Software Engineer at @kevelapi Fediverse account: @JD557@blog.joaocosta.eu

Berlin / Braga
Joined August 2008
João D. Costa retweeted
🚨GIVEAWAY! We value our community of #Scala engineers, and we’re thrilled to give back with a giveaway! We’re giving away a round-trip flight, and one ticket for Lambda World conference.🎟 How to enter: 1. Follow Scala Matters 2. Retweet 3. Fill out evobjkfq.forms.app/giveaway
1
12
17
1,536
João D. Costa retweeted
🔶We are Hiring! Site Reliability Engineer Remote (Portugal) This position can be based out of our Porto office, remote, or hybrid Excellent benefits and rewards Site Reliability Engineers at Kevel play a crucial role in keeping Kevel running by defining, measuring, and improving reliability. Our SREs help teams deliver secure, reliable services as often as possible without compromising on quality and developer experience. As our team continues to scale globally, we are looking for talented and driven Site Reliability Engineers with a strong background in software engineering to solve operations problems with software. Come join a team that values continuous improvement above all else. Find out more here ⬇️ bit.ly/4drveJt
1
1
143
João D. Costa retweeted
Path-tracing running on GPU, written purely in Scala 3? It is now possible with Scalag! Below is a scene rendered with Scala 3 gpu path tracer. It is just one example of Scala programs you will be able to run natively on a GPUs. Details and code in thread. #scala #gpu #scalag
1
13
69
5,147
João D. Costa retweeted
Published a blog post matching the keynote I gave at @ScalaMatsuri yesterday: 12 years of the com.lihaoyi #Scala platform lihaoyi.com/post/12yearsofth… Take a look!
1
21
2
88
6,332
João D. Costa retweeted
🎊 Wishing a Happy Liberty Day to all of our Portuguese colleagues, customers, and friends! Enjoy your day of celebrations! 🎊 #LibertyDay #DiadaLiberdade
1
2
176
João D. Costa retweeted
Scala Native 0.5.0 has been released! The long await multithreading, initial 32-bit architectures support and many more are now available. See scala-native.org/en/stable/c… for more details
5
36
8
115
16,747
João D. Costa retweeted
Java users on macOS 14 running on Apple silicon systems should consider delaying the update to macOS 14.4. For further information: social.ora.cl/6018kbMIo
14
309
69
574
256,184
João D. Costa retweeted
This is your friendly reminder that the price goes 🆙 on Thursday! Book your spot now: lambdadays.org #lambdadays #functionalprogramming #techconference
4
5
420
João D. Costa retweeted
📢 New Blog Post! "Deriving the Elm Architecture" The Elm Architecture underpins all of our libraries, and in this post, we'll dive into how it emerges from the desire to build GUIs from pure functions and immutable data. purplekingdomgames.com/blog/…
11
2
34
5,460
João D. Costa retweeted
update: after tons of fiddling and even more help from @WojciechM_dev (as well as other contributors to Scala Native), I'm able to make some "legit" games 😄 (which means the blocker is now my gamedev skill and not some software)
Scala Native running on @playdate by @panic. No GC, pointer trouble in the FFI part, still rough around the edges, but I'm happy to have reached this point after a month of trying!
5
10
2
57
5,118
João D. Costa retweeted
⚠️ WARRNING ⚠️ Martin Odersky's Twitter account got hijacked, handle changed but kept his photo. Please do not engage with the account or its tweets, a bunch of bot replies will get triggered. We are working with Martin to get it back and will confirm once it's done.
57
2
97
23,733
João D. Costa retweeted
Scala Native running on @playdate by @panic. No GC, pointer trouble in the FFI part, still rough around the edges, but I'm happy to have reached this point after a month of trying!
5
12
1
82
9,435
New in Science: Researchers have shrunk a mode-locked laser to the size of an optical chip with an integrated nanophotonic platform. The results show promise for developing ultrafast nanophotonic systems for a wide range of applications. scim.ag/5eP
3
17
62
35,893
Pekko 1.0.0 RC2 is out for testing, grab it and let us know how it goes! lists.apache.org/thread/dzjm…
6
1
26
1,906
João D. Costa retweeted
Indigo 0.15.0-RC1 is now available.🚀 This release has been six months in the making, and along with many other improvements, allows you - for the first time anywhere (!) - to write graphics shaders for games using #Scala 3. Release notes: github.com/PurpleKingdomGame…
1
3
1
16
4,064
João D. Costa retweeted
🎉Scala is now officially on Mastodon! Follow us to stay up-to-date with the updates from the Scala Center and the Scala core team. fosstodon.org/@scala_lang
3
16
1
56
5,093
A Scala 3 Native application, running Gtk4 bindings made with my own generator (and a small set of hand-coded helpers). Generator: sn-bindgen.indoorvivants.com… Repo: github.com/keynmol/scala-nat… Very rough, but it's been a long road and I'm happy for this milestone
2
10
2
60
7,068
João D. Costa retweeted
If you've ever wanted to write #webgl shaders in #Scala 3, today is your lucky day! Presenting the first release of Ultraviolet. 💜 github.com/PurpleKingdomGame… (There will be bugs, please report issues.)
1
12
1
40
3,725