
Creator / Designer / Developer @BeachInteractiv ❯ @OnMyOwnGame
Midwest, USA
Joined February 2012
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Kyle Weik retweeted
In 2026, I’m continuing to make steady progress each day towards a playable build and a Kickstarter campaign.
Thank you for your continued support of On My Own: New Frontier. Wishing you the best in 2026!
Kyle
@BeachInteractiv
Kyle Weik retweeted
Last year, I worked on designing custom levels, refining the crafting systems, building out cutscenes and tutorials for the first part of the game, and more.
Kyle Weik retweeted
Have you watched the latest devlog for our upcoming chill survival game, On My Own: New Frontier?
We announced some brand new features:
🪚Building complex structures
🌧️Weather effects
🍳Cooking, and more!
Watch full video here: youtu.be/qiI10gy2njI
#gamedev #survival
Kyle Weik retweeted
Thank you so much for your support this year. Wishing you all the best for 2025 — have a happy New Year!
Kyle
Beach Interactive
Kyle Weik retweeted
Back in August, I hired a talented developer to help me speed through some of the game’s more technical features and mechanics. We made a ton of progress in four months, and I can’t wait to share more details with you early next year in Devlog #5. 🏕️🌨️
Kyle Weik retweeted
With 2024 coming to an end, I wanted to share some end-of-the-year updates with you all:
Here's the latest on my 2D/3D chill survival adventure, 'On My Own: New Frontier'
#gamedev #survival
Checkout the latest 'New Frontier' devlog, featuring:
- New Crafting & Inventory Experience
- Latest Gameplay Updates
- Upcoming Development Roadmap & more
Full vid: youtu.be/IW7tuqpvacs
Kyle Weik retweeted
The latest 'On My Own: New Frontier' devlog is out now!
Devlog #4 features a new inventory and crafting system, as well as some project roadmap updates regarding platforms…😁
Join us over on YouTube, and let us know what you think!
▶️youtu.be/IW7tuqpvacs
I started reworking the art direction to be more consistent with the original game's blocky style, minimalist style but in 3d.
The latest build of New Frontier has a revamped code base, meaning new items, animals, and features are a lot easier to add now.
We've also been working on a new art style that captures the essence of the first game a bit more than our prototype did.
youtu.be/gqkdezW78mU
Hey, I learned how to program -- finally!
Check out how I approached rebuilding OMO: New Frontier in this #devlog.
The latest news update for 'On My Own: New Frontier' is here!
▶️youtu.be/gqkdezW78mU
#adventuregame #survival #gamedev
The biggest story in the games industry the past year has been these IP acquisitions.
I think it's a "battening down the hatches" for some major industry changes.
As we extend the joy and community of gaming to everyone, we are incredibly excited to welcome the fantastic teams and iconic franchises of Activision Blizzard to Team Xbox news.xbox.com/en-us/2022/01/…
As games and traditional entertainment start to merge, I think there's going to be new competitors and new ways to reach people that are going to really shake things up.
Kyle Weik retweeted
Thank you all for supporting the 🔥Rekindled Update this past year — 2021 was our second best year ever for "On My Own" (now almost 6 years old!), and it encouraged us to start creating a sequel, "On My Own: New Frontier". I’m looking forward to sharing more in 2022.
Hope you're having a great start to 2022 -- Happy New Year!
Our New Year’s resolution for 2022? Continuing to grow our game making skills and share more about "On My Own: New Frontier"!
What are you wishing for this coming year?🤔
🖌Concept Art by Cody Qualley
#newyearseve #gamedev
Erik has a great knack for writing clever characters and building interesting worlds; be sure to check this one out if you like RPG's!
Church of the Midnight Sailor just released on #steam :)
store.steampowered.com/app/1…
@indiegamelife @blackshellmedia #indiedev #indiegames #indiegamedev #indiegamesdevel #gamedev #IndieDevLove #unity #pixelart @indiegameblast @freshindiegames #ElevateIndie #IndieDevWatch #indiepr
Worth noting too, I think this is the second game to launch on #Steam from a local Fargo game maker. A huge accomplishment for Erik, shipping a game ain't easy.
I've always longed for a "creative getaway" trip -- so we did it!
It was fun spending a full week making stuff with these super creative game makers @RubenTipparach @CodyQualley
#IndieGameDev













