ahhh, its been so hard not to talk about this for ages! Bullet Time Agent is coming to steam and Meta Quest Store!
This has been in the planning for a long time with Studio CyFi handling the standalone release for both PC VR and Quest! Please show them a lot of support by wishlisting on steam❤️
#vr #indiedev
Announcing Bullet Time Agent! Coming 2026 to #Steam & #MetaQuest
Originally created by @LakuzaVR
Bullet Time Agent is an action-adventure bullet hell. Slow time & dodge storms of bullets as you punch through robot-filled arenas.
WISHLIST on Steam: store.steampowered.com/app/4…
this has been my most anticipated game of the year. Just another week to go 😎
Phantom Blade Zero brings the speed and spectacle of kungfu cinema to life in an epic journey through the world of Kungfupunk.
Get ready to draw your blade.
Pre-load: Oct 27, 10 am Beijing Time / Oct 26, 7 pm PT
Official game launch: Oct 29, 10 am Beijing Time / Oct 28, 7 pm PT
One more thing: the PS5 physical edition arrives in 2027!
Thank you for your patience and for supporting us every step of the way. See you in the Wulin!
Firestarter EP is just ok for me. Watch me is probably my fave best b-side on it. Never going back was way too safe of a song considering who was singing it, I kinda forgot most of the song by the time the song ended. Best part of the entire EP though, are Soyeons rap verses on Firestarter 😎.
Compared to All Out, theres no competition, All Out remains my favorite set of songs by K/DA. Every song on that one was a banger and good enough to be its own title track.
This is genuinely my favorite racer of the past 2 decades, can go even further but a few challengers pop up past that time that I'd really have to think about, but either way this game is in my all time faves list of racers.
image originally from:
xitter.cf/summerswatchful/status…
seeing some likes and retweets on this old as hell post of a world I made in 2019, no idea why😁
It's funny to me looking back on this and how basic the modelling and texturing was. This world was my first time using substance painter to texture models (before this I used to manually paint over the uv map in photoshop directly so my texturing skill was really basic before this world).
Back then, there weren't really any hangouts like this that had this level of interaction or used a weekly changing music playlist as a core feature, to showcase the latest songs from the genre I liked (back then there were only really DJ/music club worlds that had a focus on music for the worlds identity).
I used to do weekly artist spotlights, I used to collab with some of the prominent vrc streamers at the time to let them control the playlist and include some of their branding in the world (As well as animating a trailer to announce their special event).
This took up a lot of my time and attention during the time period it was active. One of the reasons I made this world was because I wanted to find a community of people who liked the music I did within vrc (sadly that never happened, my tastes were just too different from the active vrc community at the time😅).
Another reason I made this world was thanks to the bucket glitch in The Pug. There was a secret basement you could clip into by placing a bucket at the right spot and walking onto it. If I remember right, it was an unintentional glitch that became a thing and recognized by that world. I liked that alot and wanted to make a hangout world that also had a whole series of hard to discover secrets (and it ended up becoming a little story with dialogue trees and friendship level mechanics with NPCs and eventually becoming a prologue for bullet time agent XD )
Work in progress preview of my #cyberpunk #vrchat world, this time showing the mandatory mirror. Except here, its a friendly drone projecting it for you! (Its totally a police drone that we hacked to serve as our mirror servant! don't tell anyone!) The wait is almost over ^_^
I have not returned to this game since making the tweet below (so 8 days so far) just out of dread of resuming where I left off lmao. 😅
I need to get back into this, this week 😤
Lakuza retweeted
This video is an overall discussion of VR game design, and how a dev needs to think about the emotions they want a player to feel. Lakuza is the most thoughtful and thorough person I know about this, he researches heavily, takes detailed notes, and it shows in his own work.
New devlog episode is out (ep 9), its a little different this month with a longer vid than normal of me yapping about the game I want to make, the influences behind it + my thoughts & rants about the current state of the VR market.
watch full ep here: youtube.com/watch?v=orRmvRw9…
Big Walk is one of my favorite multiplayer games this year. About 13 hours into it so far and playing it with the VR mod (the mod is so good, it feels like the game was honestly made for vr).
Highly recommend getting it to play with good friends or family (especially for those of you who enjoyed solving puzzles with friends in vrchat adventure worlds). I'm playing it with CyanLaser, Fionna and Legends.
Still got a lot to do in this game and I've enjoyed the twists on communication and teamwork with each puzzle we come across. Progress wise we're on the black tower now (completed red, blue, green and yellow).
I'll also try to will into existence these games:
1. Skies of Arcadia remake - reimagined for modern technology and moving away from random battles/encounters. We're getting a resurgence of turn based rpgs, I'd love to go through the skies of arcadia story and be able to see everything remade with todays visuals 🙏
(not asking for a sequel though, I don't trust any team to deliver a sequel thats worthy.)
2. Brand new Powerstone game made with current online multiplayer in mind. For me powerstone 2 was one of my favorite fighters to play with my younger brothers, similar to smash bros. Keep elements like the crafting of items from the 2nd game (that was sadly lost from the arcade re-release) to unlock new usable pickup items + wacky co-op story mode/
3. not willing into existence since it exists, but I wanna see something about jet set radio 3 pls 🙏
Will things into existence…
A modern Strider game by Capcom that’s a 3rd person action title with music by @Mick_Gordon
A Capcom take on NinjaGaiden/Revengeance that’s driven by the music.
New devlog episode is out (ep 9), its a little different this month with a longer vid than normal of me yapping about the game I want to make, the influences behind it + my thoughts & rants about the current state of the VR market.
watch full ep here: youtube.com/watch?v=orRmvRw9…
New devlog episode is out (ep 9), its a little different this month with a longer vid than normal of me yapping about the game I want to make, the influences behind it + my thoughts & rants about the current state of the VR market.
watch full ep here: youtube.com/watch?v=orRmvRw9…
Lakuza retweeted
The goddess of thunder enters the fray!
Jane Foster becomes Thor and brings Mjolnir's power to #MARVELTokon: Fighting Souls!
Also introducing our first guest composer for her theme: the one and only @MONACA_okabe!
Coming in Winter 2027!
hey vrchatters, if you hate ai go play bullet time agent. Its all about beating up ai robots and the entire thing is made by a human.
vrchat.com/home/world/wrld_2…
star wars galactic racer is so fun. The gameplay choice they made for the campaign is actually amazing, I never expected it to be a rogue-lite but it actually works so well for racing. I loved the original pod racer, so this is hitting all the right nostalgic feels + its rare to hear a Scouse accent in games, hibi is awesome lol xD


















