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Well, before twitter dies, if you'd like to keep in touch and see what I'm working on, follow me on instagram.
instagram.com/lukeweddy
Haven't used insta in years, but I figure that's the best place to post announcements and updates for the games I'm designing.
Spider-Man, Spider-Man!
Does some things a spider can,
Spins a web! (normal size),
Catches no thieves (but he tries) :(
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Luke William Eddy retweeted
do you think god stays in heaven because he too lives in fear of what he's created
Doritos rolls out $65 bottle of nacho cheese-flavored liquor that ‘tastes like the real thing’ trib.al/sakZBoy
Holy shit. This is how you make an announcement trailer.
New DLC announced!
🧛 Vampire Survivors: Emergency Meeting 🚨
The Survivors join forces with the Among Us Crewmates to be the bullet hell... in space! 🚀
Coming 18th Dec to PC & Xbox🧄 Nintendo Switch & mobile arriving later
Wishlist now! tinyurl.com/VSEM18
#DayoftheDevs
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Boromir is a tragic hero, not a villain. If you don't understand this you should to be kicked in the shins by Hobbits.
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Sometimes game design is changing numbers in a spreadsheet for 4 hours. Other times it's writing rules for an evil orb that if players look at it they will either see near future events (literally) or suddenly age so rapidly there's a chance their character dies.
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Luke William Eddy retweeted
Furiosa is only screening for those who saw Three Thousand Years of Longing. Sorry, I don’t make the rules.
First peek at ‘FURIOSA’.
(Source: collider.com/furiosa-ccxp-bo…)
































