open a Treasure Hunt chest (or if destroyed before opening).
- Roll finishes first, then the chest opens and drops normal loot.
- Gold chest animation is skipped for Standard tier prizes.
- No per-match limit in the files (PerMatchMaxAmount: -1).
Server pools
- Prizes come from pools with start/end times + StartingInventory / RemainingInventory.
- Each week has separate RegularPrizes and PowerHourPrizes lists.
#Fortnite | Thank you @dballen21
I made a full original game in 24 hours using AI
Stack: Opus 5.5 + Flux 3 Max + GPT Image + Tripo + Blender + Three.js
Anyone can make games now. Full workflow thread and prompt below:
(1/7)
fuuuuuuuuuuuuuuuuuuuuck canadian representation in a cod game....
y'know what no it's in MW4 I don't really care.
*paws at you* hop on fn for pirate shop
*paws at you* hop on fn for pirate shop
*paws at you* hop on fn for pirate shop
*paws at you* hop on fn for pirate shop
*paws at you* hop on fn for pirate shop
*paws at you* hop on fn for pirate shop
*paws at you* hop on fn for pirate shop
Ended up in a Ground War server with Nadeshot after ruining a few matches for others with the funny vulcan bug, at first I thought someone was pretending to be him but after double checking it was infact actually him.
Sorry bout that Nades.
nuh uh I'm gonna keep using it and whatever the issue is keeps happening then oh well sucks to suck
❗️Call of Duty: #ModernWarfare4
We're investigating an issue with the KG-9 Drill Charge Apex Attachment (KG-7 Vulcan). We're working on a fix, but players should avoid equipping this attachment as a temporary workaround. Stay tuned for updates.
Details: trello.com/c/n5UK9yRF
what's the point of the best play feature or just outright improving at the game if playing as if you have 2 rumbling rocks for a brain on purpose still gets you highlighted...
Ehhh. Divergence Just Looks Like A Slightly More Colourful Arclight.
Not that It'll matter anyhow since I'll be using the Prestige Camos over it.
FINAL PRICELESS AND INTERSTELLAR MASTERY CAMOS UNLOCKED!
This was genuinely the most fun I've ever had in a camo grind, and while stuff like the Bloodthirsties were improved in Bo7's Grind, overall I HEAVILY prefer MWII/MWlll's camo grind system over Pre-MWII, BO6/7, and MW4's.
33rd Priceless Camo Unlocked
all that's left for me are the Striker, MCW, and the Static-HV
seriously the MW2/MW3 camo system is the best one, but if there's anything that Bo7's inproved on, it's the bloodthirsties being 3 rather than 10
26th Priceless Camo Unlocked!
Genuinely this grind is fun as hell.
sucks that Bo6, Bo7, and MW4 don't use this form of Camo Grind.




















