Game dev since '96. Making Gaia Crisis! Wishlist on Steam 👇

Sydney, Australia
Joined January 2010
Hi everyone! We’re happy to introduce our new game, Gaia Crisis, an action-horror title that takes place 1000 years after Clea. It’s the spiritual conclusion to the War Maiden saga but can be enjoyed as a standalone experience. Hope you can check it out 😊!
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Narrative moments in action horror Gaia Crisis 📜😁 #screenshotsaturday
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To this day when I see Hello Kitty and friends I still think of the music from Sanrio Carnival on Game Boy which I'd borrow from my sister 😅. She doesn't remember the game at all but when it comes to games for me everything goes to permanent memory 😁.
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Stocked enough arcade points to be able to redeem these for Mum 😅🌻
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Final PAXAus post! Love visiting Melbourne for Games Week each year. So many nice memories and lessons learned here. Just hearing the train announcement sound makes me really happy 😊.
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Wanting to focus on horror indie games this month but there's Steam Next Fest 🎃😅🎮
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Finished Alisa and started Tenebris Somnia for my horror month run! Alisa is unforgiving but charming/rewarding so I powered through. I know it's good because even while I was in Melbourne for PAX I thought "it'll be sad when it's over but at least I can resume Alisa!" 😅🎮
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Had to take a picture of Link's Awakening specifically since that's where I started 😁📸
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Hey everyone! Some players have asked how Gaia Crisis fits into Clea's (and Clea 2's) timeline, so I wrote an article to talk all about it (link in replies). Thanks 🗒️😃!
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InvertMouse retweeted
Developed by InvertMouse (@InvertMouse), the studio behind the Clea series, Gaia Crisis is a new 2D action horror game with anime-inspired visuals announced for PC via Steam. The story follows Charlotte, humanity's last hope, who has been blessed with divine powers to confront a threat that returns every thousand years. During this cycle, a vessel is chosen to resurrect War Maiden, an entity whose arrival brings death upon Earth. The campaign features 24 chapters divided into three major narrative arcs, in which players must overcome puzzles, traps and enemies throughout Charlotte's journey. Check out more on our portal by visiting watermelo.com.br/blog/with-a… 📸 Reproduction
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New learning materials from PAX trip 😌📚
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Heard about Levelord's passing. Played and learned so much from his levels as a kid (many being Duke 3D). Wish I got to say thanks in person. Thank you for the memories 🙏.
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Friends! Thanks for checking out Gaia Crisis when we announced it earlier in the month 🙏. This weekend I'd like to share details about the upcoming demo. Some fun stuff inside so hopefully you see then. Thanks 😊!
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I'd like to thank again that PAX staff who stood by during the Mick Gordon meet and greet. We were allowed to hand her our phones, then she snapped photos of us while we talked to Mick (who was so humble and amazing). Thanks to her I have pictures I can forever cherish 🙏😌🖼️.
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First time meeting another dev who started on Klik & Play 🤝! His first game was on GBC and he's has been working on this for 11 years. Got me beat in both (~6 for Gaia Crisis) 😅. So rare to meet a veteran in person. His game has the retro shooter feel on point. I'm a fan 😁.
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5532 words of game study notes, diary entries (observations, inspirations etc) and ideas over the past 3 days at PAX/Melbourne 🗒️😅.
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Last few PAX games I got to try 😊
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