Spa | Eng | 22 yo | 3D Environment Artist Working in my own version of Demon's Bell, from Wayfinder. Mentor: @Javiskau

Girona, Spain
Joined October 2019
Hello Artists๐Ÿ‘‹๐Ÿ‘‹ Over the past few weeks, Iโ€™ve been focusing quite a bit on sculpting especially wood. I also created a set of food items for the kitchen and tavern area. Additionally, for the library section, Iโ€™ve been working on the stained glass.
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Hi #PortfolioDay Iโ€™m Jose, developing my next portfolio piece, a World of Warcraft zone reimagined in Unreal Engine :) Hereโ€™s an overview of my environment More updates on Instagram: instagram.com/colorado.fbx/
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Hi #Portfolioday I'm working on a portfolio piece; I'm currently at the high-poly stage. I'm focusing on creating tileable materials and testing a new wood style within the engine. I post more content on Instagram โžก๏ธinstagram.com/ogisy3d/
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For my #blocktober post, here are a few screenshots of where Hearthwick stands right now: a medieval fantasy town in Unreal Engine 5, already into the advanced blocking stage. Huge thanks to my sensei @JaviSkau for guiding me through every step of it.๐Ÿง™โ€โ™‚๏ธ Instagram โ†’ @nicoperin3d
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Blocktober ๐Ÿš€ Breaking down the process behind my sci-fi spaceship vestibule, from the initial blockout to a more detailed and advanced stage. #Blocktober #EnvironmentArt #3DEnvironment #GameArt #EnvironmentArtist #3DArtist #HardSurface #Blender3D
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For my #blocktober post, I wanted to share a couple of quick screenshots showing the current look of *Demon's Bell*, my personal project mentored by @JaviSkau Right now, I'm working on tileable materials and running sculpting tests. #3dart #blockout #ue5 #gamedev #indiedev
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Iโ€™m here to show you another walk through the first area. Walking through the areas that have already been created helps me check the scale. Instagram โžก๏ธ instagram.com/ogisy3d/ #unrealengine5 #ue5 #environmentart #pcg #gamedev #indiedev #3dart
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Working on Demon's Bell every day ๐Ÿ’ช Iโ€™m gradually learning about shaders to start creating immersion, and Iโ€™m continuing to test materials for tiling. More Demon's Bell โžก๏ธinstagram.com/ogisy3d/ #wayfinder #3dart #unrealengine #gamedesign
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Starting with the beams for the modular houses. Little by little, the village is starting to take shape. ๐Ÿ› ๏ธ๐Ÿ 
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Hi! Today Iโ€™m here to show the bottom part of my project called Bronze Rails. I usually post more progress updates like this on my Instagram account. โžก๏ธinstagram.com/ogisy3d/ #UE5 #3dart
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Updated ๐Ÿ”จโ›๏ธ The blocking phase is finally finished! Now itโ€™s time to start working on some tiles and props. Letโ€™s go! ๐Ÿš€ Any feedback is welcome!๐Ÿ˜„
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A closer look at the Airship๐Ÿ‘€ Mentor: @JaviSkau
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๐Ÿชต Wood Sculpt Just testing how to do stylized wood. Mentor: @JaviSkau
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Hello again, artists! ๐Ÿ‘‹ Iโ€™m sharing my latest update. I'm here to provide an update on the status of Demon's Bell, tileable Materials, meshtrims and blocking. I'm also starting to share on Instagram โžก๏ธ instagram.com/ogisy3d/ Mentor by @JaviSkau #3Dart #UE5 #Wayfinder
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Wip Tavern A place to grab a drink, meet fellow adventurers, and take a break from the road Mentor: @JaviSkau
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Walked through the first zone now that it's fully built. Seeing it end to end is when you notice what screenshots never showed ๐Ÿ› ๏ธ #EnvironmentArt #GameArt #3DArt #UnrealEngine Music: Celtic Impulse - Kevin MacLeod (incompetech.com) CC BY 4.0 Instagram โ†’ @nicoperin3d
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Here's the hallway leading to the infirmary in the ship and a small makeshift room by the entrance this is one of my favorite areas. More in a couple of days mentored by: @JaviSkau #EnvironmentArt #3DArtist #GameArt #EnvironmentArtist #SciFiArt #HardSurface #Blender3D
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ISY retweeted
A little walkthrough of my environment so far! โœจ The main blockout is complete and I'm currently working on the high Poly stage for the props. Still a long way to go, but it's great to see the environment slowly coming together. Mentored by: @JaviSkau
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Sigo avanzando y ajustando zonas, pero el recorrido es cada vez mรกs fluido. Estoy especialmente orgullosa de las vistas que tiene el mapa en cada zona. #EnvironmentArt #unrealengine #3DArtist #videogames #MarvelRivals #gameArt #Blender3D
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These are the modules I used to create the main lobby of the Ishimura spaceship for my project. I'll continue posting updates on the project over the next few days. #EnvironmentArt #unrealengine #3DArtist #GameArt #Blender3D #HardSurface
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