Level Squared (LVL²) is currently in development by Glitch Crab Studios in Melbourne. Awarded Best Student Game at The Game Awards 2017!

Melbourne, Victoria
Joined March 2017
Thank you to everyone for supporting us during LVL²'s development so far and to everyone who visited the #PAXAus booth this year 💚 Both our 2018 PAX demo and 2017 PAX/#TheGameAwards demo are on itch.io! 👉 glitchcrabstudios.itch.io/le… #gamedev #indiedev #lvl2game
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Hi there! Thanks for volunteering your time! 💫 @kipslife writes about the day-to-day operations of running the Level Squared booth at #PAXAus and the things we learned... 🤓 #gamedev #indiedev #lvl2game kipslife.com/pax-australia-p…
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It's been a whole year since Level Squared won #BestStudentGame at #TheGameAwards and it has changed our lives - we started a company to continue developing it into a full game (and it will be out in 2019!)✨ So many thanks to @geoffkeighley @thegameawards!
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#TheGameAwards are on in just a few hours! I've written a mini-post to wish all the best to this year's nominees! We'll be watching and cheering you on! kipslife.com/mini-post-the-g…
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What does it take to organise showing an #indiegame at PAX? 🤔 On his #devblog, @kipslife goes into our experience of applying for PAX, planning everything, and setting up the Level Squared booth at #PAXAus 🎮 kipslife.com/pax-australia-p… #indiedev #PAXRising #lvl2game
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Congrats to the @mountainsgames team for the three #thegameawards nominations!
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The demo for Melb based @LVLsquared was great! The mechanics are unlike any other game. Keen to see it’s final release!
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LVL² retweeted
Always love the indie showcase at #PaxAus, here are some of my highlights, definitely check them out. @route59games @smgstudio @VivinkArt @SaltyStudiosAus @Lilreapergames @ClockworkGiants @deadstaticdrive @SoundfallGame @LVLsquared @HopeAndGorey
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So #MIGW comes to an end, and it's been a hell of a ride! Huge thanks to everyone who came out to support @LVLsquared and @VoyagerGame throughout the week, y'all made it worth the time and effort we put into these games 💕🎮📺 #indiedev #paxaus
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And that's a wrap on our first ever @LVLsquared booth experience at @PAXAus! Many thanks to every single person who popped by and played our game; it was truly humbling to see everyone enjoy it. Now for a 10 year nap to recuperate. 😴
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The @LVLsquared game was a great success at #PAXAus2018 this year! Being able to watch players get the "Oh wow!" look on their face when they find new ways to beat our levels has been such a huge reward, and I couldn't be any prouder of what we've achieved! Time to rest~ 😴
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Got @Thisnancygames to check out my pic from last years #PAXAUS The award-winning @LVLsquared
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If you're keen for one of the very popular @LVLsquared pins you'd better get along and play asap! Stocks are running low!
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Here's the horde of people all waiting to get into the last day of #paxaus18 - don't forget to come and check out @LVLsquared in #paxrising
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Loved playing @LVLsquared at #paxaus, great to see a @thegameawards and @playbyplayfest badging on the booth! Made in Melbourne! #madeinaus
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Heaps of people came by to play @LVLsquared today at #paxaus18! We'll be running again tomorrow and Sunday so come by and have a play!
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Gonna call this booth ready to go! Retweet if you're keen to play @LVLsquared this weekend! #PAXAus2018 #MIGW18
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just noticed that the #PAXAus17 build of @LVLsquared from last year was Version 0.6.14 and that this year's build is 0.9.14 - I don't know if that's meaningful but it feels like it is #MIGW18 #PAXAus18 #syncronicity #numbers
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