Ever wonder how the multiplayer game Google Doodles were built? 🤔 Me too! So I wrote a blog post with the @GoogleDoodles team!
Spoiler alert: It's GKE for all the infrastructure, @Agonesdev for the game servers and @Open_Match for the matchmaking 🎮
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cloud.google.com/blog/produc…
🏃 1.14.0 Release Candidate is ready to go!
🪟 Did you want to try out Windows Container support? It's now available in Alpha. Please take it for a spin and provide feedback!
🗻 We also improve our Rolling update strategy as well!
agones.dev/site/blog/2021/04…
You know how you have that awesome idea for the next hit asynchronous multiplayer game? Why not start today?
I've finally put up my first tutorial video for integrating @Firebase and @unity3d. If y'all like it, there'll be plenty more to follow.
youtube.com/watch?v=A6du3DUT…
The future of gaming is Open Source! Join this one day event on August 20th in San Diego to learn more about open source projects powering gaming infrastructure and how this will increase in the future! Only $25 to attend - register at bit.ly/osgaming#opensource#gaming