LittleByte Games (@LBGameStudio) header
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LittleByte is a small indie game studio. #LostAssassin #CultOfTheCosmicChuckle

Australia
Joined February 2017
Photo by LittleByte Games (@LBGameStudio)Photo by LittleByte Games (@LBGameStudio)Photo by LittleByte Games (@LBGameStudio)Photo by LittleByte Games (@LBGameStudio)Photo by LittleByte Games (@LBGameStudio)Photo by LittleByte Games (@LBGameStudio)Photo by LittleByte Games (@LBGameStudio)Photo by LittleByte Games (@LBGameStudio)Photo by LittleByte Games (@LBGameStudio)Photo by LittleByte Games (@LBGameStudio)
Cult of the Cosmic Chuckle 🌞 A colony sim for wonderfully unsuitable people. Start a cult. Recruit some weirdos. Fight off the yoga people. @loadoutprotocol
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Happy to announce we have updated the game! Here's an overview of some of the changes steamcommunity.com/games/150…. Most notable is an inventory, weapon and jetpack upgrades, and improved hit-scanning enemy AI. #gamedev #indiedev #pcgamer #scifi
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Testing out sprites for a new enemy. (The big boi on the left). #indiedev #indiegame #gamedev
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Throw boxes - Eliminate zombie - Grab loot - Save girl. #indiegames #indiedev #gamedev
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Loving the new dash ability. It's a great way to evade enemies if you happen to run out of ammo. We are thinking about adding an upgrade that will turn the dash into an offensive damaging attack. The new update is looking good. #indiegames #indiedev #gamedev
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Update coming soon. We will also have a playable demo to try.
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Currently working on new inventory system. Testing out making buffs stackable. 3 speed buffs is pretty nuts lol. #indiedev #indiegames #IndieGameDev #indiegame #LostAssassin
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Laying out chapter 2. Player goes deeper underground via a passage. New minerals and working the improved enemy AI to make the most of the terrain. Much less chance of sniping the enemies now they track the player! #indiedev #gamedev #leveldesign #unity
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New mineable discovered in chapter 2. Appears to be related to Uranium, but we are yet to have sufficient intel as to the official name. Although hard like rock, it appears to grow in a plant-like manner. #gamedev #indiedev #indiegames #platformer #leveldesign #gameart
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Just wanted to say on behalf of our team of two fairly new Aussie game devs. Thanks so much for the support, feedback and follows etc in our project. It's a labor of love and we appreciate the interest in our game. It's getting better each day! #gamedeveloper #indiedev #Thanks
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Here's the updated rocket enemy. He previously shot in 3 positions depending on player location. Now he tracks you. Much more realistic for projectile weapons. #gamedev #indiedev #IndieGameDev
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For added realism, we updated some enemy AI to track and aim directly at the player. Now to fine-tune the difficulty as they are OP now! It plays quite differently, but improves the overall gameplay a lot. Can't wait to drop the update soon. #gamedev #indiedev #IndieGameDev
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We added a brief reload timer to give the player a small chance to fire at the enemy. It's a nightmare with more than one of these guys on screen at the same time!
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Quick update, Mick the programmer has been working on improving the combat, namely target tracking for certain enemies which makes them 'smarter'. Kano the artist has been making enemies and laying out chapter 2.. Stay tuned! #gamedev #indiedev #unity
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Weapon Feature #3: 'Shredder' Machinegun - High rate of fire, precise aiming, but chews ammo for breakfast! Deadly accurate (red flashing = headshot bonus). Ammo can be crafted. #gamedev #indiegames #indiedev #earlyaccess #steamgame #pcgame #shooter #games #gamedesign #gamer
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This is a love letter to the famous 'ripper' machinegun in Duke 3D by @3DRealms my personal first experience in creating game assets. In the 90s I used to edit sprites/levels for Doom and Duke, I modified character sprites and made levels with the Build Editor that came free!
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Weapon Feature #2: 'Hammer' Shotgun - High close range damage, wide pellet spread and slow reload time. A satisfying punch and ammo can be crafted at stations for Iron and Gaia Gems. #gamedev #IndieGameDev #IndieDevs #earlyaccess #steamgame #pcgame #shooter #games #Gameplay
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