
Making game trailers that players actually watch to the end. Founder @Launch_Frame. Free trailer audits 👇
Joined February 2016
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"Great experience... exceeded my expectations in quality and creativity."
We helped @ArtiWorks4 turn their vision into a high-converting marketing asset. 🎮✨
Stop losing 70% of your trailer viewers. Get a FREE audit of your Steam trailer here: 👉 tally.so/r/LZzMxj
Over 50% of indie game trailers lose viewers in the first 5 seconds, mostly due to slow introductions and weak hooks.
We just launched a free Discord community focused entirely on helping indie developers fix their trailer pacing, sound design, and Steam store conversion:
🎬 What we do inside:
• Peer & pro critiques on your trailer cuts and opening hooks
• First-5-seconds retention testing
• Deconstructions of what makes hit trailers convert wishlists
• Free pacing audits
If you're gearing up for a release, Steam Next Fest, or an announcement teaser, come hang out and share what you're building: discord.gg/CGHGsPDv3c
#indiedevs #indiegames #indie
👋Hey, #indiedevs! It’s #TrailerTuesday!
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👋Hey, #indiedevs! It’s #TrailerTuesday!
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#CelebrateIndie
👋 Hey, #indiedevs! It’s #TrailerTuesday!
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#CelebrateIndie
👋 Hey, #indiedevs!
#ShowMeSunday is here!
Got a game in progress? Show it off to the community👀
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#gaming #CelebrateIndies
👋 Hey, #indiedevs! It’s #TrailerTuesday!
I love seeing all the incredible work being built in the indie space, and I want to help one awesome project truly stand out. So, I’m giving away one full gameplay trailer for 100% FREE.
To enter:
🤝 Follow me
🔄 Repost this post
💬 Drop your game below (Steam page, gameplay clips, screenshots, or GIFs)
Rally your community, the reply with the most likes/engagement wins! 🏆
⏳ Closes: Sep 1st
Let’s see those passion projects! 🎮✨
#IndieDev #GameDev #TrailerTuesday #IndieGame #Gaming
👋 Hey, #indiedevs!
#ShowMeSunday is here!
Got a game in progress? Show it off to the community👀
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#gaming #CelebrateIndies
👋 Hey, #indiedevs!
Let's see some screenshots from your #indiegames!
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#ScreenshotSaturday #CelebrateIndies
👋 Hey, #indiedevs!
#ShowMeSunday is here!
Got a game in progress? Show it off to the community👀
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💪Support the other devs' projects
#gaming #CelebrateIndies
👋 Hey, #indiedevs!
Let's see some screenshots from your #indiegames!
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#ScreenshotSaturday #CelebrateIndies
👋 Hey, #indiedevs! It’s #TrailerTuesday!
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#CelebrateIndie
Want your indie game to blow up on TikTok and Shorts? 📈
You have to stop treating vertical video as an afterthought.
Today on the LaunchFrame blog, we are breaking down: "Vertical vs Horizontal: Optimizing Trailers for TikTok."
Learn how to rethink your assets for mobile feeds.
Read the full article here: launchframe.studio/article-v…
#GameMarketing #VideoEditing #IndieDev #IndieGames
👋 Hey, #indiedevs! It’s #TrailerTuesday!
💬Comment
🔄Repost
💪 Support other devs projects
#CelebrateIndie
👋 Hey, #indiedevs!
#ShowMeSunday is here!
Got a game in progress? Show it off to the community👀
🖼 Comment
🔄 Repost
💬Support the other devs' projects
#gaming #CelebrateIndies
👋 Hey, #indiedevs!
Let's see some screenshots from your #indiegames!
🖼 Comment
🔄 Repost
💬Support the other devs' projects
#ScreenshotSaturday #CelebrateIndies
👋 Hey, #indiedevs! It’s #TrailerTuesday!
💬Comment
🔄Repost
💪 Support other devs projects
#CelebrateIndie
Are you ready for the next Steam Next Fest? 🎮
You can't just drop a demo and hope for the best. You need a playbook. On the LaunchFrame blog today, we are outlining exactly how to stand out and convert players into wishlisters.
Get your strategy coordinated and read the full guide here: launchframe.studio/article-s…
#GameDev #Steam #IndieGames #Marketing
👋 Hey, #indiedevs!
Let's see some screenshots from your #indiegames!
🖼 Comment
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💬Support the other devs' projects
#ScreenshotSaturday #CelebrateIndies
If your indie game isn't getting wishlists, look at the first 5 seconds of your trailer.
Here is how we overhauled the trailer for "NODE: The Last Favor of the Antarii" to more than TRIPLE (3.3x) their wishlist momentum. 👇
3 - Clarity over Complexity 🗺️
NODE has incredibly deep, smart systems. But if a trailer looks confusing, people bounce.
We structured the cuts to clearly show: Conflict ➡️ Tactical Choice ➡️ Consequence.
Make it readable instantly.
You don't need a million-dollar CGI budget to scale your wishlists. You just need a trailer that respects the viewer's time and converts attention into action.
Your game deserves a trailer that hits hard. Let's build it: launchframe.studio

















