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For official Kitten Space Agency Updates, follow @Ahwoo_Official & @rocketwerkz.
Kitten Space Agency is available to download at ksa.ahwoo.com
Kitten Space Agency retweeted
Tag someone in the space industry who you think needs to try out our Kitten Space Agency industry pre-alpha
Kitten Space Agency retweeted
Join us tomorrow on Discord and ask the devs your questions about KSA!
kittenspaceagency.com
Kitten Space Agency retweeted
The team at KSA keeps hitting new highs.
Some cross-collaboration with the team working on Art of the Rail resulted in performance-optimised planet shadows, providing these gorgeous cinematics ☀️
Kitten Space Agency retweeted
Not unity. Not unreal. Kitten space agency. Custom engine. Dust storm on Mars. Releasing for free, powered by contributions. Will have some tech firsts. See for yourself.
Kitten Space Agency retweeted
Dust storm on Mars, in Kitten Space Agency. No unreal. No unity. BRUTAL framework.
Kitten Space Agency retweeted
While still in its early stages, the team on KSA is working on the rocket building system, with early work being done on intuitive positioning logic before we dive deeper into the customization control we know players want 🚀
Kitten Space Agency retweeted
Added the new extra solar object 3I/ATLAS to Kitten Space Agency. Trying to get a burn to intercept. I think I need a real rocket scientist 😂
Kitten Space Agency retweeted
The first journey from Earth to Mars has been completed in KSA.
Stand by for the video (if they didn't leave it on Mars, that is)
Kitten Space Agency retweeted
Here's a demonstration of the latest with our "spherical billboarding" method to render the lunar surface in KSA. This is taken realtime, from within the game while the rest of the solar system is simulated. Powered by our own framework, called BRUTAL.
Kitten Space Agency retweeted
Did my first transfer from Earth to Mars in Kitten Space Agency... incredible!
Kitten Space Agency retweeted
If you're wondering what "Kitten Space Agency" is youtube.com/watch?v=0isK9z6c… thanks for the chat @pcgamer as always
Kitten Space Agency retweeted
Volumetric engine and RCS plumes in KSA, I think probably the first time this approach has been used in a video game. Results speak for themselves. Just FYI, this is a real unedited video from the game - not a video of irl or a render.
Kitten Space Agency retweeted
KSA luna surface testing, amazing work by @Gameslinx_














