Jasper Beatrix | DVC Games retweeted
We love proclaiming our love for diversity and every once in awhile get offered a no-brainer chance to support with more than just tweets and hashtags!
Our Family Plays Games has the character, has the polish, has the appeal. They just need the reach
kickstarter.com/projects/ofp…
Only back here to give a shout-out to Practical Creativity by @raphkoster because I didn’t know there was another person who broke down games into constantly smaller abstracted pieces the way I like to.
Jasper Beatrix | DVC Games retweeted
Fascinating #GenCon announcement from CGE that nobody's talking about - they're using a new eco-friendly manufacturing technology to produce recyclable wooden bits that have detail and shape previously only possible with plastic. 🤯
Want someone to play Roll Builder with?
A member of the team plays through Memphis, so if you want to play along and get a better score...
youtube.com/watch?v=V10Mb0KK…
Don't have the game? Learn more at dvc.games/roll-builder
#printandplay #rollandwrite
We are stoked to have found an artist for our upcoming game Corvids! Meg Lemieur already got us a lovely chough to work with in our formatting work, and with playtesting nearly concluded, all that is left is to get the game formatted for manufacturing!
Terrible drawings are the point sometimes. Ben’s new suspect-drawing prototype always results in hilariously bad drawings of your friends as potential criminals.
Spring Cleaning needed a fresh look after dozens of prototypes, so it finally earned a nicer version from @thegamecrafter to help us visualize where the design can go next now that the core gameplay seems so complete.
A great and tear-jerking evening of Dialect by @thornygames
J Li’s scenario Forgotten Children resulted in an arcano-steampunk world of pollution and thievery, and we had to develop a sign language alongside our dialect to communicate through our gas masks.
The next city for Roll Builder, Petra, is now available, although it is marked as in 'beta', just in case it gets a final tweak (likely to map layout). If you haven't grabbed the game (dvc.games), I encourage you to check it out!
And since that is done, we have lined up the next city for later this summer: Palmyra. Very different feeling with a focus on building adjacency and a different desire for map exploration using a powerful new ability called nomad camps.
Now having the game in the world, and hearing such nice things back about playing it, is a pleasure and a privilege. We are stoked to make more cities that continue the puzzle-y nature of this project.
#rollandwrite #boardgames #tabletopgames #historicalgames #printandplay

























