🇳🇴 | 30 | Furry | Dumbass | Not Only Virtual Fursuiter | @puffs.bsky.social Suit By: @BurningShackles

Norway
Joined June 2010
This is me behind the screen
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How about we use AI to make sure my 3d prints dont fuck up :3
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Hiding behind VRCat #VRCSPOOKALITY26
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The struggle of living in Norway and ordering ANYTHING from outside the country 😩
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Puffs🐾 retweeted
Get a chance to win "Jirai kei" outfit for Novabeast & Mayu!🩷🎀 ■How to Participate:
 Follow @FukaOni + ♡ Like & RT 3 winners to receive COMPLETE OUTFIT via DM!🎁 📅Ends on Friday, the 9th Good Luck! #VRChat #samekawavrc #Novabeast #Mayu
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This is how you should carry me around!
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Nothing Feels Better Than Hugging @ItsPoofs 💛💚 #furry #fursuit 📸 @kloines1157
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✦ finished YCH for @ItsPoofs ✦ commissions are open! for more info link in bio Interested in the YCH? DM me! ♡ #ych #cozy #autumn #furryart #commission
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🍂AUTUMN YCH — 10€ 🍂 Cozy fall vibes are here! ♡ 10€ per character ♡ Male & female characters welcome ♡ Sweater + scarf colors/patterns can be customized ♡ Canine species preferred ♡ Payment via PayPal Interested? DM me! ♡ #ych #cozy #autumn #furryart #commission
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Puffs🐾 retweeted
I’m currently working on another big update for SpaceSync, and this one is special! With SpaceSync 2.5, you will no longer need an additional tracker on your head to keep everything aligned. And it gets even better: recentering your headset or sudden tracking hiccups should no longer cause your Lighthouse tracking space to drift away. The new Stay Aligned feature I’m currently working on detects these changes and uses your Hip/Waist tracker as a reference to automatically realign yaw and pitch. But that’s not all! I’ve also been working on locking Base Stations to their actual positions, preventing SteamVR from letting them suddenly jump around and potentially cause additional drift. Both features are coming with SpaceSync 2.5. I’ve also improved the tracking accuracy even further. In my 6-hour tests, SpaceSync 2.5 accumulated only around 0.01 mm of drift. For comparison, Space Calibrator 2.0.2 Beta accumulated over 16.75 mm of drift over the same 6-hour test while being fed the exact same tracking input. No head tracker. Automatic realignment. Even less drift. SpaceSync 2.5 is getting closer. In the video: Using SpaceSync without a headtracker. Repo: github.com/shinyflvre/OpenVR… #VRChat #SteamVR #SpaceSync #LighthouseTracking #Vive
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😜✨A variety of creatures!! some freaky ones!!
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Puffs🐾 retweeted
How do you even find that many references 😭
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Artists when u ask for an update on your commission
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Toyota had just recreated iconic scene from Cars movie
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Stavanger, Norway 🇳🇴
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Lucky Bonbon 🐺🍬 ✨
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Puffs🐾 retweeted
SORAMI WTFFFF #TG02
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Puffs🐾 retweeted
Do You Remember? ...
Do you Remember?
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I would do this 😋
Started a new job on Tuesday. The guy I rode with stopped at the store to grab a block of spam and then eat it like an apple.
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Puffs🐾 retweeted
Replying to @JeremyFitzer
Don't abbreviate Steam Support
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Many of you have asked if Paper_Tracker will support Steam Frame. Yes! We’re developing a dedicated face tracker for its PCIe expansion port, plus a native client for Steam Frame’s ARM64, Arch-based SteamOS. We’re discussing more details with Valve. More news next month!
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