Jean-Baptiste Louis (@JBL_GameDev) header
Jean-Baptiste Louis (@JBL_GameDev) profile picture

Technical Designer | UE5

Montpellier, France
Joined May 2025
Photo by Jean-Baptiste Louis (@JBL_GameDev)Photo by Jean-Baptiste Louis (@JBL_GameDev)Photo by Jean-Baptiste Louis (@JBL_GameDev)Photo by Jean-Baptiste Louis (@JBL_GameDev)Photo by Jean-Baptiste Louis (@JBL_GameDev)Photo by Jean-Baptiste Louis (@JBL_GameDev)Photo by Jean-Baptiste Louis (@JBL_GameDev)Photo by Jean-Baptiste Louis (@JBL_GameDev)Photo by Jean-Baptiste Louis (@JBL_GameDev)
Jean-Baptiste Louis retweeted
Little water experiments on my free time ! 🌊🫧💦
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Jean-Baptiste Louis retweeted
Turnip Rush's early access is coming ! Wishlist now on steam ⬇️⬇️⬇️ store.steampowered.com/app/3… #indiegame #GameDev #GameCamp
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Jean-Baptiste Louis retweeted
The European Commission refused to make laws to support Stop Killing Games' initiative after an alleged meeting with Ubisoft. SKG will not give up: 80.lv/articles/european-comm…
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Jean-Baptiste Louis retweeted
California state assembly passes the 'Protect Our Games Act', pending approval from state senate and governor: Under the act, video game companies would be required to provide 60 days notice before taking a digitally sold game offline and must provide a patch or alternative version for continued access — and must offer refunds if doing so is not possible. ➡️ msn.com/en-us/news/technolog…
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Jean-Baptiste Louis retweeted
Yoooo, a little practice session today, having fun with some impacts ! 💥
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Jean-Baptiste Louis retweeted
CHEAP EXPLOSIONS is available on FAB !! 💥💥💥 Easy to use stylized explosions system, almost 100% computational noise based and PERFORMANCE FRIENDLY Go craft your own big booms !! 🔗fab.com/s/2297ccc021e9 #indiedev #gamedev #VFX #UnrealEngine5
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Jean-Baptiste Louis retweeted
Yooo it’s been a while so here’s today’s warmup ! Trying not to overthink with only 5 frames, it’s a pain ! 🔥🔥🔥
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Jean-Baptiste Louis retweeted
Heyyy quick style experiment on a healing shockwave !! #VFX #indiegame #UnrealEngine
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Jean-Baptiste Louis retweeted
Steam page for my first commercial game is up :D
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Jean-Baptiste Louis retweeted
Yoooo ! 🔥🔥🔥 I crafted something new for my portfolio, it was sooo much fun !! #VFX #IndieArtists #UnrealEngine5
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Jean-Baptiste Louis retweeted
I've transfer the water shader by @JBL_GameDev he shared (Thank you so much) inside Unity and then combining it with my own masking shaders. It's amazing! VFX/Shader/Texture commisions are opens here : fiverr.com/s/BRAzjg7 #gamedev #unity3d #vfx #indiedev #indiegamedev #Unity
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Jean-Baptiste Louis retweeted
🌊🌪️Created by Senior II VFX Artist, Gregory Oliveira da Silva, this is a stylized water tornado material made in Unreal 5! It uses scrolling textures and cleverly applies Fresnel gradients to simulate anime-style lighting. #VFXFriday #VFX #realtimevfx #gamedev
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Jean-Baptiste Louis retweeted
Yooo !!! ⚡️⚡️⚡️ I've been experimenting with some impact frame setup these days 👀👀👀 #VFX #UnrealEngine #2DFX
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Jean-Baptiste Louis retweeted
Have a look at @JBL_GameDev' stylized water shader in Unreal Engine 5, which doesn't use textures. Grab it here: 80.lv/articles/grab-this-sty…
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Jean-Baptiste Louis retweeted
Jean-Baptiste Louis built a lighting prototype in Unreal Engine 5 where light itself becomes a gameplay element, generated through a post-process pipeline instead of traditional scene lights. 💡 More details: jettelly.com/blog/ue5-fake-l… #UnrealEngine5 #UE5 #gamedev
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