Hugo Wehrlé retweeted
Hello!
This is the last project I have been working on! It's not a big scene but I wanted to try several new things 🌱
Hugo Wehrlé retweeted
Happy #PokemonDay2024 everyone!✨
To celebrate, here's a little illustration for Kleptoxik! 🦎
#ポケモンデー #PokemonDay
Hugo Wehrlé retweeted
Thank you so much @yuki_raito 🌻
Tagging @helloyoseii @Theo_creaB @meinvalley @Sheila_3D to get on board the art train! 🚂💨
Thank you for tagging me @sfeist_3dart 🥰💕
I have some environments to show! (And one sword :3)
I am tagging @defaultbrush @yuukimiie and @i_Alicex3 :3
Hugo Wehrlé retweeted
Some sculpts I made for the project I'm currently working on. Had a fun time making this!!
Hugo Wehrlé retweeted
Hey #PortfolioDay🌿
My name is Margaux, I'm a 3D Artist specialized in stylized environments, props and vegetation! I'm currently looking for a new position as a junior artist in games industry
The first struggle was 3 years ago, on textures, left it for a long time and went back to it maybe 3-4 month ago, re try textures and achieved a good result (at least I think?)
It was long (3 years lol, not full time don't worry) but worth it! Here is my fan art on one of @fightpunch's amazing concepts artstation.com/artwork/eJWeG… 🫰🤓
#3Danimation #3dmodeling #3D
Go check the original concept and Darren Bartley art : artstation.com/artwork/yke0J…
ça date mais c'est histoire de poster le taff de l'année dernière 🫴🤙🤙 artstation.com/artwork/zDR91…
#3D #environnement
Made a Ivy generator tool sometime ago, not perfect but it was fun to work on it artstation.com/artwork/VywmG…
Made a dungeon generator during my year at the CG Academy ! Below a little explanation gif for the intrested. #3D #Houdini #UnrealEngine
artstation.com/artwork/YK2xV…
I didn't found a thing about it online but it seems the "Set Master Pose component" (now Set Leader Pose) seems to "merge" the components, My raycast only return the leading component name when hitting the child... I would like to get the component hitted to make localized dmg































