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Looking for a Networking solution for #Unity3d?
Try out github.com/MirageNet/Mirage
Higher performance and more user friendly than other open source solutions!
#Gamedev #IndieDev #IndieGameDev #Networking
James retweeted
For those who walk the path of steel, this is for you.
Wave 3 will be downloadable tomorrow at wolvesgame.com
James retweeted
Fruit Masters Online, a multiplayer game inspired by My Suika, is now released on @CrazyGamesCom!
Play now at crazygames.com/game/fruit-ma…
#gamedev #multiplayer #games
James retweeted
Update 0.28 is now live! Featuring the new multirole fighter and light carrier.
Full changelog: steamcommunity.com/games/216…
James retweeted
Nuclear Option 0.28 is shaping up to be easily the largest update yet. One of many little features we're adding are expanded and fully destructible urban environments:
Testing to make sure 5 clients can connect at once. Seems to work great #gamedev #indiegamedev #indiegame #multiplayer #mechassult
James retweeted
Last month's Nuclear Option Competitive Smackdown, or NOCS, was a massive success and featured some impressive team coordination by contestants! Here's a highlight video of the game between Taco Tuesday and Phoenix Flight.
#flightsim #multiplayer #combat
youtube.com/watch?v=l16Yetkm…
Optimizing bandwidth, reducing the number of message sent is also a nice boost in overall performance too!
#gamedev #indiegamedev #indiegame #multiplayer
Client Side prediction with multiple objects youtu.be/L6Nih4T0iI4 via @YouTube
James retweeted
Wave 2 is live now! wolvesgame.com
James retweeted
Wolves is available now! We hope you all enjoy Grinder and we look forward to hearing the community's feedback.
new-day-fiction.itch.io/wolv…
James retweeted
In case you missed it, make sure to check out the Wolves edition of @TheFirstCircuit Podcast youtube.com/watch?v=N2zDr3gU…
Philosophical dev question of the day: what does it mean to have health?
#gamedev








