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DBD Consultant. Ghoul/Judgment/Krasue/others enjoyer. My opinions are mine alone, you can't have them. https://teapawt.net/t.co/8ndDbyjPEx

The Internet
Joined June 2018
Photo by Pandom (@NotPandom)Photo by Pandom (@NotPandom)Photo by Pandom (@NotPandom)Photo by Pandom (@NotPandom)Photo by Pandom (@NotPandom)Photo by Pandom (@NotPandom)Photo by Pandom (@NotPandom)Photo by Pandom (@NotPandom)Photo by Pandom (@NotPandom)Photo by Pandom (@NotPandom)
PLEASE MAINTAIN A SAFE DISTANCE FROM THE FROM THE AT ALL TIMES.
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SHOPPERS: DISREGARD IRREGULARITIES.
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ATTENTION: CONCERN IS WARRANTED.
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PLEASE KEEP YOUR ARMS AND LEGS INSIDE THE MALL INSIDE THE AT ALL TIMES․
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Ghoul genuinely has the coolest chase interactions in Dead by daylight and its not even close. really think the community should take another look at the character because you're REALLY missing out.
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The fact people still run windows over five moves ahead is insane to me
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Ahead of the Chorus of Sin release, I wanted to clarify some things. 1. The visual indicator for Cast Divine Light was always meant to be a next step in our accessibility efforts. The first step is the aura reveal range adjustment, which may end up being the right one! (1/4)
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shirtless tae young is bringing this community back together (ft @NotPandom)
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Only real OGs understand the significance of Mcote, Dave, AND Ash all out on that stage for the 10th anniversary. As someone with context, that shit was absolutely legendary. Sounds corny, but I legit got goosebumps when they all got reunited up there
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I had an absolute blast at the @DeadbyDaylight event in Montreal. I met so many wonderful creators, consultants, members of the BHVR team, and DBD fans that I can’t name them all. Everybody was welcoming, and I’m so glad I was given this opportunity. Thank you all!
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It's always true
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Consultants got a cool new Badge and a lovely message! Thanks a lot @DeadbyDaylight big honor to be able to help make the game a little better
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Playtest with consultants: check ✔️ We hosted a playtest and collected some valuable feedback to guide the prototype's evolution. Now back to work. More updates soon on the Grimoire!
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Before we break for the weekend, we wanted to update folks on the ongoing PTB discussions which we have been following very closely since last week’s Dev Update. We have heard you clearly that the current implementation of the Tunneling Reduction and Slugging Reduction Systems players have been testing this week feels too punishing for Killers. For the release of Sinister Grace, we will hold back those features (and their associated perk changes) to iterate on some adjustments based on your feedback. We will test these features again in an upcoming PTB and will release them live when we believe they are ready. Thank you for your participation in our crucial testing process, and stay tuned for future updates as they progress.
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When darkness fell, The Krasue awakened… The hunt begins tomorrow.
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Are you out there?
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“He picked up speed as he moved. Walking turned to running. He rushed into the kitchen and found…” Read more 🔗 dbd.game/4mPw1tn
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Clanging metal. Screaming laughter. Music to his ears. Springtrap is coming. PTB Patch Notes Reddit dbd.game/44QP7J1 Forums dbd.game/4dAqx17
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Don’t stick around after hours. Don’t stick around, period.
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Five nights... Tune in on May 27 at 11AM ET for our dev stream as we dive deeper into the Five Nights at Freddy's Chapter, and give the PTB a try starting at 12PM ET.
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