Mixed Reality DevRel Team retweeted
BTS video reels of me testing out different #XR interactions at MIT Innovation HQ during reality hacks. This was made possible with #MRTK from @MxdRealityDev and @unity! 🤍🤍🤍
#designprocess #rapidprototyping #storytelling – at Cambridge, MA
Mixed Reality DevRel Team retweeted
Welcome back Grace Hsu - @its_graceh - as she talks about the 3 main goals of the latest Mixed Reality Toolkit - #MRTK3.
Docs and Downloads at msft.it/6018eMwJ0
What were the goals when building MRTK3?
Mixed Reality DevRel Team retweeted
Pro tip: use clickbait commit messages to get your teammates to review your code faster
git commit -m “First she noticed a bug in production. What happens next will SHOCK you!”
Mixed Reality DevRel Team retweeted

Brett Jackson@JumbliVR26 Nov 2022
🇬🇧
United KingdomConnected via United Kingdom Android AppAccount-level information, not a live location or per-post device.
Here’s how fast Idea Engine loads on #MetaQuest using StereoKit with its async texture loading and by async loading assets as required. That’s how quick I want metaverse locations to load when you go through a portal #IndieGameDev #screenshotsaturday
Mixed Reality DevRel Team retweeted
Party trick if you have an iPhone to entertain your fam & yourself:
1. Open Google
2. Type Tyrannosaurus
3. Scroll to see “View in 3D” option and choose it
4. Choose “View In Your Space” and put T-Rex into your room
5. Explain why augmented reality rocks to your family 🦖 – at Irvine, CA
Mixed Reality DevRel Team retweeted
.@slukas invites @Microsoft’s Grace Hsu to talk about the details of the collaboration between @Snapdragon Spaces and Microsoft’s MRTK cross-platform development platform and how Spaces will be supported on MRTK 3. Meaning you can build an app once and deploy it on many headsets
Mixed Reality DevRel Team retweeted
💡 Problem + Idea = Inspiration 💡
Nick Klingensmith, @koujaku, tells us how StereoKit got its start.
Download it and see if it inspires you: msft.it/6014dcKTE
What was the inspiration for StereoKit?
Mixed Reality DevRel Team retweeted
TOMORROW! Join the largest global community event about Virtual Reality, Augmented Reality, Mixed Reality, Immersive Technologies and the Metaverse! Get your free ticket at globalxrconference.com
#conference #virtualreality #augmentedreality #metaverse #mixedreality
Mixed Reality DevRel Team retweeted
For some #FridayFun, Andrew London, @oalondon, tells us about one of the coolest thing he's seen rendered with Azure Remote Rendering.
See this demo and more in his #MRDevDays talk:
msft.it/6017ddXwd
What's the coolest thing you saw rendered with Azure Remote Rendering
Mixed Reality DevRel Team retweeted
Check out the latest preview release below, and come build the future of open-source cross-platform XR application development with us. 🕶👐github.com/microsoft/MixedRe… #MRTK3 #OpenXR
Mixed Reality DevRel Team retweeted
With so many #OpenXR devices on the market like #QuestPro, #LynxR1, and #HoloLens2, you can't afford to build your app for just one! #MRTK3 lets you build the *same app* on any supported OpenXR device with zero configuration change. 👇👇
Mixed Reality DevRel Team retweeted
Today, we hear more from Grace Hsu, @its_graceh - she tells us about why MRTK was created in the first place.
#MRTK3 is a great tookit for building your AR/VR solutions and you can check it out here: msft.it/6010dVKig
Why did you create MRTK?
Mixed Reality DevRel Team retweeted
It was five years ago today that I hopped on a plane down to San Francisco to attend the opening of the newly designed San Francisco @MSFTReactor
Mixed Reality DevRel Team retweeted
I would also be incredibly remiss if I didn't also do a tweet to show my gratitude for the incredible mixed reality community that has been just as incredible to work with and within.
It was five years ago today that I hopped on a plane down to San Francisco to attend the opening of the newly designed San Francisco @MSFTReactor
Mixed Reality DevRel Team retweeted
MRTK3 is a great platform for writing mixed reality apps for Quest, that will also deploy 1:1 on any other OpenXR headset like Lynx, Varjo, or HoloLens!
Here's an improvement on my spatial mapping and occlusion system for passthrough on the Quest built with MRTKv3
#screenshotsaturday #gamedev #indiegame #screenshotsaturday #unity3d #MixedReality #VR #IndieGameDev
Mixed Reality DevRel Team retweeted
There's a lot of sick whips in the #metaverse. See some of the wildest ones at the 2nd #MetaAutoShow. 🏎️🤯
Sat, Oct 15, 5-7:30pm PT in #AltspaceVR
account.altvr.com/events/208…
Mixed Reality DevRel Team retweeted
Announcing our partnership with Meta to deliver Mesh for Teams, Microsoft 365, Windows 365, and more for the Quest 2 and new Quest Pro. #MicrosoftTeams 💜😎
blogs.microsoft.com/blog/202…
Mixed Reality DevRel Team retweeted
Nick Klingensmith, @koujaku, is back - telling us who the StereoKit was designed for.
Docs and downloads at msft.it/6013jLHJD
Who is StereoKit for?
Mixed Reality DevRel Team retweeted
There’s a lot of goodness coming to #MSIgnite from #MicrosoftTeams next week!
Set aside some time to check out all the latest announcements and ask the experts those burning questions! – at Lake Oswego, OR
#MSIgnite is one week away and there are sessions focused on Teams!
Sneak a peek at new features, hear from product experts, and more. Get the details: msft.it/6013dHhJX
























