
Developer @playcanvas Core founding team behind @krunkerio
London, England
Joined May 2019
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Docs, Slides, Design, Dashboards, Motion… so I built the 3D one.
Spatial Artifacts: ask Claude Code for a room, comment on the chair, and Claude rebuilds it in your open tab.
An open-source community plugin, built on @playcanvas. Runs on your machine.
KPal retweeted
Gaussian splats aren’t only for photo scans.
🕳️ A black hole where the lensing itself is done by splatting: each splat is drawn where its bent light lands
✨ 373,000 Gaia stars, one splat each, moving along their measured velocities
Real time in the browser with @playcanvas
Been a while since we had some new gizmos 🛠️
Bounding box, camera and light gizmos, coming soon to @playcanvas 👀
KPal retweeted
New in the @playcanvas Inspector: a Performance Profiler 🔍
⏱️ Record every frame: CPU, GPU, draw calls
🚀 Profile startup: assets, requests, first frame
📜 Time every script
🔥 Flame chart of any frame
⚠️ Catch hitches, and see why
npm install @playcanvas/inspector
KPal retweeted
Snapchat now supports PlayCanvas games! 🎮👻
Introducing @Snapchat Web Lenses. Build a game with web tech, zip it up and publish it straight into Snapchat as a Lens.
Here's what you need to know 🧵
KPal retweeted
The @playcanvas Editor 2.35 is out ✨
🏠 A brand-new projects home at playcanvas.com/editor
📦 Everything from your playcanvas.com projects page, now in the Editor: search, stars, forks, transfers, dev logs, teams and organizations
🤖 Connect MCP from the home and let Claude Code manage your projects
The @playcanvas Editor 2.34 is out ✨
🔍 Launch your app with a full Inspector attached
🪂 Per-body Gravity Scale (yes, things can fall up)
🌫️ Splat Budget Mode + splat LOD distances
🔥 Particles that ignore fog and tonemapping
♻️ Discard all changes to your last checkpoint
Everything in the release:
Blog blog.playcanvas.com/new-in-p…
Inspector github.com/playcanvas/inspec…
Release notes github.com/playcanvas/editor…
Start building playcanvas.com
Come say hi discord.gg/RSaMRzg
Splat: Roman Parish by Andrii Shramko
Try it in Claude Code:
/plugin marketplace add kpal81xd/spatial-artifacts
/plugin install spatial-artifacts@kpal
github.com/kpal81xd/spatial-…
Not affiliated with Anthropic.
KPal retweeted
🐍 I built a snake battle game with PlayCanvas and shipped it as a Snapchat Lens.
Since launch on 26 Sep: 1.6M plays from nearly half a million players.
Play links in the reply.
"Can I use the PlayCanvas Editor offline?"
You've been asking for years, so we pulled the plug 🔌
Scenes, assets, scripts and the launch page, all running in your browser.
No internet. No backend.
Coming soon to the @playcanvas Editor.
Give the Editor a star on GitHub ⭐ Offline mode lands there first.
github.com/playcanvas/editor
Come say hi discord.gg/RSaMRzg
Finally shipped my russian roulette game 🔫
Pixel-art, 5 players, 1 bullet each. The multiplier climbs every second, but anyone who cashes in resets it for the whole table. First to $500 wins.
Solo vs bots, or send friends a link:
russianroulette.online
Coworked with Claude Opus 5.5 and the official @playcanvas skills 🤖
Try the skills → skills.sh/playcanvas/skills
The @playcanvas Editor 2.32 is out ✨
🔗 Build physics contraptions with the new Joint component
⛰️ Add real surface depth with parallax occlusion
🌓 Pick which shadow cascades each object uses
📐 Justify wrapped text
🎯 Reworked Gaussian splat LOD controls
Everything in the release:
Blog blog.playcanvas.com/new-in-p…
Joint docs developer.playcanvas.com/use…
Release notes github.com/playcanvas/editor…
Start building playcanvas.com
Come say hi discord.gg/RSaMRzg
Splat: Trogir, Croatia by tosolini, CC BY 4.0
KPal retweeted
Water shaders seem to be a thing. Here's a nice @playcanvas spectral one with caustics.
marklundin.github.io/water/
Took a few hours to run these WebGPU benchmarks, so I'm sharing FYI:
🥊 PlayCanvas 🥊 Three.js 🥊 Babylon.js
- @playcanvas: the winner in performance
- @threejs: smallest + quickest to first frame
- Babylon.js: still good tech but 🥲
Full report 👉 endel.github.io/webgpu-webgl…






