I don't want any followers. May not look it, but I adore Japanese arcade action games, chiefly the STG.

Joined August 2024
金曜日の夜に現れる「明日休みなんだからいっぱい遊べるよね?」うさぎ
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JumpyFeller retweeted
Yesterday was an interesting day, seeing my work go viral through piracy. Something I've supported as a way for struggling artists to find an audience outside their reach. As a result, I sold far more digital-copies than I ever had before. Some further thoughts on the matter:
You can't simultaneously dismiss an entire country as an unprofitable market, refuse to sell your products there, and then claim you're losing sales from people who couldn't legally purchase them to begin with. if you're going to argue that piracy damages future licensing opportunities Then why are you writing off that market to begin with? On one hand, you're arguing that the country isn't profitable enough to justify selling your products there. On the other, you're claiming piracy damages future licensing opportunities in that same country. Which is it?
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The main issue is that "player expression" isn't something to be forced into your game for its own sake, it simply arises naturally with good design. There's plenty of "expression" to be done in a game like Megaman, shmups, etc despite those games being relatively restrictive
is "player expression" / "player freedom" the worst concept to ever come to video game discussion? possibly.
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JumpyFeller retweeted
Anyone who subs to this should be legally banned from online gaming discourse.
Xbox Cloud Gaming introductory launch pricing revealed: -10hrs for $3.99 -25hrs for $7.99 -50hrs for $11.99 news.xbox.com/en-us/2026/10/…
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JumpyFeller retweeted
Replying to @FogborneHeir
The cherry on top is that the developer of vampire survivors used to work on gambling machines making them as addictive as possible lmao... shameless
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The more I look into it, Vampire Survivors might legitimately be the worst game ever made. Philosophically offenseive on the deepest level. Has there ever been something more shameless in its discarding of substance in favor of cheap dopamine gratification?
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JumpyFeller retweeted
back in the booth playing car select menu music
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JumpyFeller retweeted
Replying to @laxxe23
No, you need to change the delay setting mentioned above to 25us until we add it to the wiki page and thus to the automatic configuration too.
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JumpyFeller retweeted
怒首領蜂大往生ブラックレーベル、2周ALL達成!!!!! 2-5凸残2とかいう絶望リソースからなんか通ってしまった...!!!
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ぽんずずっとキレてた
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JumpyFeller retweeted
I think I could go my entire life without ever playing a rogue-like ever again tbh. I had my fill but I'm over it.
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JumpyFeller retweeted
アーケード向けシューティング『戦刃アレスタ』の家庭用版が発表。Switch、PS5、PS4向けに2027年3月18日発売 famitsu.com/article/202610/9… AC版の忠実移植モードに加えて、家庭用版向けに制作された新モードも収録。新モードでは新武装やキャラ切り替え機能を搭載。
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JumpyFeller retweeted
Hey did you know the devs behind Corpse Party made a mech game in 2006 called DreadLock and it's legally available for [pay what you want] on itch io. It reminds me of the Korean game Secret Armored Force but much improved and you don't have to sacrifice school children to run it
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JumpyFeller retweeted
new map new geometry for mantle boosts & more
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JumpyFeller retweeted
Deadlock (1996)
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JumpyFeller retweeted
Games shouldn't lock the higher difficulties behind beating the game imo.
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JumpyFeller retweeted
The trio of character for the unannounced parkour game. actual game content is tbd. would you play a game with this roster?
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how it feels being somebody who plays JRPGs for the gameplay
You play enough jrpgs and see discussion for them online and you quickly realize the vast majority of people don't really care about the gameplay in these games
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JumpyFeller retweeted
Taito sale on Steam buff.ly/B2Wd4p0
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