Alex Lovett (@HeliosDoubleSix) header
Alex Lovett (@HeliosDoubleSix) profile picture

Unity Realtime VR 3D Ninja - Freelance Designer / Programmer / 3D Artist / https://teapawt.net/t.co/YH3KwH6bOl / https://teapawt.net/t.co/fA7ERekgXN

United Kingdom
Joined December 2009
Photo by Alex Lovett (@HeliosDoubleSix)Photo by Alex Lovett (@HeliosDoubleSix)Photo by Alex Lovett (@HeliosDoubleSix)Photo by Alex Lovett (@HeliosDoubleSix)Photo by Alex Lovett (@HeliosDoubleSix)Photo by Alex Lovett (@HeliosDoubleSix)Photo by Alex Lovett (@HeliosDoubleSix)Photo by Alex Lovett (@HeliosDoubleSix)
We're building a powerful next-generation rendering asset for #Unity3d Still lot's to cover but it's improving daily, more soon. 🫡 All Rays, no Rasterization☀️ #ScreenshotSaturday @Unity3d
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Shadow Runner youtu.be/Q1OaKx75fdI Toying with a cyberpunk driving game: you race through surreal highways, the dreams/nightmares of an autonomous car, emerging sentience as it tries to wake. 1st game pure speed & survival. 2nd you finally awaken, broken, in a ruined world.
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So, it also runs on WebGPU-ready mobile browsers. Cool.
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Download and play the demo of Weatherade Snow and Rain System ► drive.google.com/file/d/1XZN… The system itself has been released at the Unity Asset Store and available with the 50% off right now: u3d.as/3dWY #unity3d #unity #gamedev #indiedev
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If you do anything with Unity Terrains you should check out MicroVerse on the asset store. it's impossible to ever go back to hand painting terrain once you've experienced a non-destructive workflow 🤯
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#UnrealEngine5 #UE5 #gamedev #realtimeVFX 🥳It's out!!! youtu.be/O2BLqPK5SLg Here's a 30min-long demo of my custom waterfall generation tool, PLUS almost 1h30 of a thorough technical breakdown and tips & tricks on all the cool UE features that allowed me to build this!
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GeoGen Alpha is finally out! Know any one who likes terrains or planets? Send them the trailer! #gamedev #IndieGameDev #unreal #unity
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upcoming 'shell' feature w/ adjustable thickness in #EmberGen 1.1
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I'm trying out the custom HLSL node feature of VFX Graph (available from Unity 2023.2). Now I can extend VFX Graph with custom shader code. github.com/keijiro/VFXCustom…
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Quick Menu 3 Beta is out! ✨ This is the first early version and it will likely change a lot. Hopefully by the time Blender 4.1 releases we'll have a solid addon If you want to help me test the thing, you can download it on my discord! 👇
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The Best Darn Grid Shader (Yet) medium.com/@bgolus/the-best-…
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Replying to @passivestar_
By the way. @R0dZill4 is the mastermind behind #MaterialMaker and puts in an insane amount of work for a spare time project. He would never toot his own horn, so I'll do it for him. Support him on patreon. patreon.com/rodzlabs
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I can’t sleep. I think it’s because I know Unity is disappointed in us for how we framed their scummy and disgraceful deletion of their TOS GitHub. :(
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Want a quick and easy introduction to Unreal Engine? Check out our online course ‘Your First Hour in Unreal Engine 5.2’ epic.gm/UE-first-hour
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You are completely unhinged. This is unacceptable.
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Your GPU's most feared day... ABRISS full release finally OUT NOW ‼️❗️‼️❗️❗️ Thank you to everyone who made this happen! LETS GO!💥
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Shapes 4.3.0 is out now! 🎉 🔰 chevron dashes 🌐 added Draw.Mesh to immediate mode 🖼 experimental ImmediateModeCanvas components, to draw using UI canvas layouting 🛠 lots of fixes! full changelog ❱ acegikmo.com/shapes/changelo… get shapes ❱ assetstore.unity.com/package…
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Windows really needs a "what just made that sound" history.
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