ItsMeEvod retweeted
Thanks for the support in the last video of @SRPHMgg and 1k subscribers π
We are cooking something big! #SRPHMFOREVER
Watch the last video: youtu.be/YwSnDokuE2k?is=Rwc1β¦
Sbmm being the norm makes no sense. Why are you forcing the people who play your game the most to have the most abysmal experience of all time. Itβs actually so miserable bro I might have to fr quit the game completely.
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ItsMeEvod retweeted
Replying to @SRPHMgg
@SRPHMgg
Weβre One Subscriber away from 1,000 Subscribers! And our 1K Teamtage is being edited NOW! Huge thanks for the support itβs been a wild ride! More to come! π
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SBMM will be the reason I completely stop playing call of duty after playing the game for 21 years. Gg @Activision @CallofDuty You literally ruined your own game because of some bullshit idea that data is more important than a players experience.
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Can we just get good snipers? I'm kind of sick of the marksman rifle bs tbh, there is no reason why marksman rifles should be better than snipers.
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ItsMeEvod retweeted
friendly reminder that MWIII, a game released 3 years ago, still has numerous 10v10 lobbies populated at all hours of the day filled with bad players who generally won't leave the game even while getting destroyed.
Just goes to show SBMM simply isnt necessary when you make a genuinely good Call of Duty that can be enjoyed by all skill levels in the same lobby
ItsMeEvod retweeted
MW4 Sniping Feedback after weekend 1 π€ @CallofDutyCM @InfinityWard
- The sniper animations feel clunky and janky. The amount of weapon movement feels like I'm fighting the sniper to keep it under control, which makes the gun feel less responsive and unnecessarily sluggish.
- The amount of cons on attachments makes fully leveling the Vulcan feel underwhelming. Even with a fully leveled Vulcan and multiple attachments equipped, the gun doesn't feel significantly better than a setup with no attachments.
- The Apex attachment's bolt animation for the Vulcan should be the default. The Apex attachment changes the bolt animation while sprinting to something that feels much smoother and more fluid. This shouldn't be locked behind the Apex attachment.
- The Vulcan's rechamber speed / fire rate with the light bolt attachment still feels too slow. For comparison, the SP-X 80 in MWII had a 58 RPM while the Vulcan currently only reaches 45 RPM.
- The "Scope Wobble" / reticle shake when aiming back in after firing is too intense. Reducing this would make follow-up shots feel much more consistent.
- The Vulcan's ADS speed could use a slight buff to compensate for the higher TTK and faster movement.
Overall I think the Vulcan and Signal are 2 great snipers that fit perfectly in the game, and with an overall lighter feel, smoother animations, and attachment fixes this could be one of the best modern CODs for sniping.
P.S Hoping to see a new hitmarker / headshot sound when the full game releases










