
ALT AI agents no longer act alone: they cooperate, coordinate and compete within and between groups, increasingly alongside humans who are in, on or out of βthe loopβ. Whether such mixed groups can govern themselves is an open question about machine behaviour and human-computer interaction that needs a testbed for hybrid institutions. We present Megabike, a multi-agent simulator and serious game with interdependent arenas for common-pool resource management, cooperative survival and constitutional choice. Riders sharing a megabike must agree their arrangements for steering, pedalling and distributing resources, and their political regime, while negotiating with rival bikes and avoiding an existential threat. Every rule is enforced by the simulator, every action is logged, and any seat can be taken by a human or a machine, so governance can be studied under well-defined metrics. We demonstrate Megabike with forty sessions in which language-model riders with cooperative, lazy, subversive or

ALT Independently developed autonomous agents, such as autonomous vehicles, must guarantee joint compatibility, such as safety and task-completion requirements, when they operate in a shared environment. Existing methods require a centrally designed specification, or interaction mechanism before any agent is deployed. However, such centralized design is unrealistic when agent designs are confidential to their developers, and it is not flexible enough to accommodate future agent designs. We study a bi-level structure in which a regulator coordinates developers by publishing seed agents, and each developer independently tests its agent to ensure that it is compatible with every seed-compatible agent, a property we call future-proofness. Under this structure, joint compatibility is guaranteed for any agents that are designed and tested independently, without any coordination with each other. In this work, we first formulate compatibility for general multi-agent systems and show why it is not

ALT Language-model agents increasingly coordinate in large groups, and current agent protocols focus on delivering messages. For these agents, however, the scarce resource is not delivery but reading: every message costs tokens, and the context is finite. Current infrastructure works by push: the sender decides when a message enters the recipient's context, so the recipient reads in arrival order and drops the oldest messages once its context is full. We study the alternative, pull, in which messages wait in an inbox outside the context and the recipient's own rules decide what it reads and keeps. We argue that the inbox is a coordination primitive: each agent sets its rules privately, and those rules decide whether other agents' requests reach it. In simulated societies of up to 16,000 agents, with every decision an LLM judgment, we report three findings. First, push fails as an agent takes part in more coordination at once: an agent leading 20 negotiations with a full memory proposes opt

ALT In recent years, multi-agent systems have shifted from rule-based, symbolic agents to sub-symbolic agents built on language models. However, several limitations remain unresolved. The new frontier is neuro-symbolic agents, which pair language models with deterministic tools and explicit protocols. Without a common framework to standardize and compose them, each study rebuilds the same infrastructure, and results are hard to replicate. This paper presents EREBOTS 4.0, an open-source, hybrid-AI, multi-agent framework that fills this gap for conversational assistants. Language-model agents plan and route requests, while deterministic tools compute exact results over the Model Context Protocol (MCP). An orchestrator selects one or more specialist agents per turn and calls them over the Agent2Agent protocol (A2A). A new agent, local or remote, is added by listing its URL in a configuration file. The framework also manages identity, user context with consent flags, task states and traces. It

ALT In multi-agent debates, matching reports can arise for two different reasons: agents may repeat the same evidence (replication), or they may provide separate evidential roots that support the same claim (corroboration). A judge must distinguish these two cases. Counting report occurrences gives extra weight to relays, paraphrases, alias resubmissions, and excerpt splits, while merging all matching content avoids this only by also removing genuine corroboration. We formalize this tension as a minimal judgment game in which acquiring new evidence is costly, but replication is cheap. We show that root replication invariance (RRI) is exactly threshold-uniform replication immunity. Under RRI, replication-only deviations cannot change the verdict, and positive-cost replication is strictly dominated, whereas occurrence-sensitive and content-keyed judges admit profitable deviations. We also establish an information boundary: if a judge's observation interface cannot distinguish a replica from

ALT One-person companies (OPCs) are emerging enterprises operated by individual entrepreneurs through digital platforms and LLM-based AI agents. These highly skilled entrepreneurs are characterized by being digital nomads, with limited reliance on local ecosystems. Governments in China use distinct regional support policies to attract mobile OPCs, turning local support into a cross-regional coordination problem. OPCs compare regions to maximize their own utility, but imperfect policy perceptions may cause them to reject otherwise suitable locations. Existing policy-learning methods optimize resources under fixed perceptions, while consensus-formation methods aggregate views without feeding cognitive changes back into policy learning. This disconnect produces mismatched location choices and inefficient regional policy adjustment. We introduce PolicyMediator, a cognition-constrained leader-multi-follower Stackelberg framework with bilateral mediation. The mediator explains verified policies

ALT Deploying LLM agents in specialized domains often require fine-grained task-specific procedures and knowledge a general model lacks, yet parameter training is costly and non-interpretable, and hand-engineered agent systems shift the cost to expert labor. Episodic memory updates at context level, but single agent adaptation struggles to alleviate cross-task interference, especially with complex tasks such as multi-application navigation or data pool analysis. Although multi-agent evolution alleviates this problem, existing methods lack clear definitions on update rules and rely on the backbone model to decide where and how much the system changes. This ill-scoped evolution makes learning follow the backbone's structural preferences rather than the observed failures: one backbone accumulates skills while another spawns agents. We present EMMA (structured Episodic Memory for Multi-Agent workflow synthesis), which treats the configuration of a multi-agent system (controller routing memory,

ALT Multi-Agent Path Planning (MAPP) requires collision-free paths for multiple agents. MAPP has numerous real-life applications, including the navigation of automated vehicles, and has therefore many variants considering different constraints, requirements, and objectives. For each such variant, a new algorithmic treatment is often developed. This paper takes a complementary, specification-centered view: we show that many MAPP variants can be modeled in HyperLTL, a temporal logic that reasons about multiple paths and their evolution through time, and in its omega-regular extension HyperQPTL. The contribution is not a claim that current hyperproperty model checkers replace specialized MAPP solvers. Rather, the hyper-logical view gives a unified language for comparing MAPP variants, adding cross-agent constraints, expressing optimality, and connecting MAPP to verification, explanation, and causality techniques for hyperproperties.

ALT Solving long-horizon agentic tasks requires language agents to interact with their environments over multiple steps, and reliable performance often comes from the expensive capable models available through cloud providers. Meanwhile, alternative efficient models with inferior performance but a much lower cost are emerging, including lower-tier cloud models and smaller open-weights models deployable on local hardware. This raises a natural question that remains less explored than traditional query-level routing: can capable and efficient models collaborate within a single long-horizon agentic task to substantially reduce cost while preserving task accuracy? In this paper, we systematically investigate key design choices for such collaboration through model handoffs, where one model takes over from another, focusing on handoff direction and context transfer. We find that efficient-to-capable handoffs generally underperform capable-only execution with limited or even no cost reduction, wh

ALT When agents claim to have fixed their own defects, how do we know the fix is real? We mechanically re-verified 10 self-asserted code-level fix claims from a privileged coordination agent (azonegod) operating in AITRAP, a live multi-agent knowledge-tree platform. These 10 claims were extracted from a corpus of 179 coordination broadcasts (28 containing structured fix assertions, 31 unique fix-ID/message pairs, 18 distinct fix identifiers). Fix claims use mixed English/Chinese formats (PASS, checkmarks, and "verification passed" declarations). Each code-level claim was checked against three criteria: (1) file modification timestamp (mtime) consistency β 70% pass; (2) presence of the claimed defensive pattern at the specified identifier and call site β 60% pass in the claimed file (80% anywhere in the codebase); (3) deterministic rule-based re-verification from the broadcast announcement alone β 80% pass. The critical finding: among claims that provide sufficient information for re-verifi

ALT Multi-agent debate (MAD) aims to improve language-model decisions through the exchange of arguments, yet agreement after debate need not reflect independent corroboration. We investigate how peer communication influences individual decisions and collective outcomes through behavioral and internal interventions. We introduce MAD Bench, a 2,400-question benchmark spanning knowledge and reasoning, values and moral judgment, and safety and refusal, and evaluate three open-weight models using a round-matched independent-reflection control. Among answer-changing responses, a forced-choice readout before rationale generation matches the eventual answer more often in debate than in reflection (65.4% versus 22.3% on Qwen3.5-9B). Message ablations reveal model-dependent effects of peer answers and reasoning, while attributing identical text to the receiver rather than another agent substantially changes its influence. For the tested source descriptions, stated track record affects answer prefere

ALT We present SCOPE, a multi-agent system for profiling news media outlets with respect to bias, factuality, and credibility. Given an outlet URL, SCOPE coordinates specialized agents for article acquisition, content analysis, external evidence search, scoring, and report generation. The system follows an MBFC-style methodology while making intermediate evidence and agent outputs inspectable through a structured demonstration interface. On a benchmark of 200 media outlets, SCOPE outperforms LLM-only, article-only, search-only, and media-background-check baselines on most metrics, achieving the lowest bias and factuality MAE, perfect failed-fact-check detection, and the lowest factual error rate. These results suggest that decomposed, evidence-grounded agent workflows can support more transparent and reliable media profiling. Our code is available at https://github.com/mbaisbay/SCOPE, and a live demonstration at https://scope-demo.streamlit.app/.

ALT Multi-objective multi-agent reinforcement learning (MOMARL) addresses agent coordination and objective trade-offs simultaneously while optimising overall system performance. Existing work tends to treat multi-agent cooperation and multi-objective optimisation as largely independent components of a learning problem, which amounts to an exorbitant complexity except in trivial cases. We study here whether the structure provided by multiple objectives can itself be exploited to facilitate cooperation, rather than being treated as an additional optimisation challenge. We formulate MOMARL at both the team and individual levels and introduce objective-wise counterfactual credit assignment to evaluate each agent's contribution across the team objectives. We propose Meta-Gradient Informed Multi-Objective Multi-Agent Reinforcement Learning (MIRL), with static (MIRL-S) and dynamic (MIRL-D) variants. By incorporating meta-gradient information, MIRL enables agents to learn how to prioritise objecti

ALT Engineering multi-agent systems (MAS) requires choosing agents, orchestration strategies, communication mechanisms, reasoning approaches, and memory configurations. These choices depend on framework-specific capabilities and abstractions, requiring developers to learn different APIs when exploring alternative implementations. We present GEAR, an open-source tool for configuring MAS and generating framework-specific implementations from a common specification. GEAR uses a feature-based representation to make configuration options and their constraints explicit, enabling users to validate specifications before code generation. Through connectors for ten agentic frameworks, users generate projects from the same specification and can then inspect reports describing framework-specific adaptations. A preliminary assessment of mapping feasibility identifies translation strategies for 271 of 320 evaluated feature-framework pairs (84.69%). GEAR supports developers prototyping agentic systems an

ALT Neural posterior estimation (NPE) enables Bayesian inference of the posterior parameter in agent-based models (ABMs) with intractable likelihoods, but simulating training data can be computationally expensive. We propose Double-Flow Neural Posterior Estimation (DF-NPE), which combines learned time-series summaries with two conditional normalizing flows for synthetic-data generation and posterior estimation. The framework supplements direct simulations with synthetic training pairs and supports both pooled and ordered training strategies. Experiments in two settings of the Brock-Hommes asset-pricing model show that DF-NPE can reduce direct simulations by 90 percent while achieving lower mean posterior discrepancies and runtime than standard NPE. Performance varies with the allocation of directly simulated and synthetic data and the training strategy. These results establish learned summary augmentation as a practical approach to reducing simulation costs for Bayesian posterior inference

ALT Agentic content-moderation systems increasingly rely on collective judgments from LLM agents, while aggregation methods commonly treat inter-agent disagreement as a reliability problem to be removed through consensus or voting. This framing is inappropriate for value-laden tasks, where disagreement may reflect irreducible value pluralism - a distinction standard uncertainty decompositions cannot recover, since they operate on output distributions and discard the reasoning behind each judgment. We propose Reasoning Trace Divergence Analysis (RTDA), which embeds model-generated justifications from perspective-differentiated agents and classifies each case by justification similarity and conclusion agreement. The resulting four-state taxonomy isolates convergent disagreement, where agents reasoning similarly but concluding differently, as a candidate signature of value-laden conflict. On 1,000 items from the Measuring Hate Speech corpus, this structural signal predicts human annotator dis

ALT Wind power forecasting models are often deployed as fixed temporal backbones, but the errors they make can vary across meteorological regimes such as cold waves, heat-and-calm periods, productive typhoon, and destructive storms. We present a guarded Agent-in-the-loop residual adaptation framework that leaves the temporal backbone unchanged and adapts only a small set of scene-conditioned residual experts. An Agent layer interprets external scene information, identifies the current regime, selects residual experts, and applies a correction only when recent observed errors support it. New experts enter the pool after they outperform their initializations on a validation set, keeping model growth under explicit control. Backbone-only and Agent-enhanced forecasts are compared at lead times of 4, 8, 12, 24, and 48 across nine time-series backbones. Across these runs, the guarded framework lowers both MAE and RMSE for all 45 backbone-horizon combinations, with average MAE reductions ranging
![Reusable Web-agent verification requires a rule to follow changing requirements and support subsequent execution. We introduce AgentProofBench, which connects paired tests of a frozen acceptance rule to execution from identical saved openings. The resource spans 97 tasks, 79 families, and four Web services. Experiments with DeepSeek Flash/Pro establish two linked measurements. Across 48 families, complete-panel and decision-replay tests retain 82/96 Flash and 79/96 Pro source programs; paired reuse-rebuild BA intervals are [-5.47, 1.57] and [-10.16, 0.00] percentage points. Across 22 execution families, deployment-state panel correctness separates program assignments whose two saved openings are both delivered correctly: 32/33 assignments with error-free panels, versus 1/11 with panel errors. All reference-defined program-gate regressions and withheld deliveries occur in the latter group. Neutral continuation attains the highest correct delivery under the tested generic feedback, provi](https://pbs.twimg.com/media/HVpb7iQXQAALlJL.png?name=small&format=webp)
ALT Reusable Web-agent verification requires a rule to follow changing requirements and support subsequent execution. We introduce AgentProofBench, which connects paired tests of a frozen acceptance rule to execution from identical saved openings. The resource spans 97 tasks, 79 families, and four Web services. Experiments with DeepSeek Flash/Pro establish two linked measurements. Across 48 families, complete-panel and decision-replay tests retain 82/96 Flash and 79/96 Pro source programs; paired reuse-rebuild BA intervals are [-5.47, 1.57] and [-10.16, 0.00] percentage points. Across 22 execution families, deployment-state panel correctness separates program assignments whose two saved openings are both delivered correctly: 32/33 assignments with error-free panels, versus 1/11 with panel errors. All reference-defined program-gate regressions and withheld deliveries occur in the latter group. Neutral continuation attains the highest correct delivery under the tested generic feedback, provi

ALT Multi-agent systems often rely on predefined collaboration structures, limiting their ability to adapt to diverse task requirements. We introduce DynaFlow, a framework that integrates free-form executable workflow synthesis into the action space of the main agent. The agent decides when collaboration is needed and generates task-specific programs that coordinate sub-agents through sequential or parallel execution, structured information exchange, and verification. Execution results and traces inform subsequent actions, enabling the agent to adapt collaboration as reasoning progresses. We train only the main agent through supervised fine-tuning on distilled trajectories, followed by refinement on examples filtered for unsupported premises, biased verification, and information-flow defects. All sub-agents remain fixed, separating orchestration learning from executor capability improvement. Across six benchmarks spanning mathematical reasoning, scientific question answering, and multi-hop

ALT Decentralized multi-agent systems (MAS) enable large language model agents to interact without centralized control. Agents need to adapt to other agents at test time and reuse accumulated experience to refine their interaction strategies for future interactions across cooperative, mixed-motive, and adversarial settings. However, existing approaches often develop adaptation mechanisms for particular interaction settings. This raises a central question: how can decentralized MAS support test-time adaptation and reliable experience reuse across interaction settings? We propose EvolveMAS, a unified self-evolution framework that supports experience-driven adaptation within and across episodes. EvolveMAS pairs each main agent with a dedicated MemoryAgent for test-time memory governance, which maintains isolated Structured Memory outside the main agent's reasoning context. EvolveMAS organizes adaptation into two complementary processes: Within-Episode Online Adaptation and Cross-Episode Knowl
