growing ideas

Joined January 2009
Got first 2 lovely reviews! (For some reason not yet showing on Google Play, but visible for me.) #reviews #googleplay #5stars #uxdesigns #tinyUX #wireframing
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Quick video to explain how to fill large rectangle. #UX #rectangle #tutorial #TinyUX #howto
Yay, made the #hackernews homepage!
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Website live for TinyUX: tinyux.app Just tap tap tap to quickly create low-fi wireframes anywhere, anytime! #UX #Wireframing #taptaptap #Tiny
Next update will have 2 fonts and 2 sizes. Keeping it simple! #UX #Fonts #Wireframing
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Next app update will include the save-copy-clipboard-as-component feature. Have it working, but need to add the remove-component feature too. #ux #tiny #Components #stars
Reviving this Twitter account. Making good progress on UX app.
Next features before my UX app can launch: - Undo/Redo, at least single step. - Export image of full canvas, not just screen. - In-app-purchase for copy-paste feature. So will be free, but a bit hard to use without the purchase. - Add more icons, & improve app icon
Juliu retweeted
"Forest. Painted by Julius Huijnk" "Forest. Illustrated by Julius Huijnk" I like 'my' illustrated style more. Btw this is with only 30 steps, 50 is probably better. I should be able to improve on it based on the seed. #stableDiffusion
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Juliu retweeted
Google taking its time for the review.. Meanwhile, I'm working on merging face elements. There is UX challenge on how to 'break' if desired. First step is auto-merge if same type is connected, like mouth here.
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Juliu retweeted
New feature is that you can mix to discover new shapes. #silly
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Working on next Helpalot story called "Balance".
Juliu retweeted
I wonder if it can handle transforms like this..
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Juliu retweeted
Couple of resblocks with linear layers. So stacked convolutional layers Quite simple architecture. I have no experience with RNN decoding . Would be cool to learn that too, but I have the feeling I'm getting quite close with this approach. So pushing this ahead first.
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Juliu retweeted
Replying to @Juliu @GoCursorless
In essence this works. I'm mostly working on improving it, handling larger grids. etc. Also tried different ways to encode the size of components in the output-nodes of the net.
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Juliu retweeted
Did write an article once on the need for a UX source language. medium.com/proof-of-concept/… But for the model I'm now using what you might describe as one-hot-encoding per cell in a grid. Each cell has a group of output-nodes, each node represents a component (img, button, etc).
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Juliu retweeted
Tried a bunch of ways to wrap my hand around it. Ended up with top-lef-corner as anchor idea. A wireframe is unique in that we can assume components don't overlap. For grouping in a menu, cards, etc, some more stuff is required, but I got ideas for that too.
Juliu retweeted
Hier het artikel: linkedin.com/pulse/sir-helpa… Anti-cyclish gedacht (en bij gebrek aan geduld) geplaatst in het weekend, zodat de feed verder vrij rustig is daar.
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Juliu retweeted
"digitaal platform dat [..] stickerverzamelboek en een fantasy voetbalgame combineert [..] zo sterk mogelijk maken [..] door kaarten te combineren [..] daar liggen serieuze prijzen te wachten. Spelers kopen of verdienen kaarten en zijn er direct eigenaar van" Goksite voor kids👎