星条旗🇺🇸Walkman retweeted
I've seen it happen somewhere before....
Was this going to be another pixel-HP miracle for @SulianLamu? NOT TODAY! 🔥 @Wess21111 made sure of that! 👊
LIVE NOW at:
EN:
📺 twitch.tv/snkofficial
📺 youtube.com/watch?v=vkOtCU4L…
#FFRL #CotW #FatalFury
星条旗🇺🇸Walkman retweeted
1/3 THE VOICE BEHIND YAGAMI IORI (KOF95)
Kunihiko Yasui’s first-ever video game role was one of fighting games’ most iconic characters.
In this December 1995 interview, he explains how he created Iori’s voice for KOF95, why the character’s flawless design placed him under intense pressure, and which parts of Iori’s personality he recognized in himself.
HIGHLIGHTS
_ Kunihiko Yasui explains that KOF95 marked his first experience recording a character for a video game. Until then, most of his voice work had involved anime, foreign-film dubbing and narration.
_ Yasui considered himself an actor before a voice actor. He had wanted to act since childhood, studied theatre at university, completed professional training and joined a theatre company, where he worked mainly on stage and in filmed productions.
_ He began taking voice roles after joining 81 Produce around 4 years earlier. Yasui believed that working across theatre, television and voice acting would broaden his abilities and help him grow as a performer.
_ When Yasui first saw Yagami Iori’s design, he was struck by how perfectly composed and effortlessly cool the character looked. Iori appeared so flawless that Yasui seriously wondered whether he was worthy of being given the role.
_ Iori’s design suggested such a precise personality that Yasui felt only one particular voice could suit him. That extremely narrow vocal range made the performance more difficult, since even the slightest deviation could make the character sound completely wrong.
_ Yasui tried to express a great deal of emotion within that limited range without allowing his voice to be overshadowed by Iori’s artwork. The pressure was especially strong because this was his first video game role and the character already possessed such a powerful visual identity.
_ The actors recorded their dialogue without seeing any completed game footage. Yasui had to rely entirely on the written lines and his imagination to reconstruct the situations, picture the battles and determine the appropriate intensity for each performance.
_ His experience on stage was both useful and troublesome. It helped him inhabit the role, but it also caused him to exaggerate reactions, project too loudly and create unwanted noise, forcing him to adjust to the much shorter distance of microphone acting.
_ Yasui saw in Iori a form of dandyism that he believed modern men had lost. Rather than seeking approval or trying to please women, Iori seemed to keep everyone at a distance through his personal code, uncompromising attitude and “quiet pride.”
_ Yasui discovered one direct connection between himself and Iori: both had played in a band during high school. Yasui performed guitar and bass, covering Japanese groups such as Twist, Godiego and Kai Band, although he never felt comfortable singing.
_ Away from acting, Yasui recalled a serious motorcycle accident that completely destroyed his bike while leaving him with only minor scratches and a damaged pair of jeans. He eventually stopped riding and made walking his main hobby, even carrying a spare shirt during summer journeys.
_ Looking ahead, Yasui wanted to continue working in voice acting and theatre without limiting himself to one field. He was particularly interested in narrating documentaries about social and environmental issues that could make viewers feel personally concerned.
_ Yasui believed that reaching his mid-thirties had strengthened his desire to contribute to society through his work. The interviewer connected this outlook to the “quiet pride” he had identified in Iori, although Yasui jokingly blamed his old-fashioned seriousness for still being single.
_ Asked about his ideal woman, Yasui said he admired someone he could respect: a woman with pride in herself. He immediately laughed at how serious and old-fashioned his answer sounded, before admitting that it simply reflected his natural personality.
KUNIHIKO YASUI PROFILE
Born on December 12, 1960. From Aichi Prefecture. Blood type A. Approximately 4 years of experience as a voice actor. Represented by 81 Produce.
He currently works across a wide range of fields, including anime, foreign films and narration. Yagami Iori in KOF95 was his first video game character. His hobbies include listening to music and walking.
From neoGeo Freak Vol.8 - Decembre 1995
#NeoGeo #SNK
星条旗🇺🇸Walkman retweeted
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🎊 Celebrating the 28th Anniversary
✨ Follow & Repost Campaign ✨
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The NEOGEO POCKET launched on Oct.28, 1998. 🎮
As a handheld gaming console, it holds a special place in many gamers' memories.
Join us in celebrating this iconic milestone! 🎉
How to Enter:
① Follow @NEOGEO_EN
② Repost this post
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#NEOGEO #SNK
星条旗🇺🇸Walkman retweeted
No matter how you're feeling
Or how you're day went
If you step in the gym
I promise you'll feel good stepping out
星条旗🇺🇸Walkman retweeted
GIVEAWAY TIME! Enter for the chance to win a @Nintendo Switch 2 PLUS 1 of 3 Games!
Rules: 🔁 Retweet & ♥️ Like this post!
Ends: 10/31/2026 11:59pm PDT
BONUS ENTRY: Favorite Halloween Candy??
*Terms and conditions: 1 x Nintendo Switch 2: Choose Your Game Bundle (includes choice of either Mario Kart World, Donkey Kong Bananza, or Pokémon Pokopia digital game download) will be given away. Multiple/duplicate entries in a single day will not be accepted. Anyone found to use multiple accounts to enter will be ineligible. This giveaway is not sponsored by or affiliated with Nintendo or X
星条旗🇺🇸Walkman retweeted
So, it’s finally been revealed!
(Everyone probably knew😳)
Actually, I had already composed a track for K'.
And a few tracks for other characters, too.
I was disappointed that it couldn't be released.
It would be great if it were released someday, but that will be difficult😌
Someone left a Dreamcast that they had gotten people to sign at the Arcade area at Evolution 2025 I think. I took it to security, dropped it off and I really hope they got it back.
I once left a pouch containing my passport, credit card, and cash behind in Las Vegas. When I asked the hotel about it, they told me someone had turned it in. I went to the security office, where an older security guard said:
“You don’t normally get something like this back. Who are you? I think you’re the luckiest guy in Las Vegas today.”
But yes, in Japan, you really do have a pretty good chance of getting things like that back.
My two daughters have left entire bags and backpacks containing their wallets and phones at the park. When we realized the next morning and went back, someone had hung them up somewhere sheltered from the rain. And when they left a wallet and a scarf on a table in a shopping mall’s food court, those had been turned in to lost and found too.
There’s an American guy I know well named Michael. He told me that when he first came to Japan, he once dropped a ¥10,000 bill and a ¥1,000 bill from his pocket. Someone came running up behind him, said, “You dropped these,” and handed them back. He was absolutely stunned. At the time, I thought, “Well, of course. Why wouldn’t you give them back?”
Japan is a bit unusual that way.
I’ve visited 60 countries and used to fly somewhere once or twice a month. One particularly interesting experience happened in a country I was visiting to do research for a character. The local FGC was holding a tournament there.
During the lunch break, I spotted a rare Pokémon nearby in Pokémon GO, so I ran outside the venue on my own. I was standing on the street, staring at my phone, when a whole group of local FGC players came running after me, out of breath.
They surrounded me and started acting as my bodyguards, so I asked, “What’s going on?”
They explained:
“You must be crazy to stand around on the street with your iPhone out like that. If someone steals your stuff here, the police will only pretend to chase them, and you’re not getting it back. See that shop over there? Every smartphone on display there was snatched or stolen in another city.”
Since I travel to so many countries, I do try to stay alert, and I’ve never been robbed or pickpocketed. But I guess I must look like an easy target there.
So, tell me what the risks are like where you live, with some examples from actual experience.
Let’s say there’s a bench on the street, and you leave your wallet on it.
① How long could it sit there without being stolen?
② What are the chances, as a percentage, that it would be safely turned in to the police or lost and found?
③ What are the odds of getting robbed before you even get a chance to put the wallet on the bench?
I’m just curious, so feel free to chime in. There’s absolutely no deeper meaning behind this.
For the area where I live, I’d say:
① Probably 30 〜60 minutes. I know of actual cases where things have stayed there for several hours, or even a full day or longer.
② If it contains ID or credit cards, I’d put the chances of it being turned in at around 80%. At the very least, the wallet and cards would probably turn up, even if the cash didn’t.
③ Pretty much never. As close to 0% as it gets.
星条旗🇺🇸Walkman retweeted
this shit is wicked sick. DJing tonight at a local japanese-style arcade and they actually have an old SNK sticker printer machine (that still works!!)
星条旗🇺🇸Walkman retweeted
"Ho ho, and where did that bring you old friend? That's right, back to me."
Finally completed my Wolverine commission! Happy I got a go at one my favorite characters ever #wolverine #Logan #tokon_wolverine #WolverinePS5
星条旗🇺🇸Walkman retweeted
if we know each other irl chances are you already know about this but please help Luka out if you can. one of the coolest people in any community I've ever been in.
Luka is like a brother to me. Please consider donating for his cancer treatment.
gofundme.com/f/support-luka-…
Luka is like a brother to me. Please consider donating for his cancer treatment.
gofundme.com/f/support-luka-…








































