
Senior VFX Artist at @FX_Chamber! Kind of too over-passionate about anything I do! Learning how to draw :3
Joined September 2019
- Tweets3.1K
- Following1.5K
- Followers1.2K
- Likes13.6K
Pinned Tweet
All the free time I've spent with my friends on making this game paid off!!!
Please enjoy the love we've put into it <3 (and please share)
store.steampowered.com/app/1…
#indiedev #gamedev #realtimevfx
ManusVFX retweeted
IlluGen 2 introduces the new UV Flow, create motion from UVs and colliders. Smoke, water, fire, all blendable and stylizeable, playing in your viewport in real time.
ManusVFX retweeted
EmberGen 2 LPV Cloud Rendering R&D
EG 1 could never dream of this many voxels at this rendering quality. Oh how far we have come!
ManusVFX retweeted
Made an extensive tutorial about how to loop flipbooks, pack flipbooks, do frame reduction or generate new frames, create motion vectors, and a ton more! IlluGen has many tools to create, edit, and author flipbooks & sprite sheets.
youtube.com/watch?v=2U1AFH9-…
ManusVFX retweeted
🐟 From Simple Sprites to Swarms 🐟
Using an animated diffuse+normal texture with some vertex offset to break up the motion can be a great way to fake 3D! Each particle has a randomized speed, period, and frequency
#gamedev #VFX #realtimeVFX #UnrealEngine5 #UnrealEngine
ManusVFX retweeted
i don’t know if it shows but i spent so much time getting the timing right on this ability, it ended being my favorite i’ve done 😁
#vfx #gameart #unrealengine #PortfolioDay
ManusVFX retweeted
For those who saw my posts yesterday with the drafts of this material, did you think it would turn out looking like this?! This isn't the final version yet, let's call it "Alpha-1" cascading waterfall of energy, a form of pure energy unknown to humanity until now.





















