L'BER Dev (@LBER_Dev) header
L'BER Dev (@LBER_Dev) profile picture

Currently working on small game project. https://teapawt.net/t.co/axW0L4f5wx

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Joined February 2024
Photo by L'BER Dev (@LBER_Dev)Photo by L'BER Dev (@LBER_Dev)Photo by L'BER Dev (@LBER_Dev)Photo by L'BER Dev (@LBER_Dev)Photo by L'BER Dev (@LBER_Dev)Photo by L'BER Dev (@LBER_Dev)Photo by L'BER Dev (@LBER_Dev)Photo by L'BER Dev (@LBER_Dev)Photo by L'BER Dev (@LBER_Dev)Photo by L'BER Dev (@LBER_Dev)
The Steam page is finally up! Why not Wishlist it? Link: store.steampowered.com/app/5… #gamedev | #lowpoly
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Done with the model and animations for a new flying enemy. #gamedev | #lowpoly
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戦闘はいい感じになってきたかも。次は遠距離の敵をもっと。 I think combat is looking pretty good so far with all the changes. Need more ranged enemies though. Guess that's what I'll work on this week... #gamedev | #indiedev | #lowpoly
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Getting shot used to play a hurt animation that would stun you and cancel your aiming which was often frustrating. Now it's been replaced with a procedural flinch that doesn't interrupt any of the player's actions which greatly improves the flow of combat. #gamedev | #ゲーム制作
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Low Poly Training Dummy #indiedev | #ゲーム制作
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Working on an arsenal of ranged fantasy weapons for our little elf girl. #gamedev | #ゲーム制作
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Got bored of looking at the same scenery so I added more variety ❄️ #gamedev | #lowpoly | #indiedev
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Working on the Spider's enemy behavior. #gamedev
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Spider 3D. #lowpoly | #b3d
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Level transitions. #gamedev
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Working on a simple dialogue system for NPCs and other objects in the world. #gamedev
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Goddess Statue. "Those who seek her may receive a blessing." #gamedev | #lowpoly
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Tatsumaki OPM 3D #lowpoly | #b3d | #tatsumaki
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Working on the animations, effects and behaviors for the Wraith enemy. Instead of disappearing and reappearing in a different position he shrinks and quickly moves to a new position. Add a trail and now the player is able to see the next teleport position. #gamedev | #lowpoly
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Explosive barrels 💥 #lowpoly | #gamedev
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Gwen Tennyson 3D #lowpoly | #b3d
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Here's a look at a little pond which can be interacted with thanks to a couple of simple shaders and particle effects. Maybe something lies within the waterfall... #gamedev
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