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Character ive been working on, i want to post this one to artstation but it needs a lot more work. Did some retopo and was trying to get the silhouette right today
Normally i wouldnt post wips like this back to back since i do nothing interesting but i was working on the hair cards shader, the mask for the shiny ness of it was kind of cool
WIP of an OC vampire character ive been working on to exercise my character creation during these unreal study weeks. Close up of the face to see her teeth
I recorded the sculpting of this but i was bit too lazy to record the retopo and texturing, its a simple model anyway and I used quad remesher on the hair and ears so its nothing interesting.
Not sure if ill post the timelapse later.
OsamiWorks // 長美 工作所 retweeted
Naomi feeling a bit ruthless today~
Animation, SFX & Voice Editing: @JuneauJumbles
Fang & Naomi VA: @TheBredFactory_
Models by @OsamiWorks and @fumequru available for download in my pins!
OsamiWorks // 長美 工作所 retweeted
"Time to.... face the music!"
Been holding onto Naser for a while now, so here he is! He is also the first of the cast being released with both a NSFW *and* SFW version!
Model - @OsamiWorks
Rigging - @lauruskuvakei
NSFW: mega.nz/file/61YG2TZJ#HvUm8L…
SFW: mega.nz/file/7oolhThK#Td23Rw…
OsamiWorks // 長美 工作所 retweeted
Madi softbody PRO 2.1.2. preview. Lots of new modules added, get it in support place shop.
Absolutely no cloth simulation or proxy cages were used on the main mesh in this video. 🙉
OsamiWorks // 長美 工作所 retweeted
Raffle Prize 7 - @FangDramas
GVH Fang by @OsamiWorks
GVH Naomi by @fumequru
#Blender #GVH #Yuri #Pride
OsamiWorks // 長美 工作所 retweeted
Beach Fighters Public Release
ChunLi:@imadestroyer89
Cammy:@H69Verse
Male:@1ceDev_
Rooms:@MokujinH @ElenaChatNoir @digitalhell3dx
ChunLiVA:@CinderDryadVA
CammyVA:@KassioppiaVA
SFXPack:@OpenNSFWSP
AudioMixer:@EvilZorak
Props:@stickybunsNSFW @Coffee3DX @AlmightyPatty
RiggingHelp:@OsamiWorks
OsamiWorks // 長美 工作所 retweeted
Correction, Fang model by @OsamiWorks
Working on personal stuff to get a more real commission sheet together.
I have this personal belief with character art. To me, they dont feel real until the eyes are made. Imo either do it early to give them life from the beginning or do it last so they dont wake up incomplete
This is something ive been trying to make for months now but i couldnt pass through data internally without modifying blender, luckily this is functionally what i wanted. All credits go to claude and some half baked programming concepts learned second hand from stephen ulibarri





















