Owner of the #babylonjs Editor and currently developing Out 4 Blood: https://xitter.cf/t.co/RNR1TEZ67s

Paris
Joined February 2010
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The campaign takes me so much time but I promise to come back with something
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I will not do that
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This one would be better when there is action xitter.cf/luaacro/status/2113789…
Fun session of Out 4 Blood with a friend, a Left 4 Dead-style game on @wavedash #gamedev #indiedev
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I’m on it 🙏
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Thanks for those feedbacks, I took notes. I’ll do my best for sure 🙏 And thanks for your support. Don’t waste your time with this hater, he doesn’t know what he hates actually
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« 12 zombies »
Fun session of Out 4 Blood with a friend, a Left 4 Dead-style game on @wavedash #gamedev #indiedev
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Animations come from Mixamo and I assembled them in Blender based on assets I added in credits of the game. I’m bad at communicating because I have set zombies not running fast to show my progress on shoot effects lol. Here is another video showing more action and zombies attacking you.
Fun session of Out 4 Blood with a friend, a Left 4 Dead-style game on @wavedash #gamedev #indiedev
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Is it a problem or something you dislike when I communicate on my work and promote my editor? THE EDITOR IS VIBE CODED??
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The technical part of your post is 100% wrong: it’s Babylon.js. So now I’m doubting about your criticize, is it really vibe coded or are you hating a real developer who tries to make a game 🤔 Honestly you all suck: by hating AI you don’t even distinguish games without AI or limited AI usage.
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Out 4 Blood is now live on Wavedash! wavedash.com/games/out-4-blo…
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Replying to @KeamoTyler
The video was focusing on a work in progress of zombies being shooter. You may prefer this one where zombies run and are actually attacking you
Fun session of Out 4 Blood with a friend, a Left 4 Dead-style game on @wavedash #gamedev #indiedev
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Replying to @Slim_Jim_Bim
I wanted to showcase the way you can kill them as a work in progress but I admit it was an error this video. Here is another one so you can see how the game looks like with way more zombies (and running!) xitter.cf/Luaacro/status/2113789… And thanks for your support ❤️
Fun session of Out 4 Blood with a friend, a Left 4 Dead-style game on @wavedash #gamedev #indiedev
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Replying to @HanzGruber14
I trouble making players playing together but I think it may be easier once I'll finish the campaign. The problem is the campaign is taking so much time to produce. I'm alone and not a specialized game designer so I do my best but thanks for the tips 🙏
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Replying to @Lunastays
What does it mean 🤣
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Replying to @Ricardo_Albertl
I'm gonna take a look right now! Thanks for the tip🙏I admit that I never played Dead Rising, I watched only some gameplay videos
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Replying to @dwarvenbrohan
I'm already on it and thanks for your feedbacks. And I totally agree but I'm so much focused on the game I need to take a step back sometimes to realize that kind of problems. But hopefully you are here to point those ❤️
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Replying to @satyak07
I would say all feedbacks are interesting. The only I ignore (or sometimes bate) are people pretending it's AI slop or fully generated by AI. Thanks for your encouragements I'll do my best ❤️
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Replying to @CurnelSanderss
The campaign is in progress and each time I need something, I mean a mechanic and I develop it then I release it and improve it by iteration. The problem is making event the first campaign mission is taking SO MUCH TIME but I promise to come back with something 🙏
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Replying to @OFemboi
Thanks a lot for your encouragements. I'll do my best for sure ❤️
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