3D Animator at @kinggathcreates ☢️ Wattson main ⚡️ I generally post WIP stuff and mod releases!

California, USA
Joined November 2012
My favorite project I've worked on, FEVer Dreams, is out now on all platforms for free. It was an honor to be your animator! You know I jam packed it with as much as I could lol. A bunch of my friends and I bring you this love letter to Fallout 4 😄 tinyurl.com/3nxrftrk
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Happy Fallout day everyone but...👀
We're delighted to see so many of you have enjoyed FEVer Dreams (and KALLAX Storageborn before it). For our next project, we're heading to the stars. And we're bringing with us, a long lost friend 🐾
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Where the poodle at though? 😟
On December 1, your C.A.M.P. Pets will join your adventures around Appalachia! Let Creative Director Jon Rush and Production Director Bill LaCoste tell you all about it and your return to Skyline Valley. #FalloutDay
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Taher and the all star cast of voice actors, including my favorite (Courtenay lol), did a stellar job. When the characters are brought to life before I even animate it then I know it's going to be seriously rad when I add in those animations. This truly was a dream project haha
Voice Directing this with the original cast from a decade past was surreal. The Witcher 3 and Fallout 4 are what got me into this biz, and both received new content 11 years on. Starring @courtenaytaylor + Brian T. Delaney Even has @Mark_Sheppard show up for a surprise role
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Yo! So this Creation is 🔥🔥🔥!!! Just played through the whole thing on stream and it is one of the best Fallout 4 experiences I have ever had.
Delve into the mysteries of one of Fallout's most infamous bioweapons with the free FEVer Dreams Fallout 4 Creation by @kinggathcreates 💉 Featuring the returning voices of Brian Delaney and Courtenay Taylor, an escape room style dungeon, and new equipment and weapons to wield! Find it here: beth.games/4BwMHgC
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Spoilers here, but the FEVer Dreams trailer is still so cool 😄
Delve into the mysteries of one of Fallout's most infamous bioweapons with the free FEVer Dreams Fallout 4 Creation by @kinggathcreates 💉 Featuring the returning voices of Brian Delaney and Courtenay Taylor, an escape room style dungeon, and new equipment and weapons to wield! Find it here: beth.games/4BwMHgC
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That's... interesting. At best, may increase the possibility of the next Fallout game being on Creation Engine 3 a little bit.
Obsidian has been transferred to Bethesda's management as part of the ongoing "Xbox reset". Under this new arrangement, Obsidian will continue to work on its ongoing projects, including an upcoming Fallout game.
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Some of my mods are starting to get up there on Playstation for Fallout 4. Select Power Bow Pipboy WS Pipboy 2000 First Person Running. I ended up having someone else do it, I just don't have the time! Thanks to Lux for their hard work. More to come! tinyurl.com/mz29dumw
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Sort by New as they were just uploaded yesterday, this link is the account you'll see them appear under.
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lmao
What We Do in the Shadows' Matt Berry voices an IKEA Kallax bookcase in a free official Creation for The Elder Scrolls V: Skyrim. bit.ly/4xMFXIY
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Yeah I saw Fallout 4 has PS support for mods finally after 11 years. There isn't one button to make all files PS friendly. Most notably animations, every single one has to be reexported for PS compatibility. I'll be slowly working on this, it's going to take a lot of time haha
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On Tuesday, August 18th, a patch will be coming to Fallout 4 focusing on general Creations improvements. As a precaution, prior to these updates we encourage players to log into your game save if you haven’t done so in a while or manually save your load order. Once your load order is saved, you’ll be able to re-download your entire Creations list at once when the update is live. Additionally, we are also working on a Skyrim update with details to come soon.
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They specifically mention Fallout 5 and ES6 being on Creation Engine 3, but no word on what engine the Obsidian Fallout will be. Not looking good for us haha.
A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios
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Bethesda Game Studios lays out their future plans 5 Fallout projects TES 6 & Fallout 5 on CE3 Starfield is still getting support & updates Raven Rock expansion for Fallout 76 BGS & ZOS working together on Elder Scrolls 30th Anniversary Fallout celebration in DC next year
A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios
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Sad to see their new game got cancelled but if Xbox wants to make money, I can see why they had to do it. How many of ya'll even played the first Avowed? Here's hoping this next Fallout spin off game is made on Creation Engine so I can mod it!
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The weapon we made from scratch this weekend was nuts lol. I've also seen the power armor helmet and it's perfect haha. I have yet to see the rest, so I'll be in gophers stream in an hour 😎
Today at 4pm CT (5pm ET), join kinggath and @WesJohnsonVoice with @GopherGaming as the first person to blind playthrough the new Fallout 4 mod we built over the weekend! youtube.com/gophersvids After the reveal stream, we'll release it for everyone to play on PC and Xbox!
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Getting back to the charity streaming. Here's the weapon so far! I have until the end of today to finalize how it looks. Tomorrow we animate. Hop on by. Neeher on the youtube and twitch youtube.com/c/neeher
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Gonna be streaming a whole Fallout 4 weapon mod from start to finish on the youtube all weekend, starting tomorrow morning lol youtube.com/c/neeher
Join a huge team of modders as we build a Fallout 4 mod live in 40 hours to help @alzassociation! Starting at 9AM EST, Saturday June 27th until 11:59 PM Sunday June 28th - to find links to all folks streaming, head to: simsettlements.com/charity
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Join the Sim Settlements team and Wes Johnson as they create in Fallout 4 this Thursday, and help in the fight against Alzheimer's.
Thursday at 5pm EST, join youtube.com/kinggath, @WesJohnsonVoice and leerleary.com live. You decide what goes into the mod we're building with donations to @alzassociation! For more info check out simsettlements.com/charity
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