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Greetings, Fellow Mad Scientists!🧑🔬
After countless experiments, explosions, and maniacal laughter in the Lab, it's time to start peeling back the curtain and reveal the madness we've been concocting over the last 12 months!
Enter our latest creation: an MPRPG like no other—where the lines between life, loot, and obliteration blur! 🎮🛠️
In this extraction game, you will scavenge, mine, and yes, obliterate fellow Mad Scientists to collect valuable resources. These resources can be crafted into ammos with devastating powers to bend the game to your will—but beware! If you die with your loot, it becomes the spoils for another ruthless MAD Scientist! Your mission? Survive the battlefield and make it to extraction with your precious haul intact… or risk losing it all. 🤯
Below, witness the early stages of this madness—but hold tight! Over the coming weeks, we’ll release more demented footage of our progress, drop juicy game details, and, of course, reveal how this ties into our token economy, Metacells, and the illustrious Mad Scientists collection. Private beta is coming soon—so sharpen your minds and ready your wallets. 🧪
Special thanks to our partners at BIGA Studios (@bigaarcade), who’ve helped bring this twisted vision to life.
Let the REAL Madness Begin! 🧠
Aquatic Sector 🌊🧪🐊
First pass is live.
The environment rewrites the rules.
Some move faster. Some don’t move at all.
Ammo reacts differently here... precision sharpens, splash spreads, others fail.
Adapt… or sink. #MAD
Lab Log 088:
We removed the safety layer.
Performance improved.
Survival rates didn’t.
Proceed? #MAD
Lab Log #087:
Containment held for 38 seconds.
Then the sound started.
We’re not alone in the chamber anymore.
Do you want footage… or results?
Should we put the next test focus to a vote?
Faster movement? Heavier weapons? Darker levels? Smarter enemies?
You choose what kills you faster... #MAD
Every step is a risk. Every corner hides something worse.
Extraction isn’t guaranteed. Only pain is.
How far do you push before you cash out?
Studios spend months polishing trailers.
We spend hours building playable proof.
Hollywood sells fantasy.
#MAD sells bruises.
Lab Log #086:
New anomaly observed.
It doesn’t chase. It waits.
The room feels smaller when it’s in here.
Name it.
Visual feed recovered.
Subject in search.
But for what?
#MAD
Lab Log #085: the chamber recompiled overnight.
No path notes. Just new rules.
We're testing what breaks first: the walls... or you.
Who's volunteering first entry? #MAD
📓 Lab Log 084:
The cell has shifted again.
Structure rearranged itself without external input.
It’s not reacting... but adapting.
Behind every moment of chaos…
there’s someone engineering it. 💊
#MAD
📓 Lab Log 083:
Subject C-19 has entered the chamber.
Bio-signature unknown.
Logging initial reactions.
Visual feed recovered from unknown location.
Subjects engaged in uncontrolled combat.
Chaos level: escalating. #MADMetaverse


