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Hey, it's been a minute. We've been working hard on our North-African-sci-fi tactical roguelike deckbuilder, Project: Sala, and we wanted to share some updates. 🧵👇
And our lovely composer and sound designer, Lars, has been mixing the music tracks for our upcoming demo. Listen to this banger on SoundCloud kolenastudio.createsend1.com…
That about covers it for this update. We go into a lot more detail (but no spam) in our newsletter. Sign up if you want to know more about our game, and other goodies like market research: kolena.gg/newsletter
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Hey 👋 It's been a while. Wanted to update you on our North-African sci-fi tactical roguelike deckbuilder. We're still cooking. In fact we made a big design pivot in 2025. Here's what we've been working on 🧵👇
So we've pivoted, but we feel that we've kept the fun core of the game: deploying enemies and building a powerful deck. 2026 has us heads down and working on content on top of our new design.
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/🧵
Colour studies by our amazingly talented artist Simon as we lock in the art direction for our tactical roguelike deckbuilder.
Sneak peak of some Simon's concepts as we close out the art bible for our tactical roguelike deckbuilder.
Hope you had a nice winter holiday, fellow game devs :) We're back to work and working on closing art direction as well as adding cards to our tactical roguelike deckbuilder.
While we're refactoring and working on the art bible of our tactical roguelike deckbuilder, our sound designer Lars has been mixing some saucy tunes. I think this one works well for a boss fight.
soundcloud.com/user-53409745…
#sounddesign





