OverAnimated (@OverAnimated) header
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Dad, Professional Dreamer, Game Developer, Animation/Performance Capture/Live Action Director, Enthusiasm Addict

Montreal, Canada
Joined July 2011
Photo by OverAnimated (@OverAnimated)Photo by OverAnimated (@OverAnimated)Photo by OverAnimated (@OverAnimated)Photo by OverAnimated (@OverAnimated)Photo by OverAnimated (@OverAnimated)
OverAnimated retweeted
I’m honored to share that I’ll be speaking at GDC 2025! This will be my third talk, but this time, I’m diving into a fairly heavy topic that’s a bit outside my usual comfort zone. Check out the details in the link. I’d love your support! schedule.gdconf.com/session/…
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Beautiful work, as always team @CompulsionGames
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Bravo team @CompulsionGames !
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Glorious!
Great example of how even massive, heavy creatures need sharp, quick movements to sell weight. The sharp moves give the perfect amount of space for the jiggle overlap & settle that is soooo satisfying.
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I know this guy! Also, he knows what he’s talking about, so worth the read I’m sure!
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This really resonates with me! There is a great deal of creativity in Motion Capture, if you give it a chance. Working with and editing mocap ≠ mocap cleanup! That said, capturing and cleaning up mocap is an art in its own right! Those who know, know.
No one was a bigger hater of motion capture than me. Back in the mid 90s, it was hailed as tech that would replace animators, which obviously angered as well as scared me. And raw mocap always felt so aesthetically dead and robotic to me, in comparison to keyframe animation. 🧵
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OverAnimated retweeted
A recent animation grad told me they turned down what would have been their first gig because "the movie seemed like it might not be great." 👀 I'll tell you what I told them 🧵
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I had the immense honor of directing this teaser for Compulsion Games (‘We Happy Few’) The team worked super hard and it shows. I’ve watched this a million times, but the amazing vibe of this piece still hits me right in the feels. youtu.be/h2Z-8Y8r5ss #xbox #compulsiongames
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I wholeheartedly endorse this statement!
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So awesome.
A small #kaiju exercise...err...big kaiju exercise? 🤔 or a gorilla cat 🤷‍♂️ Super fun Lac Beast #animation rig from @KielFiggins!
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. @AnimJack is the real deal and if you don’t believe me (you would be foolish), just check out his reel from #GodofWarRagnarok Miss working with you buddy! #gamedev
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Great article!
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That looks cool!
"To Be Hero X", an upcoming 2D/3D chinese animated series produced by Paper Plane, LAN Studio, PB Animation & B.Cool Studio (for Bilibili). Full (amazing) 6-min trailer >> catsuka.com/news/2022-10-29/…
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