
Making an indiegame #gamedev https://teapawt.net/t.co/N1HthpAmRh
Denmark
Joined May 2017
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My game has a big focus on music, so I made decorative "dancers"💃 who choose random dance patterns for each body part to move when a randomly chosen instrument plays.
👢👢🐈🐈
#screenshotsaturday #indiedev #indiegame #gamedev #madewithunity #gameaudio
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Terraria's bunny 🐇 cloud ☁️ inspired me to make one myself, but later I made the cloud art-style less restrictive and made aquatic animals instead 🐋
#gameart #gamedev #indiedev #indiegame
I do wonder though if there are other animals that could work well with the old constraint
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I heard "still life" is about fruits on tables or whatever, did I do it right? :)
#digitalart #sketch #art
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YouTube's shown me a lot of shorts like this lately #gamedev #indiedev #gameaudio #madewithunity #render
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I don't have something new ready this #screenshotsaturday so here's an old vid and some context:
After waking up, the cat is hungry, and the player (cat's leg) shrinks to death over time, you survive off fruits which grow the player & give more time
#indiedev #indiegame #gamedev
Happy Halloween! 🐈 🎃
#gameaudio #assetpack #lowpoly #gamedev #madewithunity #blender #b3d #gameart #indiedev #assetstore
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I just realized, KSI is not a screen/ring/pen, those are external entertainment mediums. Following that logic he can't be the king, he's gotta be the court jester
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I'm working on a low poly asset pack. I call these paintings:
Wheeker Alone (sad)
Wheeker Alone (friends off-screen)
#gamedev #blender #lowpoly #guineapig #madewithunity
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The intro nightmare about his cat, which bleeds into reality as his cat is missing!
#screenshotsaturday #indiedev #indiegame #gamedev #indiegamedev #madewithunity
My 2nd music which I made 1 yr ago. I knew almost nothing about structure so I stretched the 2nd (utterly unstructured) part to match the 1st but then I realized the 1st part was an abacad which sucks so I cut it to an abac. The more I listen the more flaws I notice 😭
#gamemusic
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I tried to deduce 🕵️♀️ the bug by disabling features, but all that did was make the glitch look a little different each time. I couldnt find the cause until I just stumbled upon the bad code...
One animated sprite, brought all manner of chaos to the entire scene
#gamedev #indiedev
My custom engine builds ran slower than my unity builds, so out of desperation I switched to b̶o̶n̶e̶l̶e̶s̶s̶ bindless rendering. This is my favourite bug; I forgot to remove a stride mult from SkinnedMeshRenderer so it was animating out of bounds vertices!
#gamedev #indiedev
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Manamongods retweeted
Hello #PortofolioDay! I'm Johan and I make small games with big pixels.
#pixelart
Manamongods retweeted
17 years ago today the original JellyCar was released! Did you play this game on your iPod Touch / iPhone 3GS back in the day?
(Video is the trailer for my recent ultimate sequel “JellyCar Worlds”)











