MattRusin retweeted
This is the most insane demo I’ve seen. Subvocal YC F26 lets you speak completely silently and reads the minute movements of your face. So you can talk to your AI anytime.
AI + sensors is magic.
What’s crazier is they built this in 4 months. This demo was live yesterday evening at the YC office.
We’ve raised $1.3M from YC & Afore Capital so you never have to type or speak again.
Typing is slow. Talking into your computer is awkward. Subvocal fixes both
Our glasses give you the speed of speech without you making a sound or touching a keyboard.
It tracks your internal speech muscles with non-contact sensing and decodes silent, almost invisible mouthing into text at more than 200 words/min.
Pre-orders are now live at:
subvocal.co/preorder?utm_sou…
MattRusin retweeted
I'm delighted to share that Physical Superintelligence PBC (PSI), which I co-founded with @matthew_pines and @AKlokus, has raised a $58M seed round to build the world's most advanced research lab for discovering and commercializing transformative physics breakthroughs at scale with AI, safely, verifiably, and for broad public benefit.
MattRusin retweeted
Today, we're kicking off the first phase of the research preview for Model Hardware Standard (MHS): a new standard for AI agents to safely operate physical equipment in scientific research and advanced manufacturing.
Read more: anthropic.com/news/model-har…
MattRusin retweeted
We’ve received notice that the Department of Commerce has lifted export controls on Claude Fable 5 and Mythos 5.
We'll begin restoring access tomorrow, and will share an update soon.
We’re grateful to our users for their patience, and to everyone who worked with us on redeploying the models.
MattRusin retweeted
Elon just created 4,400 millionaires in a single day.
400 of them are now worth over $100 million.
These aren't VCs. They're SpaceX employees, and the list includes welders, technicians, and cafeteria staff, because for two decades the company paid every level of the workforce in stock instead of higher salaries.
Juan Hernandez immigrated from Mexico and took a $28 an hour contractor welding job in 2015. He says he didn't even know what SpaceX was. The company gave him a $10,000 equity grant and let him buy more shares through payroll deductions. That stake is now worth $880,000.
Trevor Hise's parents wanted him to take a stable job at General Electric. He picked SpaceX instead, stayed 12 years, and accumulated over 100,000 shares. At the $135 listing price that's $13.5 million. He's 37 and semiretired. His words: "The magnitude of this has been ridiculous."
The most telling detail came before the listing. Over 100 employees quietly banded together and negotiated a group wealth management deal covering up to $5 billion, because none of them had ever needed a wealth manager before.
Software IPOs have minted millionaires for 30 years. This is the first one where the money went to the factory floor.
MattRusin retweeted
I created this using Claude + 3D animation:
1. Ask Claude for a scroll-based cinematic animation pla
2. Generate prompts for depth, parallax, and camera movement
3. Install Three.js + GSAP + ScrollTrigger
4. Use scroll to control zoom, scale, and scene transitions
5. Add layered images for 3D depth illusion
6. Apply smooth easing, lighting, and shadows for realism
7. Refine until it feels like one continuous scene
Save this
How I built an Anime.js-style site with Claude 👇
• Ask Claude to plan a minimal interactive website with smooth motion
• Install Anime.js → "npm i animejs"
• Use Claude to generate timelines, staggered text, and hover animations
• Add smooth SVG, scroll, and cursor interactions with Anime.js
• Keep UI minimal so motion becomes the focus
• Use easing + timing to make animations feel fluid and premium
Save this 🚀
MattRusin retweeted
- Drafted a blog post
- Used an LLM to meticulously improve the argument over 4 hours.
- Wow, feeling great, it’s so convincing!
- Fun idea let’s ask it to argue the opposite.
- LLM demolishes the entire argument and convinces me that the opposite is in fact true.
- lol
The LLMs may elicit an opinion when asked but are extremely competent in arguing almost any direction. This is actually super useful as a tool for forming your own opinions, just make sure to ask different directions and be careful with the sycophancy.
MattRusin retweeted
Palmer Luckey on the three companies he considered starting after Oculus
After selling Oculus to Facebook for $2 billion when he was 21 years old, Palmer Luckey was fired for his political views.
He then said to himself:
“Okay, I have to do something that proves they shouldn’t have fired me, that I am smart, and that I am not a one-hit wonder because being a one-hit wonder would be so depressing.”
Palmer considered three ideas for his second company:
1. Working in the national security space (this became Anduril). He saw that cost-plus contracting was a broken contract structure that led to massive cost overruns and misaligned incentives. Palmer explains, “I think that I could start a company that does a lot the things companies like Lockheed and Raytheon and Northrop are bad at doing that I’m good at doing.”
2. A non-profit private prison company. “I think private prisons are very bad. I think they lead to terrible outcomes. They’re a lobbying machine where all the money that is generated largely goes back into lobbying government officials for stricter sentences on the people who are the cheapest to incarcerate. So not the terrorists. Not the murderers. It’s the nonviolent offenders… Those are the ones that private prisons want to house because they’re not going to kill people… And that’s how you end up with all these mandatory minimum sentencing laws for crimes that don’t matter in my opinion.” After realizing that lobbying wasn’t going to work to solve this problem because there’s too much money in it, Palmer considered starting a non-profit private prison that doesn’t get paid until released prisoners have been out five years without going back. “If they go back, I don’t get paid. It means I’m taking on the risk, and it means my incentives are going to be very aligned with getting people out of prison and not having them come back, whereas current prisons are the opposite. I decided against that because I realized it was not actually a skill set that I had. I’m a technology guy… The legal issues with doing this state by state are very tough.”
3. Petroleum-based food products. “I think the only way to solve obesity in America is to allow anybody to eat as much as they want of anything with no self control or changes to their physical activity whatsoever. It has to be the Holy Grail or we’re all just going to keep dying of obesity and related problems. And if you’re a food scientist, you generally make things out of foodstuffs, and I think that’s a big mistake. If you’re a chemical or material engineer and you want to make something with a certain texture or property, you start with long-chain hydrocarbons—oil. It’s the perfect building block for everything.. So if you could make synthetic foods out of petroleum derivatives, you could make foods that have largely the same characteristics as real foods but with zero calories because your body’s not going to process them. So I started building paraffin cheese and paraffin cheese totally works. It has no calories. It tastes mostly like cheese. And I think that you could get it to be better than cheese on some time scale because it’s actually easier to adjust it and play with it and iterate on it than with cultured dairy products. Anyway, I decided against that because it turns out the FDA completely bans this idea. It’s completely illegal.”
Ultimately Palmer decided on working in the national security space because building Anduril better fit his strengths as a technologist.
Video source: @IMA_Network (2021)
MattRusin retweeted
There's a fruit fly walking around right now that was never born.
@eonsys just released a video where they took a real fly's connectome — the wiring diagram of its brain — and simulated it. Dropped it into a virtual body. It started walking. Grooming. Feeding. Doing what flies do.
Nobody taught it to walk. No training data, no gradient descent toward fly-like behavior. This is the opposite of how AI works. They rebuilt the mind from the inside, neuron by neuron, and behavior just... emerged. It's the first time a biological organism has been recreated not by modeling what it does, but by modeling what it is.
A human brain is 6 OOM more neurons. That's a scaling problem, something we've gotten very good at solving. So what happens when we have a working copy of the human mind?
MattRusin retweeted
Esta noticia me parece muy importante.
200.000 neuronas humanas cultivadas en laboratorio jugando al Doom de 1993.
No una red neuronal artificial. No un LLM. Neuronas de verdad, creadas a partir de células de piel o sangre de donantes adultos, creciendo sobre un chip de silicio dentro de una máquina que cabe en un escritorio.
Cortical Labs (@CorticalLabs), una startup australiana, acaba de publicar el vídeo y el código en GitHub (youtube.com/watch?v=yRV8fSw6…).
Su ordenador biológico CL1 (unos 35.000 dólares la unidad) tiene un sistema de soporte vital interno que mantiene las neuronas vivas hasta seis meses. Temperatura, filtración de residuos, mezcla de gases, circulación. Todo dentro de la caja. Un acuario para cerebros en miniatura, si quieres verlo así.
La historia viene de lejos. En 2022, con su prototipo DishBrain, ya enseñaron a 800.000 neuronas a jugar al Pong. Las neuronas aprendieron en unos cinco minutos. Un algoritmo estándar de deep reinforcement learning tardaba unos 90 minutos en lo mismo.
Eso ya fue un hito. Pero Internet pidió lo que ultimamente siempre pide: "¿Puede correr Doom?"
Pues sí. Puede.
Ahora la cosa se pone interesante de verdad. Doom es un juego en 3D con laberintos, enemigos, armas, navegación espacial. Varios órdenes de magnitud más complejo que mover una paleta en el Pong. Para conseguirlo, el investigador independiente Sean Cole usó la API de Cortical Labs y lo montó en menos de una semana (cuando el Pong llevó más de un año de desarrollo). El sistema traduce la señal de vídeo del juego en patrones de estimulación eléctrica. Las neuronas "sienten" lo que pasa en la pantalla. Si disparan en un patrón concreto, el marine dispara. Si disparan en otro, se mueve a la derecha. Aprendizaje adaptativo en tiempo real, con latencia por debajo del milisegundo.
Esto ya no es Pong. Esto es otra cosa bastante mas seria y compleja.
Y aunque el hype con esto puede ser tremendo creo que también es importante leer la letra pequeña.
El propio Sean Cole, en la documentación del repositorio de GitHub, reconoce algo que casi nadie está mencionando: su decodificador (el software convencional que traduce los disparos neuronales en acciones del juego) tiende a convertirse en lo que él llama un "policy head". Es decir, el software de PyTorch que rodea a las neuronas puede estar aprendiendo a resolver el juego por su cuenta, esquivando a las propias neuronas. Cole incluso ha incluido modos de ablación en el código para que otros investigadores puedan probar si las células realmente importan o si el silicio está haciendo todo el trabajo en la sombra.
Eso es honestidad científica de la buena. Y dice mucho del estado real del proyecto: lo que han resuelto de forma brillante es el problema de interfaz (conectar neuronas vivas con un entorno digital en tiempo real). Lo que todavía no han demostrado es que 200.000 neuronas humanas puedan ser las que realmente toman las decisiones en lugar de ir de pasajeras.
Y aquí es donde, en mi opinión, esto se pone más interesante que el vídeo viral.
Porque lo que Cortical Labs está construyendo no es un juguete para que Internet se ría. Están creando la primera plataforma comercial de computación biológica. Ya han vendido 115 unidades. Un rack de 30 CL1 consume entre 850 y 1.000 vatios, comparable a un servidor GPU de gama media. Y han abierto una nube (Cortical Cloud) para que cualquier desarrollador pueda desplegar código directamente sobre neuronas vivas sin tener un laboratorio.
Las aplicaciones médicas son las que me parecen realmente brutales. Poder modelar enfermedades cerebrales, probar fármacos sobre neuronas humanas reales sin necesidad de modelos animales, estudiar cómo procesan información las neuronas de forma directa... Cortical Labs lo llama "Inteligencia Biológica Sintética" para diferenciarlo de la inteligencia artificial convencional. Y creo que el nombre es acertado.
Igual que pasó con Internet a finales de los 90, donde mucha gente miraba las primeras webs y decía "¿para qué quiero yo esto?", puede que estemos viendo los primeros pasos de algo que dentro de unos años nos parezca obvio. Neuronas humanas cultivadas como componente de computación, aprendiendo de datasets minúsculos comparado con lo que necesita cualquier LLM, consumiendo una fracción de la energía.
La pregunta es si esto será un complemento de la IA de silicio o algo completamente distinto. Me da que todavía es pronto para saberlo. Pero una cosa tengo clara: cuando la biología y la computación se mezclan a este nivel, las reglas del juego cambian. Y 200.000 neuronas jugando al Doom, por chapucero que sea el resultado hoy, es el tipo de demostración que dentro de 10 años miraremos como miramos ahora aquella primera web de Yahoo.
MattRusin retweeted
Anthropic just released the most IMPORTANT chart in the AI labor debate.
This comes from the company that builds Claude using data from 2 million real conversations.
Here’s what it shows.
The blue area is every task AI could theoretically do right now.
The red area is what people are actually using it for.
The gap between them is enormous and that gap is your career runway.
Computer programmers are already 75%
covered.
Customer service reps, data entry workers, financial analysts, they’re next.
But here’s what no one is talking about.
The mass layoffs haven’t really started.
Unemployment for exposed workers hasn’t budged.
So what’s actually happening?
Companies are closing the front door, hiring for workers aged 22 to 25 in AI exposed jobs has dropped 14%.
The most exposed workers aren’t factory workers, they’re college educated, higher earning.
49% of US jobs now have at least a quarter of their tasks inside AI’s reach.
That’s up from 36% just one year ago.
And the red area on that chart,
the real world usage is still a fraction of what’s possible.
Every month, it grows a bit.
Anthropic built the scoreboard and most people haven’t looked at it yet.
Here is the 20 minute talk from @Gwynne_Shotwell and @michaelnicollsx at the MWC26 with added subtitles.
This talk includes a lot of new information about the future of Starlink Mobile. I highly recommend watching the full keynote!
MattRusin retweeted
🚨 Someone just solved the biggest bottleneck in AI agents. And it's a 12MB binary.
It's called Pinchtab. It gives any AI agent full browser control through a plain HTTP API.
Not locked to a framework. Not tied to an SDK. Any agent, any language, even curl.
No config. No setup. No dependencies. Just a single Go binary.
Here's why every existing solution is broken:
→ OpenClaw's browser? Only works inside OpenClaw
→ Playwright MCP? Framework-locked
→ Browser Use? Coupled to its own stack
Pinchtab is a standalone HTTP server. Your agent sends HTTP requests. That's it.
Here's what this thing does:
→ Launches and manages its own Chrome instances
→ Exposes an accessibility-first DOM tree with stable element refs
→ Click, type, scroll, navigate. All via simple HTTP calls
→ Built-in stealth mode that bypasses bot detection on major sites
→ Persistent sessions. Log in once, stays logged in across restarts
→ Multi-instance orchestration with a real-time dashboard
→ Works headless or headed (human does 2FA, agent takes over)
Here's the wildest part:
A full page snapshot costs ~800 tokens with Pinchtab's /text endpoint.
The same page via screenshots? ~10,000 tokens.
That's 13x cheaper. On a 50-page monitoring task, you're paying $0.01 instead of $0.30.
It even has smart diff mode. Only returns what changed since the last snapshot. Your agent stops re-reading the entire page every single call.
1.6K GitHub stars. 478 commits. 15 releases. Actively maintained.
100% Open Source. MIT License.
MattRusin retweeted
There are different ways to deal with problems.
teapawt.net/ChrisEcxel102/status/2…
Readers added context they thought people might want to know
This is AI
gijn.org/resource/guide…






















