Game Developer for 10+ years. Enjoying streaming :) https://xitter.cf/t.co/pjU5Mqq31Q CA: E1gRysF73GXzNjcjrj3XNAJzZjzAS1VCZjpcTxCtBAGS

Joined January 2013
Working on my 100 Hour project, an Idle clicker RPG, 11 hours in and we got a solid base for combat / gathering / pathfinding / item drops and more. All graphics are placeholders. Support me on @BagsApp - bags.fm/E1gRysF73GXzNjcjrj3X…
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So I heard about this from @unitycoder_com seems pretty neat if you want to support your favourite creators! I just launched $MOON on @BagsApp 💰 bags.fm/E1gRysF73GXzNjcjrj3X…
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This month's mechanic is... Special Platforms: Slopes and Loops! mechanicallychallenged.org/ The Sonic series made great use of special platforms to create twisting, winding, and fast paced levels! This included sloped platforms that allowed the player to accelerate while moving down and fight gravity while moving upward. Probably more iconic are the loops that Sonic uses to create a sense of movement and speed! This month, you are challenged to write an implementation for sloped platforms, looping platforms, or both! Both 2D and 3D submissions are welcome! Additionally, it is up to you how you choose to implement this mechanic. However, entries that focus on simplicity, modularity, and code reuse are more likely to win an Educational Mechanic prize!
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[Unity2D/C#] Finishing the magic system! | 2D MetroidVania | !youtube !vods !discord twitch.tv/moonizz #indiedev #gamedev #indie #gameevelopment #unity #unity3d #madewithunity #metroidvania
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Stung by a wasp while mowing the lawn #IndieDev life :PpPPpPPpPp
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Watching ESA, charity is gaming for good.Which uses G2A pay.All game devs know, G2A's the worst. My heart goes out to all "scammed" gamedevs
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