BRN KaiGoHi πŸ”₯ (@KaiGoHiFN) header
BRN KaiGoHi πŸ”₯ (@KaiGoHiFN) profile picture

Founder of @BrnStudiosFN πŸ› οΈUEFN Dev | Married to @SinGoBye |Medically disabled | Father of two kick ass boys |Musician

code KaiGoHi #ad
Joined January 2019
Photo by BRN KaiGoHi πŸ”₯ (@KaiGoHiFN)Photo by BRN KaiGoHi πŸ”₯ (@KaiGoHiFN)Photo by BRN KaiGoHi πŸ”₯ (@KaiGoHiFN)Photo by BRN KaiGoHi πŸ”₯ (@KaiGoHiFN)Photo by BRN KaiGoHi πŸ”₯ (@KaiGoHiFN)Photo by BRN KaiGoHi πŸ”₯ (@KaiGoHiFN)Photo by BRN KaiGoHi πŸ”₯ (@KaiGoHiFN)Photo by BRN KaiGoHi πŸ”₯ (@KaiGoHiFN)Photo by BRN KaiGoHi πŸ”₯ (@KaiGoHiFN)Photo by BRN KaiGoHi πŸ”₯ (@KaiGoHiFN)
Input selection for binding βœ… Distraction Items to deal with 1 enemy type βœ… Stun Items to deal with another type βœ… Revive Items βœ… Persona Driven story βœ… Heart rate danger monitor βœ… Still a ways to go but the framework is there! Calvin is supposed to talk like a creep btw
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Couldnt fit but it also has a native mobile layout that is different from PC/Console it auto switches to (so the right hand icons arent covered by the camera) and I know the knocked menu is over the inventory as well as calvins walk animation being a little wonky
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One does not simply post about an awesome set of new mechanics you just got working flawlessly unless you want someone to take the idea and release a whole game with it before you can finish reading the replies on your post
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My son wanted me to submit his ideas for the Fortnite design a sprite contest so yeah these are what he came up with #DesignASprite
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What is going on with UEFN lately. Almost 2 minutes to simply duplicate and delete a texture. This issue seems to be much worse if the project has/is using custom entity prefabs. Has anyone else noticed similar results? #UEFN
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BRN KaiGoHi πŸ”₯ retweeted
Before you point at UEFN for today's announcement, understand that most growth in the games industry during 2025 came from two places: China and UGC. Roblox has dominated and UEFN is the next largest competitor. Fortnite started its race 12 years late, has technical debt from its BR cycle, has delayed mobile optimization due to litigation (which also benefited many developers), and several other challenges to work through. But it's also a bet on the only growth area in games right now. If you're not a game dev, I don't blame you for being surprised. Our industry has been in a difficult place since 2023. Almost every game studio I can think of has done layoffs, some multiple rounds (Riot Games as a recent example, who doesn't have a "UEFN" by the way). Even the studio I started my career at, which I left in 2019 and was 450 people, is now less than 40 people. That is the games industry today. What we need right now is to be supportive of those impacted and to focus on doing our part to help grow Fortnite into a larger platform that can sustain games from many different genres, including BR and UEFN. That creates more jobs, new opportunities, and an overall better outcome for all.
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Been quiet lately but that doesn't mean I haven't been cookin!
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Day 2 of no power from the storm.. looks like I may not be making the callout after all 😭 feels bad
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We should be able to equip lobby music to the dreaded eternal waiting room or at least give me some snazzy jazz elevator music!
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PSA to all my UEFN homies out there. If you have an 13 or 14th Gen Intel processor and have been having underwhelming performance or frequent UEFN or Fortnite crashes check your motherboard manufacturers website asap for a bios update. More info in comments
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definitely check intels site for your specific processor and recommended voltage settings. There is a microcode patch coming this month to address at least part of the issue but so far so good just doing the bios update and tweaks for me personally
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There is a little more to do other than just update your bios. There are some settings you should tweak to use default intel settings. They seem limiting but in use It seems to have dropped overall CPU usage by almost half and increased FPS dramatically
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Map gets selected for callout 😍 Map doesn’t appear in callout πŸ€” Told to re-publish 😬 Map gets denied by moderation 🀬 Flagged for promotional image which it’s had for the last 4 versions
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First official Brn Studios submission and looks like I was on the right track at least in Epic's eyes. Hopefully it is well received with the player base and everyone who gives it a chance enjoys it. Truly grateful for this opportunity again! πŸ₯Ή
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12 hours to go before the deadline. I have never cut it this close but all the issues are finally fixed! This is about 80% of the devices and mechanics just have to migrate it all over and reset it up! No sleep for me tonight πŸ˜…
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I am having a major problem with the post process device, description in the comments. If you have a second help your favorite Kai guy out! #UEFN
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I am using a few post process devices to apply an effect to players when they use certain abilities. The devices are disabled on game start and enable per agent and then disabled after a few seconds via verse.
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The issue is on any additional rounds all the devices are enabled on game start and ignore all enable or disable events I send to them. Anyone know a work around or if this is a bug?
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I may have just written and recorded the hardest hitting Fortnite rap I have ever heard (it’s a low bar I know🀣) when I should have been working on the callout πŸ€¦β€β™‚οΈ Not my normal writing genre but I think it turned out hella catchy, after this callout gotta make a vid for it!
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Took a min to figure out but finally got a custom square shape for my capture zone!!! Would have been a lot easier if the collision was editable on the device but still got it working with out any issues! #UEFN
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