Newgame+ (@NewgamePlus_LD) header
Newgame+ (@NewgamePlus_LD) profile picture

Most people ask who or what. I just ask... why?

Nowhere in particular
Joined September 2014
Photo by Newgame+ (@NewgamePlus_LD)Photo by Newgame+ (@NewgamePlus_LD)Photo by Newgame+ (@NewgamePlus_LD)Photo by Newgame+ (@NewgamePlus_LD)Photo by Newgame+ (@NewgamePlus_LD)Photo by Newgame+ (@NewgamePlus_LD)Photo by Newgame+ (@NewgamePlus_LD)Photo by Newgame+ (@NewgamePlus_LD)Photo by Newgame+ (@NewgamePlus_LD)Photo by Newgame+ (@NewgamePlus_LD)
Replying to @NewgamePlus_LD
New link to the Naomi Iwata Fan Club. Next to the Soul of Roses server, it’s probably the largest gathered community of fans of Gregory Horror Show, Pecola, Midnight Horror School, and more! Join here: discord.gg/kQEp3U2 #gregoryhorrorshow #pecola #midnightborrorschool
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Booster Character Pass!!
MANY MORE CHARACTERS are coming to Mario Kart Double Dash Retro Track Grand Prix, A New Page Has Arrived!
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The Cartoon Network Gigaleak happening so quickly after being acquired by Skydance almost seems too good to be true. I feel like it couldn’t have just been bad security. There had to have been something going on.
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A small tutorial on how we made the metaballs portal using a particle system. This VFX is available in both Unity and Godot ➡️ jettelly.com/bundles/the-sha… #indiedev
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Proof that Pikmin is an afterthought
I know we joke about Pikmin merch being bad but cmon Nintendo
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How active is the Mario Kart Double Dash modding scene?
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I invoke Hanlon’s Fork.
when you launch an extremely popular age assurance update that everyone on Discord was really looking forward to and it has bugs
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Newgame+ retweeted
If a CPU cycle (0.3 ns) felt like 1 second, a 300 ms request would feel like 32 years. I’m trying to say that 300 ms is an eternity for a computer. Software should be way better than what we just accept these days.
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VFX artists, this one’s for you: generate common VFX-ready meshes in seconds with Ken Deng’s free & open-source Unity tool. A few clicks and you’re good to go. Github:- github.com/PudinKiller/VFXMe…
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Newgame+ retweeted
CREATORS DESERVE BETTER. no genAI training, 70/30 split, customization, no monetization gate, overlays, sounds, stickers, profile canvas creator first today and always with fair policies and 100% genAI & training free. we are the gold standard and sane future of streaming.
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TOON seems nicer than JSON. Gives the element count and structure first, and then lists the values. Faster to load and much less repeated info. Anybody tried it?
This quoted post is unavailable.
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ゲームプログラマーあるあるではありますが、最初は綺麗だった継承設計が、仕様追加のたびに崩れていくことがあります。 Character ├ Enemy ├ Player └ NPC この頃はまだ平和です。 途中から 「この敵は会話する」 「このNPCは戦う」 「こいつは飛ぶ」 「途中で味方になる」 みたいな仕様が、だいたい入ってきます。 この辺から怪しくなります。 Enemyに入れるのか、Characterまで上げるのか、専用クラスを作るのか。 迷った結果、CharacterにAttackやTalkが生えて、canFlyやisFriendlyみたいなフラグも増えるようになります。 最初は共通化のために作った基底クラスなのに、いつの間にかキャラ機能置き場になっている、というのは割とあります。 なので最近は、飛ぶ、話す、攻撃する、AIで動く、みたいな処理は部品として分けておく方が、後で触りやすいと思っています。 NPCだから会話する、ではなく、会話するならDialogueを持たせる。 このくらい雑に分けておいた方が、仕様変更で変な継承クラスを増やさずに済みます。 継承自体は便利なんですが、ゲームのキャラ周りで継承を深く掘り始めると、だいたい後から地獄を見ます。 #エンジニア #ゲームプログラマー
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Newgame+ retweeted
A little behind the scenes look at what goes into doing these kinds of animations for my videos.🙂
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