Marty PixelRod (@MartyPixelRod) header
Marty PixelRod (@MartyPixelRod) profile picture

Solo 🧑‍💻 indie game 👾 developer 💻 🎮 | Making 'Prototype Juan' on Steam: https://teapawt.net/t.co/X3DJ27py8m

Joined February 2025
Photo by Marty PixelRod (@MartyPixelRod)Photo by Marty PixelRod (@MartyPixelRod)Photo by Marty PixelRod (@MartyPixelRod)Photo by Marty PixelRod (@MartyPixelRod)Photo by Marty PixelRod (@MartyPixelRod)Photo by Marty PixelRod (@MartyPixelRod)Photo by Marty PixelRod (@MartyPixelRod)Photo by Marty PixelRod (@MartyPixelRod)Photo by Marty PixelRod (@MartyPixelRod)Photo by Marty PixelRod (@MartyPixelRod)
Quite proud of my official release 🎥 trailer for my #solodev #indiegame 🎮 (I'm fond of the rewind trope 😅) After 18 months of #gamedev it feels wild that my game will release this month! 🥲 What do you guys think?? store.steampowered.com/app/3… Wishlist and stuff! 🙏 ok thx bye!
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10 games to get to know me
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Getting comments like this from strangers who discovered my game Demo feels so good! "Left me wanting more" 🥹 This is the kind of motivation I need 💪 #gamedev #solodev #gamemaker
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Wanna help me get my Demo off of itch.io and onto Steam? I just uploaded a new build, and would LOVE 😍 to hear some feedback 🙏 Please play it, break it, enjoy it, etc... All I ask is for feedback on my itch.io page! Thank you! #gamedev #gamemaker
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This post is basically my strategy: Playtest and refine on itch.io, and then polish like crazy for the Steam version. News coming very soon! reddit.com/r/SoloDevelopment…
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Making some real progress developing my little save system in #gamemaker. Just a few more 'key' items (literally in-game keys haha) to save, and we should be set. But, damn, this feels good to finally see in my game 🥲 #gamedev #solodev
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Working on boring #gamedev stuff like saving and loading and checkpoints and ugh!!! Looking at code from months ago, and the hacks I shoddily implemented-- cringing because it's biting me in the ass now 😭 Time for more workarounds for my previous workarounds...?
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Added an additional idle animation for when the player stands still for too long. Juan looks to the camera like, “Hey— do something, player” 😂 #gamedev #solodev #gamemaker #pixelart
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Just spent like 5 hours fixing one bug... it do be like that sometimes. But damn, it sure does feel good to cross this one off the list 😅🙏 #gamedev #solodev (For the curious, it was a save/load bug for specific dialogue boxes)
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📢 I'm super stoked 🎉 to share the trailer 🎥 for my videogame: “Prototype Juan” 👾 — Help Juan get back to his 16-bit self! Play the Demo here: martypixelrod.itch.io/juan #gamedev #gamedesign #solodev #indiegame #pixelart #videogames #gamemaker
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Finally getting to actually editing the trailer. It should drop later this week. Very excited to show you all what I've been working on 😁 (Haven't editing in a loooong time since I made silly videos as a kid. A lot has changed haha-- but sure feels nostalgic to be back) #gamedev
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Question for my fellow solo #gamedev people: All I had time to work on today was marketing material for my game. (Trailer, and storefront pages) Would you count that towards a day of gamedev completed? I have a daily Calendar that I mark off each day I game dev. What say you?
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Something that keeps my #gamedev time consistent is a *physical* calendar I'm forced to stare at every day. Each new day I game dev, I cross that day off. Stole the idea from Jerry Seinfeld. It definitely keeps me accountable! (& seeing the actual streak of X's is cool)
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btw, yes, i did cross off today's date too (2/5/2025: I implemented a shield cooldown mechanic. No more spamming the shield button!! lol)
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FInally fixed a small UI bug that's been present in my game for a few months now. Like a damn thorn has been removed from my side after months of small, annoying pain lol🙏 Feels just that much more polished now though! #gamedev
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My dream is to release a decent game on Steam. #gamedev
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