Not A Mimic retweeted
can someone show carter's quest to the indie animation audience. it literally has like >1 hour of original animation. i need the audience that buys makeship plushies to hop on this crap
Replaying Bloodstained: RotN again, giving it a real shot after dropping it, because all the people who hated the new Vania demo are really hyped for the sequel, and... still not great.
Fun enough to explore, but it's painfully easy, and all the system bloat just makes it easier
There's also a LOT of dialogue for a Vania, and the dialogue is... not good. I'd say it's a bit shy of painful, because every once in a while it's serviceable or inoffensive, but these people YAP and they are not interesting enough characters to make that fun.
I’ve played a lot of next fest demos this time and many were excellent, but this one is so far and away the best one it’s not even close.
Actually the craziest game I’ve played in years.
store.steampowered.com/app/4…
Not A Mimic retweeted
A great milestone reached on Steam for #ToziuhaNight Will we make it to 10k? Thanks for the support!
store.steampowered.com/app/4…
Not A Mimic retweeted
You can add signposts, characters that tell you exactly where to go, a character that adds dungeons on the map, a literal PNG of the map itself, and some people still refuse to pay attention & leave a negative review anyway. Really drains motivation to make another one of these
Not A Mimic retweeted
Silver Pines is a must play, horror heads. A brilliant blend of survival horror and metroidvania. I actively avoided the finale because I wanted to spend more time in town to see how many secrets and upgrades I could find. Really rewarding exploration and sublime map design.
Not A Mimic retweeted
I've updated the demo of #ToziuhaNight Nosferatu's Curse with some new features in preparation for the Steam Next Fest, such as a bestiary, a list of important dialogue information (hints), acquired skills, key items obtained, and a limited inventory.
store.steampowered.com/app/4…
Bosses are, in contrast, sorta bad.
They're so extremely easy to outpace just with a modest amount of stuff you can have naturally gathered by wandering around. In a game that wants you to explore, it's gotta be a little more difficult to outclass bosses just by exploring a bit.
Not A Mimic retweeted
Go, my algorithm, show my followers and mutuals what I'm making at 4PM CST on a Saturday
Not A Mimic retweeted
We announced the release date for our retro souls-like PRISON OF HUSKS in the triple-i showcase! @iii_initiative Seek Your Beloved January 27, 2027!
Not A Mimic retweeted
FLERITZ (preview) is now live on Itch
This demo will reveal what the next Impact Project title is.
If you have enjoyed SomnaBuster, Disaster Arms or LURRUNA, please take a look. (link below)
Not A Mimic retweeted
Plenty of gods. None of them God.
Played Peri but never tried Mohrta? Both are on sale until Thursday, and cheaper together.
thanks for making it possible @Scumhead1
and thank you @megrim_haruyo for the wonderful art!
Not A Mimic retweeted
Resident Evil returns to the silver screen with a new vision from the co-director of Miss March (and a couple of more relevant things). But did this REvision leave us Cregnant? Listen to our review -- one that's somehow longer than the movie!
open.spotify.com/episode/3Nr…
Not A Mimic retweeted
It's Autumn Sales time! Decline's Drops is currently 50% off on Steam as part of #SteamAutumnSales!
If you love Smash Bros and solo platforming adventures, go check it out! You won't regret this 🥊



















