Michael R Ryan (@MichaelRainRyan) header
Michael R Ryan (@MichaelRainRyan) profile picture
Ireland
Joined August 2019
Photo by Michael R Ryan (@MichaelRainRyan)Photo by Michael R Ryan (@MichaelRainRyan)Photo by Michael R Ryan (@MichaelRainRyan)Photo by Michael R Ryan (@MichaelRainRyan)Photo by Michael R Ryan (@MichaelRainRyan)Photo by Michael R Ryan (@MichaelRainRyan)Photo by Michael R Ryan (@MichaelRainRyan)Photo by Michael R Ryan (@MichaelRainRyan)
A short thread about some of the #gamedev projects and prototypes I've worked on the past year or so. To start, this is a #BulletHell #RPG set in space that I toyed around with It got a little too big of a scope than I had time for, but I hope to go back to it in the future
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I just dropped a 4k gameplay for my parkour game in a megastructure
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Michael R Ryan retweeted
the false sun has a golden glow
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Hey friends, I just lost my job—I’m looking for new work! See a thread of my work below 🧵 I’m an artist and programmer. As an art director I’ve lead art teams on projects for Netflix, Apple, Sony, and more. If you’d be so kind, please share this to get the word out!
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Check out this game some friends and I made for the #gmtkjam Rebuild the city and try not to cause more destruction in the process! fpeters.itch.io/buildzilla #gamedev #indiedev #ue5
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Michael R Ryan retweeted
Stargazer's Sanctuary, 2023
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a friendly reminder that Mika and the Witch's Mountain will be out this 2024 💫
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I'm Researching how the Gestalt Principles can more directly be applied to #leveldesign and World Building. This is the first "Law" that is more of a wrapper for all the others. Stay tuned for more.. 😅😘
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Michael R Ryan retweeted
A continuation on my Gestalt research & how it can help World Building. Rearranging objects to create different feelings. Building Worlds is a team effort as always! ❤️ But this mainly focused on #leveldesign & #gameart 1st up is designing for speed! This is a thread 🧵1/9
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We're proud to support a free, open source engine like Godot so that devs everywhere have an accessible yet powerful option to create their projects with 💙 Our team has learned a lot while migrating our next game to Godot, and we're so excited to show off its power 💪
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Mysterious fishes found their rest place in these marshes shorturl.at/rINO6 #UnrealEngine #gaming #lowpoly #3Danimation #gamedev
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he's just a normal barrel. just an innocent barrel #pixelart #ドット絵
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Michael R Ryan retweeted
Finally I finish this character, really fun to explore toon shader style.😊
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I love this description of my work
Replying to @NateDHernandez
Poly Realism is fucking insane 😭 👏
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I've been working on the game "Bearnard" for almost 3 years now. As the look & feel is getting closer to its final form, it's a good time to start sharing it to the wider audience. Stay tuned! #GodotEngine #indiegames #solodev #bearnard #onlyinbearnard
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While you’re here, be sure to visit the locals. Build relationships, and learn about all that Hinterberg has to offer! (Maybe even get some hints?) 🗪​ #IndieDev #RPG
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Michael R Ryan retweeted
Hi! My name is Kaylee Yang and I’m looking to break into the industry as a background painter/illustrator/visdev! I actually work as a full time nurse right now, but it’s always been a dream to do work on tv, film or games :) thank you! 📩: [email protected]
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Michael R Ryan retweeted
If you missed your chance, these are now available as prints here 👀 inprnt.com/gallery/aurumek/
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Michael R Ryan retweeted
If your terrain generator supports overhangs you gotta flaunt it. I don't make the rules, but I do follow them.
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